<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Hacker News: maxweisel</title><link>https://news.ycombinator.com/user?id=maxweisel</link><description>Hacker News RSS</description><docs>https://hnrss.org/</docs><generator>hnrss v2.1.1</generator><lastBuildDate>Sun, 03 May 2026 08:30:41 +0000</lastBuildDate><atom:link href="https://hnrss.org/user?id=maxweisel" rel="self" type="application/rss+xml"></atom:link><item><title><![CDATA[New comment by maxweisel in "Ask HN: Who is hiring? (May 2026)"]]></title><description><![CDATA[
<p>Normcore.io | Head of Strategic Finance | Full-time | $100-140K USD | Remote PT/ET Hours<p>I'm the founder of Normcore.io, an autoscaling game server hosting service and Unity plugin that includes all of the pieces you need to create a multiplayer game. We launched a few years ago and have hosted over 1 billion multiplayer games since launch. We also make our own VR titles that are built on top of our own networking tech: <a href="https://www.youtube.com/watch?v=djsPTbs7R_w" rel="nofollow">https://www.youtube.com/watch?v=djsPTbs7R_w</a><p>I'm looking to hire a Head of Strategic Finance. We're looking for someone to model our revenue streams, create financial projections for the company, and help design the monetization strategy for our titles. We make heavy use of Claude for Excel and Claude Code to create tools to track popular titles, store charts, basically any data we can use to understand the gaming market. We then use that data to determine the direction for the company.<p>Reasons you'd love working with us:<p>* Work with a small, focused, and extremely talented team.<p>* Fully remote job with flexible working hours and vacation (Our whole team is remote too)<p>* High work satisfaction, own entire features, and work on an SDK that’s already used by 100,000+ developers.<p>If you're interested, please send an email to careers@normalvr.com with your LinkedIn and a few sentences about why you would be a good fit for the role. Blank emails with resumés or generic applications that don't follow these instructions will be ignored.</p>
]]></description><pubDate>Fri, 01 May 2026 15:15:56 +0000</pubDate><link>https://news.ycombinator.com/item?id=47975788</link><dc:creator>maxweisel</dc:creator><comments>https://news.ycombinator.com/item?id=47975788</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47975788</guid></item><item><title><![CDATA[New comment by maxweisel in "Ask HN: Who is hiring? (March 2026)"]]></title><description><![CDATA[
<p>Normcore.io | Senior SWE Kubernetes / Devops Engineer | Full-time | $100-140K USD | Remote PT/ET Hours | Kubernetes/Typescript/Node/Postgres roles<p>I'm the founder of Normcore.io, an autoscaling game server hosting service and Unity plugin that includes all of the pieces you need to create a multiplayer game. We launched a few years ago and have hosted over 1 billion multiplayer games since launch. I'm actively scaling the team to keep up with the scale of our systems.<p>We’re all ex-Unity/Google folks working on making great SDKs and tools for multiplayer game development. We also make our own VR titles that are built on top of our own networking tech: <a href="https://www.youtube.com/watch?v=djsPTbs7R_w" rel="nofollow">https://www.youtube.com/watch?v=djsPTbs7R_w</a><p>Reasons you’d love working with us:<p>* Work with a small, focused, and extremely talented team of developers.<p>* Fully remote job with flexible working hours and vacation (Our whole team is remote too)<p>* High-quality codebase, code reviews, tests.<p>* High work satisfaction, own entire features, and work on an SDK that’s already used by 100,000+ developers.<p>If you're interested, please send me an email to careers@normalvr.com with your LinkedIn and a few sentences about why you would be a good fit for the role.<p>---<p>Normcore.io | Head of Strategic Finance (SWE role) | Full-time | $100-140K USD | Remote PT/ET Hours<p>I'm the founder of Normcore.io, an autoscaling game server hosting service and Unity plugin that includes all of the pieces you need to create a multiplayer game. We launched a few years ago and have hosted over 1 billion multiplayer games since launch. We also make our own VR titles that are built on top of our own networking tech: <a href="https://www.youtube.com/watch?v=djsPTbs7R_w" rel="nofollow">https://www.youtube.com/watch?v=djsPTbs7R_w</a><p>I'm looking for a software engineer to be our head of Strategic Finance. In addition to modeling our revenue streams in Excel/Sheets, we make heavy use of Claude Code to create tools to track popular titles, store charts, basically any data we can use to understand the gaming market. We then use that data to determine the direction for the company.<p>Reasons you’d love working with us:<p>* Work with a small, focused, and extremely talented team of developers.<p>* Fully remote job with flexible working hours and vacation (Our whole team is remote too)<p>* High-quality codebase, code reviews, tests.<p>* High work satisfaction, own entire features, and work on an SDK that’s already used by 100,000+ developers.<p>If you're interested, please send me an email to careers@normalvr.com with your LinkedIn and a few sentences about why you would be a good fit for the role.</p>
]]></description><pubDate>Mon, 02 Mar 2026 16:15:43 +0000</pubDate><link>https://news.ycombinator.com/item?id=47219927</link><dc:creator>maxweisel</dc:creator><comments>https://news.ycombinator.com/item?id=47219927</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47219927</guid></item><item><title><![CDATA[Show HN: Gamekit-CLI – Use Claude Code to quickly create games in Unity]]></title><description><![CDATA[
<p>Hey HN! We’re the team from Normal / Normcore.io. We built gamekit-cli, an open-source command-line tool for developing Unity games with Claude Code.<p>We love working with Claude Code. It's great for creating quick prototypes, writing complex systems code, and test suites. However, we work a lot with Unity and found we couldn’t move anywhere near as fast with Unity projects as we could when working on backend code. Claude Code works best when it has the ability to compile the code it writes and test its own work. There wasn’t an easy way to do that with Unity, so we made gamekit-cli!<p>gamekit-cli allows you to create Unity projects from the command line, install a Unity MCP server, and includes helpful Claude commands & skills that we found useful for Unity development.<p>It gives Claude Code the ability to enter play mode, capture screenshots, read compiler errors, etc, which brings the same Claude Code workflow we love for backend projects to Unity projects. We plan to add more CLI tools for Claude to use to interface with Unity projects (MCP alone is somewhat slow and fills up your context). Let us know what features you’d like to see!<p>GitHub: <a href="https://github.com/gamekit-agent/gamekit-cli" rel="nofollow">https://github.com/gamekit-agent/gamekit-cli</a></p>
<hr>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=46734135">https://news.ycombinator.com/item?id=46734135</a></p>
<p>Points: 13</p>
<p># Comments: 0</p>
]]></description><pubDate>Fri, 23 Jan 2026 16:06:58 +0000</pubDate><link>https://github.com/gamekit-agent/gamekit-cli</link><dc:creator>maxweisel</dc:creator><comments>https://news.ycombinator.com/item?id=46734135</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=46734135</guid></item><item><title><![CDATA[New comment by maxweisel in "LLMs Are Not Fun"]]></title><description><![CDATA[
<p>Back when I would ask ChatGPT to write code, I would agree with you, but using Claude Code's planning mode is a night and day difference. You write out a list of specs, Claude writes up a plan (that for writing backend APIs has always been just about perfect for me if my spec is solid), and then Claude executes that plan to almost perfection, with small nudges along the way.<p>If you're doing anything UI-based, it hasn't performed well for me, but for certain areas of software development, it's been an absolute dream.</p>
]]></description><pubDate>Mon, 29 Dec 2025 20:06:51 +0000</pubDate><link>https://news.ycombinator.com/item?id=46424913</link><dc:creator>maxweisel</dc:creator><comments>https://news.ycombinator.com/item?id=46424913</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=46424913</guid></item><item><title><![CDATA[New comment by maxweisel in "LLMs Are Not Fun"]]></title><description><![CDATA[
<p>100% this. I've had more fun using Claude Code because I get to spend more of my time doing the fun parts (design, architecture, problem solving, etc) and less time spent typing, fixing small compilation errors, looking up API docs to figure out that query parameters use camelcase instead of underscores.</p>
]]></description><pubDate>Mon, 29 Dec 2025 19:27:11 +0000</pubDate><link>https://news.ycombinator.com/item?id=46424405</link><dc:creator>maxweisel</dc:creator><comments>https://news.ycombinator.com/item?id=46424405</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=46424405</guid></item><item><title><![CDATA[Normcore 3 released]]></title><description><![CDATA[
<p>Article URL: <a href="https://docs.normcore.io/essentials/whats-new-in-normcore-3">https://docs.normcore.io/essentials/whats-new-in-normcore-3</a></p>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=46315962">https://news.ycombinator.com/item?id=46315962</a></p>
<p>Points: 3</p>
<p># Comments: 0</p>
]]></description><pubDate>Thu, 18 Dec 2025 17:42:10 +0000</pubDate><link>https://docs.normcore.io/essentials/whats-new-in-normcore-3</link><dc:creator>maxweisel</dc:creator><comments>https://news.ycombinator.com/item?id=46315962</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=46315962</guid></item><item><title><![CDATA[New comment by maxweisel in "Ask HN: Who is hiring? (June 2025)"]]></title><description><![CDATA[
<p>Normal | Senior SWE Backend | Full-time | $100-140K USD | Remote PT/ET Hours | Typescript/Node/Postgres roles<p>I'm the founder of Normcore.io, an autoscaling game server hosting service and Unity plugin that includes all of the pieces you need to create a multiplayer game. We launched a few years ago and the service has exploded in popularity. I'm actively scaling the team to keep up with demand for new features and to expand into all of the other live services that our customers are asking us for.<p>We’re all ex-Unity/Google folks working on making great SDKs and tools for multiplayer game development. We also make our own VR titles that are built on top of our own networking tech: <a href="https://www.youtube.com/watch?v=djsPTbs7R_w" rel="nofollow">https://www.youtube.com/watch?v=djsPTbs7R_w</a><p>Reasons you’d love working with us:<p>* Work with a small, focused, and extremely talented team of developers.<p>* Fully remote job with flexible working hours and vacation (Our whole team is remote too)<p>* High-quality codebase, code reviews, tests.<p>* High work satisfaction, own entire features, and work on an SDK that’s already used by 100,000+ developers.<p>If you're interested, please send me a note here and I'll be in touch: <a href="https://forms.gle/6kDLRK8zbQDiPXXs7" rel="nofollow">https://forms.gle/6kDLRK8zbQDiPXXs7</a></p>
]]></description><pubDate>Tue, 03 Jun 2025 18:14:27 +0000</pubDate><link>https://news.ycombinator.com/item?id=44172922</link><dc:creator>maxweisel</dc:creator><comments>https://news.ycombinator.com/item?id=44172922</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=44172922</guid></item><item><title><![CDATA[New comment by maxweisel in "Ask HN: Who is hiring? (September 2024)"]]></title><description><![CDATA[
<p>Normal | Senior SWE/game dev | Full-time | $70-120K USD | Remote PT-ET Hours | C# roles and Typescript/Node/Postgres roles<p>I’m the founder of Normal, the company behind the Unity multiplayer plugin Normcore (<a href="https://normcore.io" rel="nofollow">https://normcore.io</a>). We also make our own multiplayer VR titles: Nock VR (<a href="https://www.youtube.com/watch?v=djsPTbs7R_w" rel="nofollow">https://www.youtube.com/watch?v=djsPTbs7R_w</a>) and Half + Half (<a href="https://www.youtube.com/watch?v=L0gbYe0xW4s" rel="nofollow">https://www.youtube.com/watch?v=L0gbYe0xW4s</a>).<p>We’re all ex-Unity/Google folks working on making great SDKs and tools for multiplayer game development, and we need more people!<p>Reasons you’d love working with us:<p>* Work with a small, focused, and extremely talented team of developers.<p>* Fully remote job with flexible working hours and vacation.<p>* High-quality codebase, code reviews, tests.<p>* High work satisfaction, own entire features, and work on an SDK that’s already used by 100,000+ developers.<p>If interested, please apply here and mention this post:<p>Unity / C# Developer - <a href="https://normcore.io/jobs/unity-framework-developer" rel="nofollow">https://normcore.io/jobs/unity-framework-developer</a><p>Typescript/Node/Postgres Developer - <a href="https://normcore.io/jobs/typescript-developer" rel="nofollow">https://normcore.io/jobs/typescript-developer</a></p>
]]></description><pubDate>Mon, 02 Sep 2024 15:00:15 +0000</pubDate><link>https://news.ycombinator.com/item?id=41425913</link><dc:creator>maxweisel</dc:creator><comments>https://news.ycombinator.com/item?id=41425913</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=41425913</guid></item></channel></rss>