<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Hacker News: literallyanythi</title><link>https://news.ycombinator.com/user?id=literallyanythi</link><description>Hacker News RSS</description><docs>https://hnrss.org/</docs><generator>hnrss v2.1.1</generator><lastBuildDate>Mon, 02 Nov 2026 15:32:42 +0000</lastBuildDate><atom:link href="https://hnrss.org/user?id=literallyanythi" rel="self" type="application/rss+xml"></atom:link><item><title><![CDATA[New comment by literallyanythi in "Show HN: HackerBooks – HackerTube, but for books mentioned on HN"]]></title><description><![CDATA[
<p>You can download the .csv from the about page and filter / explore the data however you want using an agent or even just hand written Python.<p>This is actually BETTER than HackerTube, which doesn't expose something like this on the front-end AFAICT. Maybe the reason you didn't look for a .csv on HackerBooks is because you checked HackerTube first and developed a little bit of learned helplessness while I checked HackerBooks and its comments first before checking HackerTube</p>
]]></description><pubDate>Mon, 02 Nov 2026 00:17:25 +0000</pubDate><link>https://news.ycombinator.com/item?id=50331401</link><dc:creator>literallyanythi</dc:creator><comments>https://news.ycombinator.com/item?id=50331401</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=50331401</guid></item><item><title><![CDATA[New comment by literallyanythi in "Novellas with Groff"]]></title><description><![CDATA[
<p>A quick search immediately expands your knowledge (and unfortunately makes Stephen King much less interesting in this regard): Steinbeck went through 300 pencils to write East of Eden. Nabakov wrote all of his novels entirely on index cards. Even JK Rowling apparently wrote the vast majority of harry potter by hand on unlined paper.<p>And while not a novelist, Tarantino famously writes his screenplays all by hand as well.</p>
]]></description><pubDate>Sun, 01 Nov 2026 18:28:37 +0000</pubDate><link>https://news.ycombinator.com/item?id=50328250</link><dc:creator>literallyanythi</dc:creator><comments>https://news.ycombinator.com/item?id=50328250</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=50328250</guid></item><item><title><![CDATA[New comment by literallyanythi in "Novellas with Groff"]]></title><description><![CDATA[
<p>Quick search shows George R R Martin wrote 3 to 4 million published words. ASOIAF is ~1.8 million. That's enough to focus on in my opinion.<p>Honestly, the amount of writing doesn't even seem that useful of a metric. Stephen king only wrote ~3x more than George, and about 6x more than someone like Nabakov (1.5 to 2 million words across two languages). The real takeaway IMO is to just write regardless of the technology you use</p>
]]></description><pubDate>Sun, 01 Nov 2026 17:34:04 +0000</pubDate><link>https://news.ycombinator.com/item?id=50327709</link><dc:creator>literallyanythi</dc:creator><comments>https://news.ycombinator.com/item?id=50327709</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=50327709</guid></item><item><title><![CDATA[New comment by literallyanythi in "Show HN: NES Contra (1987) port (ASM –> C and then C –> WebAssembly)"]]></title><description><![CDATA[
<p>You awoke negative-nostalgia to membrane keyboards where I remember I couldn't hold Shift + W + A at the same time in Minecraft as a kid so you're definitely right about bad keyboards, but I remember dead keys on WASD as well.
I wasn't there, but the largest consensus seems to be that Quake popularized it, plain and simple. I'm sure other factors like what you mention helped it become the dominant layout as well<p>edit: figured out why that nostalgia happened. I was revisiting an old flash game I liked [0] and people were complaining to the dev about this exact key ghosting issue to him when it wasn't his fault but a fault of their keyboards, and in the Newgrounds description he links to a forum post [1] elaborating on the issue<p>[0] <a href="https://www.newgrounds.com/portal/view/547881" rel="nofollow">https://www.newgrounds.com/portal/view/547881</a><p>[1] <a href="https://board.flashkit.com/board/showthread.php?789015-wont-respond-to-keyboard-up-left-and-space-at-the-same-time" rel="nofollow">https://board.flashkit.com/board/showthread.php?789015-wont-...</a></p>
]]></description><pubDate>Sun, 01 Nov 2026 00:32:28 +0000</pubDate><link>https://news.ycombinator.com/item?id=50321640</link><dc:creator>literallyanythi</dc:creator><comments>https://news.ycombinator.com/item?id=50321640</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=50321640</guid></item><item><title><![CDATA[New comment by literallyanythi in "Show HN: NES Contra (1987) port (ASM –> C and then C –> WebAssembly)"]]></title><description><![CDATA[
<p>correct me if i'm wrong, gamer credential questioner, but WASD was immortalized by the id Software "win Carmack's ferrari" tournament. Before then EDSF was also popular because it gave you more keys on the left side for hotkeys.<p>I do think you're objectively correct in your post, but I think what the grandparent meant was that "The author isn't actually interested in playing Contra on his website" which is why QoL stuff like that wasn't added and it "smells" like it should be there if you cared about playing on the thing you actually shared to HN. 
I know the first thing I would do would be to add wasd + mouse support to Contra, since the control scheme is the reason I don't try to play it. But at the same time I have never been interested in games that deliberately limit your controls as a form of difficulty (feels like a Japanese gamedev thing, from Resident Evil to Dark Souls)</p>
]]></description><pubDate>Sun, 01 Nov 2026 00:13:21 +0000</pubDate><link>https://news.ycombinator.com/item?id=50321539</link><dc:creator>literallyanythi</dc:creator><comments>https://news.ycombinator.com/item?id=50321539</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=50321539</guid></item><item><title><![CDATA[New comment by literallyanythi in "Surviving "The Graduate""]]></title><description><![CDATA[
<p>I like it, I was and still am in the age range to relate to the young two main characters and their whimsy though.<p>In my opinion the thing that aged the worst was the soundtrack. The Simon & Garfunkel songs from this movie are so iconic and timeless at this point that it doesn't feel like a soundtrack to me but like someone made a TikTok edit and put those songs over the film, if that makes sense. Nobody in my generation knows the connection between those songs they heard as part of pop culture and The Graduate. 
This is an impossible psychological barrier to pass for me. Simon and Garfunkel's "Sound of Silence" cannot dissolve into any movie's soundtrack for me when used unironically because I consider it a meme song (Mrs. Robinson as well to a lesser extent). It certainly would not have felt that way back then. I don't feel that way about modern songs with modern movies even though I recognize it is the exact same situation.</p>
]]></description><pubDate>Sun, 01 Nov 2026 00:02:48 +0000</pubDate><link>https://news.ycombinator.com/item?id=50321477</link><dc:creator>literallyanythi</dc:creator><comments>https://news.ycombinator.com/item?id=50321477</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=50321477</guid></item><item><title><![CDATA[New comment by literallyanythi in "With 86% of the words, you might understand only 38% of an anime's lines"]]></title><description><![CDATA[
<p>agreed, he should have used "entropy" instead of information</p>
]]></description><pubDate>Sat, 31 Oct 2026 23:50:03 +0000</pubDate><link>https://news.ycombinator.com/item?id=50321404</link><dc:creator>literallyanythi</dc:creator><comments>https://news.ycombinator.com/item?id=50321404</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=50321404</guid></item><item><title><![CDATA[Vetro – Less bloat, more control over your Samsung TV]]></title><description><![CDATA[
<p>Article URL: <a href="https://github.com/andrearicci93/vetro">https://github.com/andrearicci93/vetro</a></p>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=50207734">https://news.ycombinator.com/item?id=50207734</a></p>
<p>Points: 1</p>
<p># Comments: 0</p>
]]></description><pubDate>Fri, 23 Oct 2026 12:13:03 +0000</pubDate><link>https://github.com/andrearicci93/vetro</link><dc:creator>literallyanythi</dc:creator><comments>https://news.ycombinator.com/item?id=50207734</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=50207734</guid></item></channel></rss>