<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Hacker News: maxwelljoslyn</title><link>https://news.ycombinator.com/user?id=maxwelljoslyn</link><description>Hacker News RSS</description><docs>https://hnrss.org/</docs><generator>hnrss v2.1.1</generator><lastBuildDate>Thu, 16 Apr 2026 21:09:37 +0000</lastBuildDate><atom:link href="https://hnrss.org/user?id=maxwelljoslyn" rel="self" type="application/rss+xml"></atom:link><item><title><![CDATA[New comment by maxwelljoslyn in "Tell HN: Merry Christmas"]]></title><description><![CDATA[
<p>I'm on call this Christmas :')</p>
]]></description><pubDate>Thu, 25 Dec 2025 03:34:06 +0000</pubDate><link>https://news.ycombinator.com/item?id=46381841</link><dc:creator>maxwelljoslyn</dc:creator><comments>https://news.ycombinator.com/item?id=46381841</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=46381841</guid></item><item><title><![CDATA[New comment by maxwelljoslyn in "I replaced Animal Crossing's dialogue with a live LLM by hacking GameCube memory"]]></title><description><![CDATA[
<p>This rules!</p>
]]></description><pubDate>Wed, 10 Sep 2025 04:03:08 +0000</pubDate><link>https://news.ycombinator.com/item?id=45193101</link><dc:creator>maxwelljoslyn</dc:creator><comments>https://news.ycombinator.com/item?id=45193101</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=45193101</guid></item><item><title><![CDATA[New comment by maxwelljoslyn in "Visiting Us"]]></title><description><![CDATA[
<p>Epic is <i>still</i> a heavy user of that language at the lower parts of its stack, but there are other, friendlier/more modern languages in pretty widespread use too. Depends on the team & sub-application.</p>
]]></description><pubDate>Mon, 21 Apr 2025 21:25:52 +0000</pubDate><link>https://news.ycombinator.com/item?id=43756669</link><dc:creator>maxwelljoslyn</dc:creator><comments>https://news.ycombinator.com/item?id=43756669</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=43756669</guid></item><item><title><![CDATA[New comment by maxwelljoslyn in "Visiting Us"]]></title><description><![CDATA[
<p>Ayyyy, my day job is on HN. The campus is indeed cool, and I like working here (though I haven't been here nearly as long as some people!)<p>If anyone's interested in Epic and wants one employee's opinion, my email's in my profile.</p>
]]></description><pubDate>Mon, 21 Apr 2025 21:24:23 +0000</pubDate><link>https://news.ycombinator.com/item?id=43756659</link><dc:creator>maxwelljoslyn</dc:creator><comments>https://news.ycombinator.com/item?id=43756659</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=43756659</guid></item><item><title><![CDATA[New comment by maxwelljoslyn in "Show HN: Plandex v2 – open source AI coding agent for large projects and tasks"]]></title><description><![CDATA[
<p>It seems that much like Aider, you use separate models for creating code edits and validating them. That's a win in my book. It seems Claude Code does not do that, which is part of the reason it racks up a (relatively) large bill for long work sessions (that and the cost of sonnet-3.7).<p>I bounce back and forth between Aider, Claude Code, and Simon Willison's LLM tool ("just" a GOOD wrapper for using LLMs at the CLI, unlike the other two which are agent-y.) LLM is my favorite because I usually don't need/want full autonomy, but Claude Code has started to win me over for straightforward stuff. Plandex looks cool enough to throw into the rotation!<p>My main concern at this point is that I use a Mac and as far as I understand it Docker containers can have pretty poor performance on the Mac, so I'm wondering if that will carry over to performance of Plandex. (I don't use Docker at all so I'm not sure if that's outdated info.)</p>
]]></description><pubDate>Wed, 16 Apr 2025 21:43:49 +0000</pubDate><link>https://news.ycombinator.com/item?id=43710740</link><dc:creator>maxwelljoslyn</dc:creator><comments>https://news.ycombinator.com/item?id=43710740</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=43710740</guid></item><item><title><![CDATA[New comment by maxwelljoslyn in "Ask HN: What are you working on? (March 2025)"]]></title><description><![CDATA[
<p>That's sweet! I think LLMs have incredible potential for descriptions and for NPC behavior, and I really like that you have this bridge between freeform intent and a rules engine. I'd like to pick your brain about it - I'll send an email.</p>
]]></description><pubDate>Tue, 01 Apr 2025 22:33:43 +0000</pubDate><link>https://news.ycombinator.com/item?id=43551998</link><dc:creator>maxwelljoslyn</dc:creator><comments>https://news.ycombinator.com/item?id=43551998</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=43551998</guid></item><item><title><![CDATA[New comment by maxwelljoslyn in "Ask HN: What are you working on? (March 2025)"]]></title><description><![CDATA[
<p>I feel the same way about Tailspire as I feel about pretty much every other VTT. They might do okay, even pretty well, at combat maps and/or character sheets, but I want is <i>the whole game world</i> in the computer. Maps are just a fraction of what I need as a GM. I need data on economics and population numbers and power structures. And I need computation over all those things.<p>For instance, my game rules include an economic subsystem, which takes in the production of goods and services at hundreds of in-game cities, and computes prices for over a thousand player-purchaseable goods. The "second app" that I referred to above allows players to (among many other things) purchase stuff at the market nearest their current location and have those items go straight into their character sheet. If the "item" is actually an animal, a hired mercenary, etc. then a different subsystem generates a new NPC with the right statistics and attaches the player to it as owner/liege.<p>I <i>could</i> write an extension for a VTT that talks to my economic system over an API, and throws items up on screen, lets players purchase them, moves them into their character sheet using the right function calls in the VTT's extension library, etc. But every step of the way, I would be fighting to cram this subsystem into the VTT's conception that gameplay begins and ends with maps and char sheets.</p>
]]></description><pubDate>Tue, 01 Apr 2025 22:26:22 +0000</pubDate><link>https://news.ycombinator.com/item?id=43551954</link><dc:creator>maxwelljoslyn</dc:creator><comments>https://news.ycombinator.com/item?id=43551954</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=43551954</guid></item><item><title><![CDATA[New comment by maxwelljoslyn in "Ask HN: What are you working on? (March 2025)"]]></title><description><![CDATA[
<p>That's really cool, Elias. I keep seeing people try to put LLMs into the role of the GM. But I think you're doing something new and important by working to have the rules available to it.<p>Is your project available anywhere? Best of luck!<p>If you're interested, because I kept seeing "LLM as GM" projects, I got curious about how well it would work to have LLMs as <i>players</i> instead. So I made this:<p><a href="https://github.com/maxwelljoslyn/gm-trainer" rel="nofollow">https://github.com/maxwelljoslyn/gm-trainer</a><p>It's a training ground for GMs to practice things like spontaneous description, with 4 AI players that get fed what each other say so they act in a reasonably consistent manner. It's not perfect, but I've gotten some good use out of it.</p>
]]></description><pubDate>Tue, 01 Apr 2025 22:24:58 +0000</pubDate><link>https://news.ycombinator.com/item?id=43551945</link><dc:creator>maxwelljoslyn</dc:creator><comments>https://news.ycombinator.com/item?id=43551945</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=43551945</guid></item><item><title><![CDATA[New comment by maxwelljoslyn in "Ask HN: What are you working on? (March 2025)"]]></title><description><![CDATA[
<p>My master's thesis[1] was half research, half dev project, exploring how we can continue to fully fuse traditional RPGs with computers. This goal is my life quest, my life's work.<p>I think virtual tabletops (VTTs) as they currently stand are barking up the wrong tree[2]. I want a computer-augmented RPG to allow the GM to do everything he does in the analog form of the game. On-the-fly addition of content to the game world, defining of new <i>kinds</i> of content, defining and editing rules, and many other things ... <i>as well as</i> the stuff VTTs do, of course. The closest we've gotten in the last 30 years is LambdaMOO and other MUDs.<p>The app I made for my thesis project was an experimental vertical slice of the kinds of functionality I want. The app I made after that last year is more practical and focused on the needs of my weekly game, in my custom system; I continue to develop it almost daily.<p>I'm itching to tackle the hardest problem of all, which is fully incorporating game rules in a not-totally-hardcoded way. I need rules to be first-class objects that can be programmatically reasoned about to do cool things like "use the Common Lisp condition system to present end user GMs with strategies for recovering from buggy rules." Inspirations include the Inform 7 rulebook system.<p>[1] See my homepage, under Greatest Hits: <a href="https://www.mxjn.me" rel="nofollow">https://www.mxjn.me</a><p>[2] Anything that requires physical equipment other than dice and a regular computer is also barking up the wrong tree. So no VR, no video-tracked physical miniatures, no custom-designed tabletop, no Microsoft Surface... Again, just my opinion.</p>
]]></description><pubDate>Sun, 30 Mar 2025 23:48:50 +0000</pubDate><link>https://news.ycombinator.com/item?id=43529032</link><dc:creator>maxwelljoslyn</dc:creator><comments>https://news.ycombinator.com/item?id=43529032</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=43529032</guid></item><item><title><![CDATA[New comment by maxwelljoslyn in "Ask HN: What are you working on? (March 2025)"]]></title><description><![CDATA[
<p>You just got a signup :) Free plan, I'll admit. I don't need or want anything other than email notifications, and the free plan for that is very generous. Thanks for building this.</p>
]]></description><pubDate>Sun, 30 Mar 2025 23:37:14 +0000</pubDate><link>https://news.ycombinator.com/item?id=43528937</link><dc:creator>maxwelljoslyn</dc:creator><comments>https://news.ycombinator.com/item?id=43528937</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=43528937</guid></item><item><title><![CDATA[New comment by maxwelljoslyn in "Apple restricts Pebble from being awesome with iPhones"]]></title><description><![CDATA[
<p>I've had tremendous trouble trying to get my iPhone SE to show up as a USB device. Never did figure it out, but the macOS app iMazing has served me well as a workaround.</p>
]]></description><pubDate>Wed, 19 Mar 2025 02:54:54 +0000</pubDate><link>https://news.ycombinator.com/item?id=43407860</link><dc:creator>maxwelljoslyn</dc:creator><comments>https://news.ycombinator.com/item?id=43407860</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=43407860</guid></item><item><title><![CDATA[New comment by maxwelljoslyn in "The Night Watch (2013) [pdf]"]]></title><description><![CDATA[
<p>Man, when I thought I couldn't like this dude any more for his writing... What a fabulous drongo.</p>
]]></description><pubDate>Thu, 13 Mar 2025 03:32:15 +0000</pubDate><link>https://news.ycombinator.com/item?id=43350158</link><dc:creator>maxwelljoslyn</dc:creator><comments>https://news.ycombinator.com/item?id=43350158</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=43350158</guid></item><item><title><![CDATA[On Testing Hypotheses Instead of Setting Goals]]></title><description><![CDATA[
<p>Article URL: <a href="https://www.eleanorkonik.com/p/on-testing-hypotheses-instead-of">https://www.eleanorkonik.com/p/on-testing-hypotheses-instead-of</a></p>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=43343490">https://news.ycombinator.com/item?id=43343490</a></p>
<p>Points: 7</p>
<p># Comments: 0</p>
]]></description><pubDate>Wed, 12 Mar 2025 14:16:22 +0000</pubDate><link>https://www.eleanorkonik.com/p/on-testing-hypotheses-instead-of</link><dc:creator>maxwelljoslyn</dc:creator><comments>https://news.ycombinator.com/item?id=43343490</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=43343490</guid></item><item><title><![CDATA[New comment by maxwelljoslyn in "Photographs of the Old West"]]></title><description><![CDATA[
<p>Ahh, these are beautiful. Thanks 'merothwell for linking.
I was in Monument Valley for the first time ever this year; if you like these photos, try and pay it a visit. You won't be disappointed.</p>
]]></description><pubDate>Thu, 27 Feb 2025 03:25:26 +0000</pubDate><link>https://news.ycombinator.com/item?id=43190998</link><dc:creator>maxwelljoslyn</dc:creator><comments>https://news.ycombinator.com/item?id=43190998</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=43190998</guid></item><item><title><![CDATA[New comment by maxwelljoslyn in "A tail calling interpreter for Python (already landed in CPython)"]]></title><description><![CDATA[
<p>VWWHFSfQ, you may already know this, but: I recommend this talk by Armin Ronacher (Flask creator) on how Python's implementation internals contribute to the difficulties of making Python faster.<p><a href="https://www.youtube.com/watchv=qCGofLIzX6g" rel="nofollow">https://www.youtube.com/watchv=qCGofLIzX6g</a><p>One case study Ronacher gets into is the torturous path taken through the Python interpreter (runtime?) when you evaluate  `__add__`. Fascinating stuff.</p>
]]></description><pubDate>Thu, 20 Feb 2025 04:53:50 +0000</pubDate><link>https://news.ycombinator.com/item?id=43111277</link><dc:creator>maxwelljoslyn</dc:creator><comments>https://news.ycombinator.com/item?id=43111277</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=43111277</guid></item><item><title><![CDATA[New comment by maxwelljoslyn in "How Copyover MUD Servers Worked"]]></title><description><![CDATA[
<p>Where can we find your MUD?</p>
]]></description><pubDate>Tue, 11 Feb 2025 03:01:15 +0000</pubDate><link>https://news.ycombinator.com/item?id=43008449</link><dc:creator>maxwelljoslyn</dc:creator><comments>https://news.ycombinator.com/item?id=43008449</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=43008449</guid></item><item><title><![CDATA[New comment by maxwelljoslyn in "Steve Meretzky – Working with Douglas Adams on the Hitchhiker's Guide"]]></title><description><![CDATA[
<p>Thanks for the trivia! I love Frontalot, and this is probably my favorite song by him.</p>
]]></description><pubDate>Fri, 07 Feb 2025 04:45:05 +0000</pubDate><link>https://news.ycombinator.com/item?id=42969509</link><dc:creator>maxwelljoslyn</dc:creator><comments>https://news.ycombinator.com/item?id=42969509</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=42969509</guid></item><item><title><![CDATA[New comment by maxwelljoslyn in "Colour in the Middle Ages"]]></title><description><![CDATA[
<p>I want you to know this made me laugh very hard.</p>
]]></description><pubDate>Wed, 11 Dec 2024 06:35:30 +0000</pubDate><link>https://news.ycombinator.com/item?id=42385386</link><dc:creator>maxwelljoslyn</dc:creator><comments>https://news.ycombinator.com/item?id=42385386</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=42385386</guid></item><item><title><![CDATA[New comment by maxwelljoslyn in "Unusual Raku Features"]]></title><description><![CDATA[
<p>That concept of "strange consistency" reminds me of my experience writing Clojure, for some reason.</p>
]]></description><pubDate>Wed, 13 Nov 2024 05:49:25 +0000</pubDate><link>https://news.ycombinator.com/item?id=42123281</link><dc:creator>maxwelljoslyn</dc:creator><comments>https://news.ycombinator.com/item?id=42123281</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=42123281</guid></item><item><title><![CDATA[New comment by maxwelljoslyn in "Show HN: Open-source Counter-Strike-like game"]]></title><description><![CDATA[
<p>Forget FC '25: this is the football game I really want!<p>Good stuff, solcloud. Keep following your heart.</p>
]]></description><pubDate>Wed, 23 Oct 2024 06:15:46 +0000</pubDate><link>https://news.ycombinator.com/item?id=41922309</link><dc:creator>maxwelljoslyn</dc:creator><comments>https://news.ycombinator.com/item?id=41922309</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=41922309</guid></item></channel></rss>