<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Hacker News: knuckleheads</title><link>https://news.ycombinator.com/user?id=knuckleheads</link><description>Hacker News RSS</description><docs>https://hnrss.org/</docs><generator>hnrss v2.1.1</generator><lastBuildDate>Mon, 15 Jun 2026 11:07:56 +0000</lastBuildDate><atom:link href="https://hnrss.org/user?id=knuckleheads" rel="self" type="application/rss+xml"></atom:link><item><title><![CDATA[New comment by knuckleheads in "Ask HN: What are you working on? (June 2026)"]]></title><description><![CDATA[
<p>I will soon! <a href="https://threeemojis.substack.com/" rel="nofollow">https://threeemojis.substack.com/</a> just downloaded digithunt (first sudoku generation program I can find evidence of, from 1989) and was playing it some last night. Had Claude decompile it and it was interesting to see how it generates sudokus.</p>
]]></description><pubDate>Mon, 15 Jun 2026 08:29:35 +0000</pubDate><link>https://news.ycombinator.com/item?id=48538279</link><dc:creator>knuckleheads</dc:creator><comments>https://news.ycombinator.com/item?id=48538279</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48538279</guid></item><item><title><![CDATA[New comment by knuckleheads in "There Is(Ǝ) – Such That (∋)"]]></title><description><![CDATA[
<p>I attended a decade ago and it was great, lots of people working and exploring a lot of cool stuff! I think what I would quibble with is that yes it is “random” what people work on, but there’s certainly themes and some people have pretty clear directions about what they are up to and want to learn. If you want to focus on That One Open Source Project for a couple months, that’s cool and encouraged.</p>
]]></description><pubDate>Mon, 15 Jun 2026 08:04:45 +0000</pubDate><link>https://news.ycombinator.com/item?id=48538028</link><dc:creator>knuckleheads</dc:creator><comments>https://news.ycombinator.com/item?id=48538028</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48538028</guid></item><item><title><![CDATA[New comment by knuckleheads in "Ask HN: What are you working on? (June 2026)"]]></title><description><![CDATA[
<p>Implementing a solver/optimizer for the Minizinc challenge in Rust! It's very fun, and maybe next year I will even try and put it into the competition properly. As well, I am working on tracking down the history of Sudoku prior to Wayne Gould's popularization of it in the 2000's, and I have found some really interesting postings on Japanese forums from the 90's about the game.</p>
]]></description><pubDate>Sun, 14 Jun 2026 18:42:22 +0000</pubDate><link>https://news.ycombinator.com/item?id=48531005</link><dc:creator>knuckleheads</dc:creator><comments>https://news.ycombinator.com/item?id=48531005</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48531005</guid></item><item><title><![CDATA[New comment by knuckleheads in "Surprise, pay $1000"]]></title><description><![CDATA[
<p>Not just the weird billing, which has been annoying the last month I've been trying it, but they have had a couple incidents lately where I feel like I got ripped off because their performance was so spotty and yet I was getting billed for it. <a href="https://status.blacksmith.sh/">https://status.blacksmith.sh/</a></p>
]]></description><pubDate>Wed, 10 Jun 2026 12:19:50 +0000</pubDate><link>https://news.ycombinator.com/item?id=48475206</link><dc:creator>knuckleheads</dc:creator><comments>https://news.ycombinator.com/item?id=48475206</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48475206</guid></item><item><title><![CDATA[New comment by knuckleheads in "Claude Fable 5"]]></title><description><![CDATA[
<p>Yes, correct, they both have the same capabilities, however it felt like codex was pushing me harder to use my local desktop in an annoying way, while claude code was happy to spin up a bunch of dev containers for me in the cloud.</p>
]]></description><pubDate>Tue, 09 Jun 2026 19:25:33 +0000</pubDate><link>https://news.ycombinator.com/item?id=48466354</link><dc:creator>knuckleheads</dc:creator><comments>https://news.ycombinator.com/item?id=48466354</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48466354</guid></item><item><title><![CDATA[New comment by knuckleheads in "Claude Fable 5"]]></title><description><![CDATA[
<p>I feel like Codex made a big push to run everything on your laptop. With Claude, I get 4 cpu's, a fair amount of ram and 30gb for every one of my dumb ideas for free in the cloud containers. Codex used to be similar, but last time I tried it just kept pushing me to run it locally on my laptop, which I really did not want to do with 20 requests going at once. That's the main advantage for me at the moment.</p>
]]></description><pubDate>Tue, 09 Jun 2026 17:51:53 +0000</pubDate><link>https://news.ycombinator.com/item?id=48464767</link><dc:creator>knuckleheads</dc:creator><comments>https://news.ycombinator.com/item?id=48464767</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48464767</guid></item><item><title><![CDATA[New comment by knuckleheads in "Ask HN: What was your "oh shit" moment with GenAI?"]]></title><description><![CDATA[
<p>I remember a couple months after ChatGPT came out I was in a 1-1 with a coworker who hadn’t really played around with it much. I was very much toying around with it and was surprised at how good at stuff it was. I wanted to show him it was for real, he was skeptical, so over a half hour we had it make a bee and a flower buzz around in d3, copying and pasting between jsfiddle and ChatGPT. By the end of it, we had a nice animation and were both throughly surprised that the computers could code so well now.</p>
]]></description><pubDate>Fri, 05 Jun 2026 19:52:57 +0000</pubDate><link>https://news.ycombinator.com/item?id=48417330</link><dc:creator>knuckleheads</dc:creator><comments>https://news.ycombinator.com/item?id=48417330</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48417330</guid></item><item><title><![CDATA[Huub, modern CP+Sat solver written in Rust]]></title><description><![CDATA[
<p>Article URL: <a href="https://huub.solutions/">https://huub.solutions/</a></p>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=48383059">https://news.ycombinator.com/item?id=48383059</a></p>
<p>Points: 2</p>
<p># Comments: 0</p>
]]></description><pubDate>Wed, 03 Jun 2026 12:25:32 +0000</pubDate><link>https://huub.solutions/</link><dc:creator>knuckleheads</dc:creator><comments>https://news.ycombinator.com/item?id=48383059</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48383059</guid></item><item><title><![CDATA[New comment by knuckleheads in "Strace-ui, Bonsai_term, and the TUI renaissance"]]></title><description><![CDATA[
<p>I have had a similar notion, around the same time, with tui's and strace in particular. Lots of experiments, never quite good enough to publish or try to popularize. Something I've found in the last few years though, and especially the last six months, is that the impulse to make a better tui has died for me. Claude et al are going to wield these tools via cli far better than I can via tui. The built in visualization is nice for sure in tui, an embodied perspective on how to investigate something, however Claude can make a custom one for me in the moment within a few minutes. My impulse is to throw Claude at the issue with the bare linux toolbox while I do other things, not hand craft better tools that I don't have much motivation to use right now.</p>
]]></description><pubDate>Tue, 02 Jun 2026 06:36:34 +0000</pubDate><link>https://news.ycombinator.com/item?id=48366793</link><dc:creator>knuckleheads</dc:creator><comments>https://news.ycombinator.com/item?id=48366793</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48366793</guid></item><item><title><![CDATA[New comment by knuckleheads in "Is AI causing a repeat of frontend’s lost decade?"]]></title><description><![CDATA[
<p>I've been meaning to write down my thoughts about software explicitly not being a craft for many years now and life keeps getting in the way. It's a direct response to the Etsy engineering blog, "Code As Craft". I agree that there are more code craftsmen in general than before, but by percentage there's way more software engineers. Engineering best practices to me are in many ways about robbing coding and software from the mystique of craftsmanship and turning it into a repeatable industrial process that isn't inhumane per se but doesn't depend on any particular person to make it work.</p>
]]></description><pubDate>Sat, 30 May 2026 12:10:04 +0000</pubDate><link>https://news.ycombinator.com/item?id=48335334</link><dc:creator>knuckleheads</dc:creator><comments>https://news.ycombinator.com/item?id=48335334</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48335334</guid></item><item><title><![CDATA[New comment by knuckleheads in "Is AI causing a repeat of frontend’s lost decade?"]]></title><description><![CDATA[
<p>I am not joking when I say that software craftsmen lost the war when tabs vs spaces was obviated as a point of contention by CI enforced formatting and linting around broader community standards.</p>
]]></description><pubDate>Fri, 29 May 2026 14:27:58 +0000</pubDate><link>https://news.ycombinator.com/item?id=48323535</link><dc:creator>knuckleheads</dc:creator><comments>https://news.ycombinator.com/item?id=48323535</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48323535</guid></item><item><title><![CDATA[New comment by knuckleheads in "Is AI causing a repeat of frontend’s lost decade?"]]></title><description><![CDATA[
<p>A craftsman's pride is an industrialist's nightmare! Software has been transitioning from a craft into an industrial process for the last two decades or so, and the software craftsmen of all stripes understandably do not like this!</p>
]]></description><pubDate>Fri, 29 May 2026 12:33:27 +0000</pubDate><link>https://news.ycombinator.com/item?id=48322289</link><dc:creator>knuckleheads</dc:creator><comments>https://news.ycombinator.com/item?id=48322289</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48322289</guid></item><item><title><![CDATA[New comment by knuckleheads in "Using AI to write better code more slowly"]]></title><description><![CDATA[
<p>Matters of taste. I don't mind bigger files where it makes sense, and sometimes for the nature of the domain, it is nice to have more things in one file. As well, they write so many comments that 200 lines doesn't feel right to me.</p>
]]></description><pubDate>Tue, 26 May 2026 07:45:32 +0000</pubDate><link>https://news.ycombinator.com/item?id=48276454</link><dc:creator>knuckleheads</dc:creator><comments>https://news.ycombinator.com/item?id=48276454</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48276454</guid></item><item><title><![CDATA[New comment by knuckleheads in "Using AI to write better code more slowly"]]></title><description><![CDATA[
<p>Very much agreed. Something specific that has helped me a lot (beyond just automatic formatting, linting and testing) was putting a hard fail on any file with more than 1500 lines or so, with an allowlist for specific files with specific reasons for their length. I realized the agents were squirreling away code without wanting to do any sort of refactor. Every time one of these rat's nests has turned up, the codebase has been much improved with a small refactor, to the point it doesn't feel like such a pile of slop anymore.</p>
]]></description><pubDate>Tue, 26 May 2026 07:17:16 +0000</pubDate><link>https://news.ycombinator.com/item?id=48276232</link><dc:creator>knuckleheads</dc:creator><comments>https://news.ycombinator.com/item?id=48276232</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48276232</guid></item><item><title><![CDATA[New comment by knuckleheads in "Shunning AI is the human choice"]]></title><description><![CDATA[
<p>The idea of AI going anywhere always reminds me of <a href="https://www.vice.com/en/article/the-end-of-big-data/" rel="nofollow">https://www.vice.com/en/article/the-end-of-big-data/</a> from a decade ago.</p>
]]></description><pubDate>Thu, 21 May 2026 14:10:42 +0000</pubDate><link>https://news.ycombinator.com/item?id=48222889</link><dc:creator>knuckleheads</dc:creator><comments>https://news.ycombinator.com/item?id=48222889</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48222889</guid></item><item><title><![CDATA[New comment by knuckleheads in "Ask HN: What are you working on? (May 2026)"]]></title><description><![CDATA[
<p>I've been working on a newish variant of Sudoku called Binku. It combines the traditional Sudoku rules and adds the rules from a game called Binario/Takuzu (with 1-4 as one color and 5-8 as the other color).<p>A sample puzzle can be found here:
<a href="https://sudokupad.app/23x300ggzn" rel="nofollow">https://sudokupad.app/23x300ggzn</a><p>It's been well received by the (very kind!) Sudoku/puzzle communities, so I'm working on throwing a nice interface on it that fits the rules a bit better. I've found about five other examples of others doing a variation of this ruleset before in one way or another, and it's been fun trying to see how hard/deep I can get this puzzle to go.</p>
]]></description><pubDate>Sun, 10 May 2026 22:03:06 +0000</pubDate><link>https://news.ycombinator.com/item?id=48088582</link><dc:creator>knuckleheads</dc:creator><comments>https://news.ycombinator.com/item?id=48088582</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48088582</guid></item><item><title><![CDATA[New comment by knuckleheads in "Talking to strangers at the gym"]]></title><description><![CDATA[
<p>My party trick is meeting everyone in a room once and then raffling off their names a half hour later. If I was really trying, I can remember them all after a week or a month. Sometimes, I really can try and the name will come back to me after a few minutes. It's magic to some, which is true in that most magic is just lots of intense preparation and practice. So, here's all the tricks I have developed.<p>First, you need to put yourself in situations where you can practice learning and remembering people's names. At the start of college, I had read How to Win Friends & Influence people and it directly influenced me to try and learn how to remember people's names. This was a very good environment for this, I was constantly meeting people, and wouldn't it be nice if I made a good impression on them! Conversely, hard to practice the skill if you aren't meeting people often. It's also not a permanent skill for me, and if I fall into a routine without meeting many new people, then it's not as easy, but thankfully still comes back soon after.<p>The next thing was that I wasn't trying to remember somebody's name, I was habitually checking during the initial conversation to see if I had forgotten it. Depending on the culture you are in, you have about 15 minutes after meeting someone to ask them their name again, as almost certainly they have forgotten yours, people are not good at this. It's an easy way to indicate that you are interested in continuing to know them, it's social, polite and even charming at times, as why else would you want to know their name if you didn't want to contact them in the future because they're good people? So a few minutes, then ten minutes, then a half hour, you check if you know it, and ask if you don't. That's easier to remember for me, than to remember somebody's specific name.<p>I have kept a daily journal for most of my adult life, and it's more or less write only, I don't often go back and read it, and often cannot, my handwriting is so bad. But it's helpful on days when I need to write things out, and it's another useful habit in learning to remember names. At the end of the days when I was really training this skill, I made myself write down the names of everyone I had met that day. This was often difficult, and I remember getting headaches doing it at times, trying to write down the names of 20 or 30 people at a time. However, it helped set the expectation that I would remember everyone's names, and that reinforced the behaviors.<p>I did find that I developed chunking of names for lack of a better term. I would remember names in order of where I met them and maybe even which part of a room I was in. Not unlike a mind palace, but not something I really tried to do consciously. Just the idea of remembering I met Grace, Alice and Bob in that order at this party.<p>After that, just try and do your best for a couple months and it will improve without a doubt. People tell me they are bad at remembering names, and I ask them honestly, how hard do you try to remember them? Even a little bit of effort goes a very long way here.<p>What I will say is that I have difficulty learning somebody's name in two specific scenarios, beyond it being a bit harder as I get into my thirties now. If I am on zoom, it does not work at all the same. Their names are right there and so I never really feel the need to learn it and I can feel that I don't really know it. The second is that if I have to learn the name at the same as learning that it is a specific persons name, then I struggle with it. That is to say, if it's a name that is foreign to me, it's harder for me to remember, and so I have a habit of asking them to say it again right off the bat. I'm living in a different country now than before, and I can tell that I've gotten more used to the names and language with the time as it is easier for me to remember most of the people's names now. The trickiest ones for me at times are not putting together names that sound very similar together mentally but are in fact spelled and pronounced differently.<p>With that, that's all my tricks. I am pretty happy with it and it's served me pretty well over the years. I never turned into one of those freaks with the excel spreadsheets full of names and birthdays though ;) That's a step beyond me, and I'm just not socially diligent enough to keep that up long term yet. Good luck!</p>
]]></description><pubDate>Tue, 05 May 2026 12:39:02 +0000</pubDate><link>https://news.ycombinator.com/item?id=48021674</link><dc:creator>knuckleheads</dc:creator><comments>https://news.ycombinator.com/item?id=48021674</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48021674</guid></item><item><title><![CDATA[I want to write software that helps kill people (2013)]]></title><description><![CDATA[
<p>Article URL: <a href="https://gist.github.com/zmaril/5326884">https://gist.github.com/zmaril/5326884</a></p>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=47839227">https://news.ycombinator.com/item?id=47839227</a></p>
<p>Points: 5</p>
<p># Comments: 0</p>
]]></description><pubDate>Mon, 20 Apr 2026 19:19:14 +0000</pubDate><link>https://gist.github.com/zmaril/5326884</link><dc:creator>knuckleheads</dc:creator><comments>https://news.ycombinator.com/item?id=47839227</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47839227</guid></item><item><title><![CDATA[Heerich.js – 3D voxel scenes rendered to SVG]]></title><description><![CDATA[
<p>Article URL: <a href="https://meodai.github.io/heerich/">https://meodai.github.io/heerich/</a></p>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=47751823">https://news.ycombinator.com/item?id=47751823</a></p>
<p>Points: 4</p>
<p># Comments: 0</p>
]]></description><pubDate>Mon, 13 Apr 2026 13:41:00 +0000</pubDate><link>https://meodai.github.io/heerich/</link><dc:creator>knuckleheads</dc:creator><comments>https://news.ycombinator.com/item?id=47751823</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47751823</guid></item><item><title><![CDATA[Stockfish removes classical evaluation functions in favor of NNUE only (2023)]]></title><description><![CDATA[
<p>Article URL: <a href="https://github.com/official-stockfish/Stockfish/commit/af110e02ec96cdb46cf84c68252a1da15a902395">https://github.com/official-stockfish/Stockfish/commit/af110e02ec96cdb46cf84c68252a1da15a902395</a></p>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=47701475">https://news.ycombinator.com/item?id=47701475</a></p>
<p>Points: 2</p>
<p># Comments: 0</p>
]]></description><pubDate>Thu, 09 Apr 2026 09:58:37 +0000</pubDate><link>https://github.com/official-stockfish/Stockfish/commit/af110e02ec96cdb46cf84c68252a1da15a902395</link><dc:creator>knuckleheads</dc:creator><comments>https://news.ycombinator.com/item?id=47701475</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47701475</guid></item></channel></rss>