<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Hacker News: ladnerlad</title><link>https://news.ycombinator.com/user?id=ladnerlad</link><description>Hacker News RSS</description><docs>https://hnrss.org/</docs><generator>hnrss v2.1.1</generator><lastBuildDate>Wed, 29 Jul 2026 06:14:56 +0000</lastBuildDate><atom:link href="https://hnrss.org/user?id=ladnerlad" rel="self" type="application/rss+xml"></atom:link><item><title><![CDATA[New comment by ladnerlad in "Minecraft Java raises recommended memory to 16GB ahead of Vulkan transition"]]></title><description><![CDATA[
<p>OptiFine's developer is sort of known for not wanting to open up his project and accept outside help. A lot of people are turned off by that but personally I think it is whatever.<p>The biggest thing is that it is a mess of horribly unoptimized code, hobbled together over more than a decade. In some newer versions, OptiFine can actually perform worse than vanilla. Their rendering changes also cause many issues with other mods, and since it is closed source, developers can't fix them.<p>Fabric or NeoForge running a handful of mods is vastly superior. It has been a bit but I would recommend looking at Fabulously Optimized as plug-and-play alternative | <a href="https://github.com/Fabulously-Optimized/fabulously-optimized" rel="nofollow">https://github.com/Fabulously-Optimized/fabulously-optimized</a></p>
]]></description><pubDate>Mon, 27 Jul 2026 18:27:13 +0000</pubDate><link>https://news.ycombinator.com/item?id=49073697</link><dc:creator>ladnerlad</dc:creator><comments>https://news.ycombinator.com/item?id=49073697</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=49073697</guid></item><item><title><![CDATA[New comment by ladnerlad in "Minecraft: Java Edition now uses SDL3"]]></title><description><![CDATA[
<p>Why would they do that? They specifically made bedrock edition so that the game could be more cross platform, which has worked extremely well for them financially.<p>Java edition has never been playable on anything other than Windows, Mac, and Linux, porting an SDL version onto any of those is extremely easy.<p>Getting everyone on one platform is a much better model for Microsoft than trying to resell you a copy on each device.</p>
]]></description><pubDate>Mon, 20 Jul 2026 22:51:59 +0000</pubDate><link>https://news.ycombinator.com/item?id=48985882</link><dc:creator>ladnerlad</dc:creator><comments>https://news.ycombinator.com/item?id=48985882</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48985882</guid></item></channel></rss>