<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Hacker News: mikedesu</title><link>https://news.ycombinator.com/user?id=mikedesu</link><description>Hacker News RSS</description><docs>https://hnrss.org/</docs><generator>hnrss v2.1.1</generator><lastBuildDate>Sat, 12 Sep 2026 08:55:16 +0000</lastBuildDate><atom:link href="https://hnrss.org/user?id=mikedesu" rel="self" type="application/rss+xml"></atom:link><item><title><![CDATA[Show HN: An RPG written in C using raylib, with hot reloading]]></title><description><![CDATA[
<p>Hey HN, I'd like to share my latest project. It's a from-scratch RPG engine built using raylib, Lua, and a custom-built version of liblua for the web build. The art assets are courtesy of Krishna Palacio's excellent Mini Fantasy (<a href="https://www.minifantasy.net" rel="nofollow">https://www.minifantasy.net</a>).<p>It is still a work in progress, but it's already showing promise. I've got a Linux executable and a WebAssembly build up and running. I've included instructions on how to get started in the README.<p>Features and development plans are still evolving, but I'm excited to share this project with the community and get your feedback. Take a look and let me know what you think!</p>
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<p>Comments URL: <a href="https://news.ycombinator.com/item?id=42563824">https://news.ycombinator.com/item?id=42563824</a></p>
<p>Points: 2</p>
<p># Comments: 0</p>
]]></description><pubDate>Wed, 01 Jan 2025 03:48:20 +0000</pubDate><link>https://github.com/mikedesu/raylib-rpg-c</link><dc:creator>mikedesu</dc:creator><comments>https://news.ycombinator.com/item?id=42563824</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=42563824</guid></item></channel></rss>