<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Hacker News: llll_lllllll_l</title><link>https://news.ycombinator.com/user?id=llll_lllllll_l</link><description>Hacker News RSS</description><docs>https://hnrss.org/</docs><generator>hnrss v2.1.1</generator><lastBuildDate>Wed, 08 Apr 2026 08:09:39 +0000</lastBuildDate><atom:link href="https://hnrss.org/user?id=llll_lllllll_l" rel="self" type="application/rss+xml"></atom:link><item><title><![CDATA[New comment by llll_lllllll_l in "OpenAI to Acquire Astral"]]></title><description><![CDATA[
<p>I don't know how to search for that report, can you share it?</p>
]]></description><pubDate>Thu, 19 Mar 2026 13:44:02 +0000</pubDate><link>https://news.ycombinator.com/item?id=47439339</link><dc:creator>llll_lllllll_l</dc:creator><comments>https://news.ycombinator.com/item?id=47439339</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47439339</guid></item><item><title><![CDATA[New comment by llll_lllllll_l in "Show HN: I quit coding years ago. AI brought me back"]]></title><description><![CDATA[
<p>do you think shifting careers is gonna make us to avoid AIshitfication? I thought that was spreading on all areas.</p>
]]></description><pubDate>Mon, 19 Jan 2026 17:11:34 +0000</pubDate><link>https://news.ycombinator.com/item?id=46681573</link><dc:creator>llll_lllllll_l</dc:creator><comments>https://news.ycombinator.com/item?id=46681573</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=46681573</guid></item><item><title><![CDATA[New comment by llll_lllllll_l in "Ask HN: How can a web Senior SWE move into a good game-dev or game-related job?"]]></title><description><![CDATA[
<p>Yah, I'm expecting that problem. Ty!</p>
]]></description><pubDate>Wed, 03 Dec 2025 20:04:02 +0000</pubDate><link>https://news.ycombinator.com/item?id=46139313</link><dc:creator>llll_lllllll_l</dc:creator><comments>https://news.ycombinator.com/item?id=46139313</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=46139313</guid></item><item><title><![CDATA[New comment by llll_lllllll_l in "Ask HN: How can a web Senior SWE move into a good game-dev or game-related job?"]]></title><description><![CDATA[
<p>I see, makes sense! Thank you</p>
]]></description><pubDate>Wed, 03 Dec 2025 17:34:44 +0000</pubDate><link>https://news.ycombinator.com/item?id=46137399</link><dc:creator>llll_lllllll_l</dc:creator><comments>https://news.ycombinator.com/item?id=46137399</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=46137399</guid></item><item><title><![CDATA[New comment by llll_lllllll_l in "Ask HN: How can a web Senior SWE move into a good game-dev or game-related job?"]]></title><description><![CDATA[
<p>not yet, I'm just starting. In the past (like 3 years ago) I've sent a couple of CVs around for specifics companies. Mostly the ones I was playng a game (like Rare for Sea of Thieves).</p>
]]></description><pubDate>Wed, 03 Dec 2025 14:13:46 +0000</pubDate><link>https://news.ycombinator.com/item?id=46134691</link><dc:creator>llll_lllllll_l</dc:creator><comments>https://news.ycombinator.com/item?id=46134691</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=46134691</guid></item><item><title><![CDATA[Ask HN: How can a web Senior SWE move into a good game-dev or game-related job?]]></title><description><![CDATA[
<p>Looking for any kind of advice (links to good job boards, company names, people to contact, blogs to read, general tips) about migrating to the games industry.<p>I'm a senior software engineer, working on random web stuff forever, and I want to work in the games industry. I'm not in a rush, so anything I can do between now and the next two years I'll consider. I have some constraints though: I would like to stay remote, and have a "safe" job (I say that because I've heard many stories where people are hired to make a single game and are fired right after launch, which would be too risky for me).<p>Gaming has been my passion forever, and I even make some minigames in my free time. Right now I'm just trying to mix things up, to put my engineering skills into something I might like more. I understand that's a bit naive, but I have no reason not to try.</p>
<hr>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=46134562">https://news.ycombinator.com/item?id=46134562</a></p>
<p>Points: 4</p>
<p># Comments: 10</p>
]]></description><pubDate>Wed, 03 Dec 2025 14:02:50 +0000</pubDate><link>https://news.ycombinator.com/item?id=46134562</link><dc:creator>llll_lllllll_l</dc:creator><comments>https://news.ycombinator.com/item?id=46134562</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=46134562</guid></item><item><title><![CDATA[New comment by llll_lllllll_l in "Ask HN: How can I consistently deliver high-quality work with minimal issues?"]]></title><description><![CDATA[
<p>> 3. If you want to dominate the dojo, only fight children.<p>hahah, love it, thanks!</p>
]]></description><pubDate>Thu, 21 Nov 2024 20:40:01 +0000</pubDate><link>https://news.ycombinator.com/item?id=42208405</link><dc:creator>llll_lllllll_l</dc:creator><comments>https://news.ycombinator.com/item?id=42208405</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=42208405</guid></item><item><title><![CDATA[New comment by llll_lllllll_l in "Ask HN: How can I consistently deliver high-quality work with minimal issues?"]]></title><description><![CDATA[
<p>Yah, making it clear, I def get more than a couple of bugs yearly hehe. You sound right for me, and I heard stuff like that from companies here and there. Stuff like "delivery it first, make it better later", like focusing on putting it together on front of our users besides of over engineering the right thing. This is cool, till dozens of bugs appears</p>
]]></description><pubDate>Thu, 21 Nov 2024 20:38:48 +0000</pubDate><link>https://news.ycombinator.com/item?id=42208394</link><dc:creator>llll_lllllll_l</dc:creator><comments>https://news.ycombinator.com/item?id=42208394</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=42208394</guid></item><item><title><![CDATA[New comment by llll_lllllll_l in "Ask HN: How can I consistently deliver high-quality work with minimal issues?"]]></title><description><![CDATA[
<p>Good advice, really. love it. Maybe I can try harder to control these issues. One challenge with this is finding a way to talk about it without it sounding like I'm just complaining all the time</p>
]]></description><pubDate>Thu, 21 Nov 2024 20:35:43 +0000</pubDate><link>https://news.ycombinator.com/item?id=42208363</link><dc:creator>llll_lllllll_l</dc:creator><comments>https://news.ycombinator.com/item?id=42208363</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=42208363</guid></item><item><title><![CDATA[New comment by llll_lllllll_l in "Ask HN: How can I consistently deliver high-quality work with minimal issues?"]]></title><description><![CDATA[
<p>Interesting point, but unfortunately not possible in all code bases. You know the drill, old code base, tight deadlines. But I can see the point, and I'll advocate to that for sure!</p>
]]></description><pubDate>Thu, 21 Nov 2024 20:32:08 +0000</pubDate><link>https://news.ycombinator.com/item?id=42208325</link><dc:creator>llll_lllllll_l</dc:creator><comments>https://news.ycombinator.com/item?id=42208325</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=42208325</guid></item><item><title><![CDATA[New comment by llll_lllllll_l in "Ask HN: How can I consistently deliver high-quality work with minimal issues?"]]></title><description><![CDATA[
<p>This makes sense. It's just like, sometimes is really hard to see how to keep improving on the quality besides failing and learning with it.</p>
]]></description><pubDate>Thu, 21 Nov 2024 20:24:44 +0000</pubDate><link>https://news.ycombinator.com/item?id=42208248</link><dc:creator>llll_lllllll_l</dc:creator><comments>https://news.ycombinator.com/item?id=42208248</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=42208248</guid></item><item><title><![CDATA[New comment by llll_lllllll_l in "Ask HN: How can I consistently deliver high-quality work with minimal issues?"]]></title><description><![CDATA[
<p>About asking feedback, what would be good points to ask exactly? I didnt have good experiences with feedbacks in my career, usually they were too vague.</p>
]]></description><pubDate>Thu, 21 Nov 2024 20:22:43 +0000</pubDate><link>https://news.ycombinator.com/item?id=42208226</link><dc:creator>llll_lllllll_l</dc:creator><comments>https://news.ycombinator.com/item?id=42208226</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=42208226</guid></item><item><title><![CDATA[New comment by llll_lllllll_l in "Ask HN: How can I consistently deliver high-quality work with minimal issues?"]]></title><description><![CDATA[
<p>Good list! Yah, stuff working is always better</p>
]]></description><pubDate>Thu, 21 Nov 2024 20:20:43 +0000</pubDate><link>https://news.ycombinator.com/item?id=42208206</link><dc:creator>llll_lllllll_l</dc:creator><comments>https://news.ycombinator.com/item?id=42208206</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=42208206</guid></item><item><title><![CDATA[New comment by llll_lllllll_l in "Ask HN: How can I consistently deliver high-quality work with minimal issues?"]]></title><description><![CDATA[
<p>I've been working with js stuff so compiling is not a big deal, sometimes on the frontend there are a lot of steps to test something, though, I def feel the procrastinate call<p>Interesting idea of keeping the daily log. I thought about but feels like a lot of work. Today I keep a "gotchas" list with some of these stuff, which is someway similar</p>
]]></description><pubDate>Thu, 21 Nov 2024 20:19:04 +0000</pubDate><link>https://news.ycombinator.com/item?id=42208193</link><dc:creator>llll_lllllll_l</dc:creator><comments>https://news.ycombinator.com/item?id=42208193</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=42208193</guid></item><item><title><![CDATA[New comment by llll_lllllll_l in "Ask HN: How can I consistently deliver high-quality work with minimal issues?"]]></title><description><![CDATA[
<p>Yes, interestingly enough, these bad times usually come along with tight deadlines.</p>
]]></description><pubDate>Thu, 21 Nov 2024 20:15:54 +0000</pubDate><link>https://news.ycombinator.com/item?id=42208161</link><dc:creator>llll_lllllll_l</dc:creator><comments>https://news.ycombinator.com/item?id=42208161</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=42208161</guid></item><item><title><![CDATA[New comment by llll_lllllll_l in "Ask HN: How can I consistently deliver high-quality work with minimal issues?"]]></title><description><![CDATA[
<p>haha, yeah perhaps I removed some examples from my counting. I see your point, we dont know what we dont know</p>
]]></description><pubDate>Thu, 21 Nov 2024 16:15:12 +0000</pubDate><link>https://news.ycombinator.com/item?id=42205799</link><dc:creator>llll_lllllll_l</dc:creator><comments>https://news.ycombinator.com/item?id=42205799</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=42205799</guid></item><item><title><![CDATA[New comment by llll_lllllll_l in "Ask HN: How can I consistently deliver high-quality work with minimal issues?"]]></title><description><![CDATA[
<p>oh, that's a good pov! thanks. it makes sense to consider making mistakes the rule and work from there</p>
]]></description><pubDate>Thu, 21 Nov 2024 16:13:58 +0000</pubDate><link>https://news.ycombinator.com/item?id=42205782</link><dc:creator>llll_lllllll_l</dc:creator><comments>https://news.ycombinator.com/item?id=42205782</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=42205782</guid></item><item><title><![CDATA[Ask HN: How can I consistently deliver high-quality work with minimal issues?]]></title><description><![CDATA[
<p>TL;DR: What are your checklists, tips, and tricks to ensure you're delivering a high-quality piece of work (whether it's a Pull Request or something equivalent in your field)?<p>As a full-stack developer, I've often found myself in situations where a sprint goes wrong, and a lot of bugs are flagged by QA. It's a tough spot to be in because I genuinely put in my best effort when coding, but sometimes things just don't go as planned. It could be due to a new feature, an old legacy system, or simply a rough week—it happens from time to time (not so often, I remember like 4 moments in my 5 years of experience).
What advice do you have for maintaining consistent deliveries with minimal bugs (or equivalent failures in your area)?</p>
<hr>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=42204844">https://news.ycombinator.com/item?id=42204844</a></p>
<p>Points: 26</p>
<p># Comments: 41</p>
]]></description><pubDate>Thu, 21 Nov 2024 14:53:35 +0000</pubDate><link>https://news.ycombinator.com/item?id=42204844</link><dc:creator>llll_lllllll_l</dc:creator><comments>https://news.ycombinator.com/item?id=42204844</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=42204844</guid></item><item><title><![CDATA[New comment by llll_lllllll_l in "Ask HN: What are your favorite subreddits?"]]></title><description><![CDATA[
<p>/r/rpg</p>
]]></description><pubDate>Wed, 07 Aug 2024 02:04:36 +0000</pubDate><link>https://news.ycombinator.com/item?id=41177569</link><dc:creator>llll_lllllll_l</dc:creator><comments>https://news.ycombinator.com/item?id=41177569</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=41177569</guid></item><item><title><![CDATA[New comment by llll_lllllll_l in "Ask HN: Who wants to be hired? (August 2024)"]]></title><description><![CDATA[
<p>Location: Brazil, Santa Catarina<p>Remote: Yes<p>Willing to relocate: No<p>Technologies: NodeJS, Typescript, React<p>Résumé/CV: <a href="https://br.linkedin.com/in/giovanenolink" rel="nofollow">https://br.linkedin.com/in/giovanenolink</a><p>Email: giovanemachado3@gmail.com<p>Hey, I'm a full stack software engineer with 5+ years of experience on the web and mobile. I have strong communication skills and I'm super fun to work with. You can reach me on my email or LinkedIn, I'll be waiting! Thanks</p>
]]></description><pubDate>Tue, 06 Aug 2024 22:21:11 +0000</pubDate><link>https://news.ycombinator.com/item?id=41176040</link><dc:creator>llll_lllllll_l</dc:creator><comments>https://news.ycombinator.com/item?id=41176040</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=41176040</guid></item></channel></rss>