<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Hacker News: mistagiggles</title><link>https://news.ycombinator.com/user?id=mistagiggles</link><description>Hacker News RSS</description><docs>https://hnrss.org/</docs><generator>hnrss v2.1.1</generator><lastBuildDate>Sun, 03 May 2026 21:39:23 +0000</lastBuildDate><atom:link href="https://hnrss.org/user?id=mistagiggles" rel="self" type="application/rss+xml"></atom:link><item><title><![CDATA[New comment by mistagiggles in "WinDepends – A Rewrite of the Dependency Walker"]]></title><description><![CDATA[
<p>There is also this: <a href="https://github.com/lucasg/Dependencies">https://github.com/lucasg/Dependencies</a>
Similar project for replacing the old dependency walker tool</p>
]]></description><pubDate>Sat, 30 Nov 2024 23:03:52 +0000</pubDate><link>https://news.ycombinator.com/item?id=42284701</link><dc:creator>mistagiggles</dc:creator><comments>https://news.ycombinator.com/item?id=42284701</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=42284701</guid></item><item><title><![CDATA[New comment by mistagiggles in "Amazon EC2 Elastic GPUs for Windows"]]></title><description><![CDATA[
<p>Another alternative is parsec: <a href="https://parsec.tv/" rel="nofollow">https://parsec.tv/</a>
Comes with an amazon AMI to quickly get started on AWS.
The team behind it strive for low-latency, and has support for controllers + multiple clients connecting to a single host to allow "local multiplayer" online</p>
]]></description><pubDate>Thu, 31 Aug 2017 07:57:29 +0000</pubDate><link>https://news.ycombinator.com/item?id=15138854</link><dc:creator>mistagiggles</dc:creator><comments>https://news.ycombinator.com/item?id=15138854</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=15138854</guid></item><item><title><![CDATA[New comment by mistagiggles in "Show HN: Wave function collapse algorithm"]]></title><description><![CDATA[
<p>Something similar does exist:
<a href="http://labs.echonest.com/Uploader/index.html" rel="nofollow">http://labs.echonest.com/Uploader/index.html</a><p>It detects places in songs where the sound is similar, and can jump between these places in the track to make a seamless unending song.</p>
]]></description><pubDate>Fri, 30 Sep 2016 15:31:25 +0000</pubDate><link>https://news.ycombinator.com/item?id=12613045</link><dc:creator>mistagiggles</dc:creator><comments>https://news.ycombinator.com/item?id=12613045</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=12613045</guid></item><item><title><![CDATA[New comment by mistagiggles in "Lionsgate is making its films available on Steam"]]></title><description><![CDATA[
<p>Alternatively, you can now rent a blockbuster film using money you have made while playing games. Trading cards, skin drops, crates/cases etc can all be acquired without putting money into the system but can be sold for credit on the steam marketplace.<p>Personally, I have used profits from selling trading cards and unwanted tf2 weapons to buy games, why not rent films?</p>
]]></description><pubDate>Tue, 26 Apr 2016 11:39:47 +0000</pubDate><link>https://news.ycombinator.com/item?id=11570968</link><dc:creator>mistagiggles</dc:creator><comments>https://news.ycombinator.com/item?id=11570968</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=11570968</guid></item><item><title><![CDATA[New comment by mistagiggles in "How to Write Telegrams Properly (1928)"]]></title><description><![CDATA[
<p>"When groups of figures are spelled out, the chance of an error in transmission is reduced to a minimum."<p>I guess its easier for the receiving operator to detect the error in "One Thosand" compared to "100" when coming over in serial (Original message being "One Thousand" and "1000" respectively).</p>
]]></description><pubDate>Thu, 11 Feb 2016 14:09:25 +0000</pubDate><link>https://news.ycombinator.com/item?id=11080167</link><dc:creator>mistagiggles</dc:creator><comments>https://news.ycombinator.com/item?id=11080167</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=11080167</guid></item><item><title><![CDATA[New comment by mistagiggles in "Electro Gyro-Cator"]]></title><description><![CDATA[
<p>"A marking pen was also included to help make personal indicators on the map if needed."<p>It's disappointing that modern technology no longer supports being annotated with a marker pen.</p>
]]></description><pubDate>Tue, 24 Nov 2015 16:06:49 +0000</pubDate><link>https://news.ycombinator.com/item?id=10621483</link><dc:creator>mistagiggles</dc:creator><comments>https://news.ycombinator.com/item?id=10621483</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=10621483</guid></item><item><title><![CDATA[New comment by mistagiggles in "Did Facebook Just Build a Kickstarter Competitor?"]]></title><description><![CDATA[
<p>I think this could be abused horribly, the campaign and payment information appearing inline with facebook content may make a fraudulent page appear far more legitimate than they are.</p>
]]></description><pubDate>Thu, 19 Nov 2015 10:28:21 +0000</pubDate><link>https://news.ycombinator.com/item?id=10593943</link><dc:creator>mistagiggles</dc:creator><comments>https://news.ycombinator.com/item?id=10593943</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=10593943</guid></item><item><title><![CDATA[New comment by mistagiggles in "PICO-8"]]></title><description><![CDATA[
<p>Maybe this is the limit of the amount of data that can be hidden/interleaved into the cartridge image</p>
]]></description><pubDate>Fri, 02 Oct 2015 07:24:29 +0000</pubDate><link>https://news.ycombinator.com/item?id=10317160</link><dc:creator>mistagiggles</dc:creator><comments>https://news.ycombinator.com/item?id=10317160</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=10317160</guid></item><item><title><![CDATA[New comment by mistagiggles in "Show HN: Make a rectangle – a puzzle game"]]></title><description><![CDATA[
<p>Rectangle, not possible to make a square. (Count the area and try and find integer width & height that fits)</p>
]]></description><pubDate>Tue, 29 Sep 2015 14:43:29 +0000</pubDate><link>https://news.ycombinator.com/item?id=10296643</link><dc:creator>mistagiggles</dc:creator><comments>https://news.ycombinator.com/item?id=10296643</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=10296643</guid></item><item><title><![CDATA[New comment by mistagiggles in "Show HN: Hypatia 0.2, a 2D adventure game engine"]]></title><description><![CDATA[
<p>GUI-based editors/viewers should be your next goal if your want to capture non-programmer users. People who don't program are far less likely to be comfortable poking around in text files and matching numbers to pictures etc.<p>Seems like a nice engine though, I'll have a proper look later</p>
]]></description><pubDate>Tue, 23 Jun 2015 13:48:08 +0000</pubDate><link>https://news.ycombinator.com/item?id=9764568</link><dc:creator>mistagiggles</dc:creator><comments>https://news.ycombinator.com/item?id=9764568</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=9764568</guid></item><item><title><![CDATA[New comment by mistagiggles in "Forgotify Only Plays Spotify Songs That No One Has Ever Played Before"]]></title><description><![CDATA[
<p>Similar concept but for youtube:
<a href="http://www.petittube.com/" rel="nofollow">http://www.petittube.com/</a></p>
]]></description><pubDate>Wed, 20 May 2015 10:30:24 +0000</pubDate><link>https://news.ycombinator.com/item?id=9575420</link><dc:creator>mistagiggles</dc:creator><comments>https://news.ycombinator.com/item?id=9575420</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=9575420</guid></item><item><title><![CDATA[New comment by mistagiggles in "WhatSim, a SIM Card for WhatsApp"]]></title><description><![CDATA[
<p>Does this mean the phone needs to be a smartphone with WhatsApp installed? Or can a brickphone be used with this sim in order to communicate on WhatsApp?</p>
]]></description><pubDate>Thu, 29 Jan 2015 09:28:36 +0000</pubDate><link>https://news.ycombinator.com/item?id=8965129</link><dc:creator>mistagiggles</dc:creator><comments>https://news.ycombinator.com/item?id=8965129</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=8965129</guid></item><item><title><![CDATA[New comment by mistagiggles in "Extending Van Gogh’s Starry Night with Inpainting"]]></title><description><![CDATA[
<p>From the comments on the article:
<a href="http://imgur.com/a/BfcK4" rel="nofollow">http://imgur.com/a/BfcK4</a><p>Some more tests of the algorithm with less impressive results (though still good looking)</p>
]]></description><pubDate>Thu, 04 Dec 2014 12:53:01 +0000</pubDate><link>https://news.ycombinator.com/item?id=8698992</link><dc:creator>mistagiggles</dc:creator><comments>https://news.ycombinator.com/item?id=8698992</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=8698992</guid></item><item><title><![CDATA[New comment by mistagiggles in "$300k for Cracking Telegram Encryption"]]></title><description><![CDATA[
<p>Slightly off topic, but I really like their icons on their front page. Very reminiscent of the vault boy icons in the newer fallout games.</p>
]]></description><pubDate>Tue, 04 Nov 2014 16:22:13 +0000</pubDate><link>https://news.ycombinator.com/item?id=8557332</link><dc:creator>mistagiggles</dc:creator><comments>https://news.ycombinator.com/item?id=8557332</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=8557332</guid></item><item><title><![CDATA[New comment by mistagiggles in "Procedural Locomotion: Automating human walk cycles using machine learning"]]></title><description><![CDATA[
<p>(slightly) Related:
<a href="http://www.gdcvault.com/play/1020583/Animation-Bootcamp-An-Indie-Approach" rel="nofollow">http://www.gdcvault.com/play/1020583/Animation-Bootcamp-An-I...</a><p>Really impressive animation generation using just a handful of keyframes and clever use of interpolation.</p>
]]></description><pubDate>Fri, 26 Sep 2014 11:09:47 +0000</pubDate><link>https://news.ycombinator.com/item?id=8372216</link><dc:creator>mistagiggles</dc:creator><comments>https://news.ycombinator.com/item?id=8372216</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=8372216</guid></item><item><title><![CDATA[New comment by mistagiggles in "Reverse engineering a fake Tor browser bundle"]]></title><description><![CDATA[
<p>It's all in the game</p>
]]></description><pubDate>Wed, 13 Aug 2014 12:46:49 +0000</pubDate><link>https://news.ycombinator.com/item?id=8172592</link><dc:creator>mistagiggles</dc:creator><comments>https://news.ycombinator.com/item?id=8172592</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=8172592</guid></item><item><title><![CDATA[New comment by mistagiggles in "If I ever design a first course in compilers, I'll do it backwards"]]></title><description><![CDATA[
<p>I kind of agree with the article, I did the Edinburgh course on Compiling Techniques and I remember the first coursework being using antler and convert something like tinyc to AST (or at least a very small subset of c). Most of this was just fiddling around with the grammar file until the output seemed sensible. The second part was writing an AST -> jvm bytecode compiler. 
Going back to front may have been better, because we would have had more time for the 'hard' part (being during the quieter first half of the semester) as well as giving us a better understanding of how the AST should look, as we would have had to write/modify examples of the AST in order to get the backend working properly.</p>
]]></description><pubDate>Thu, 07 Aug 2014 14:29:37 +0000</pubDate><link>https://news.ycombinator.com/item?id=8147859</link><dc:creator>mistagiggles</dc:creator><comments>https://news.ycombinator.com/item?id=8147859</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=8147859</guid></item><item><title><![CDATA[New comment by mistagiggles in "PC Drivers for the Xbox One Controller"]]></title><description><![CDATA[
<p>I'm more interesting in the fact that he is showing Halo 2 running on (what I'm guessing) is the microsoft surface. It seems like a strange choice to choose a game that is almost 10 years old unless he is hinting that Halo 2 Anniversary is also coming to PC?</p>
]]></description><pubDate>Thu, 05 Jun 2014 16:03:25 +0000</pubDate><link>https://news.ycombinator.com/item?id=7852583</link><dc:creator>mistagiggles</dc:creator><comments>https://news.ycombinator.com/item?id=7852583</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=7852583</guid></item><item><title><![CDATA[New comment by mistagiggles in "How a Raccoon Became an Aardvark"]]></title><description><![CDATA[
<p><a href="http://en.wikipedia.org/wiki/Circular_reporting" rel="nofollow">http://en.wikipedia.org/wiki/Circular_reporting</a>
Diff:
<a href="http://en.wikipedia.org/w/index.php?title=Circular_reporting&diff=609388736&oldid=609383693" rel="nofollow">http://en.wikipedia.org/w/index.php?title=Circular_reporting...</a></p>
]]></description><pubDate>Tue, 20 May 2014 14:57:48 +0000</pubDate><link>https://news.ycombinator.com/item?id=7772851</link><dc:creator>mistagiggles</dc:creator><comments>https://news.ycombinator.com/item?id=7772851</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=7772851</guid></item><item><title><![CDATA[New comment by mistagiggles in "How a Raccoon Became an Aardvark"]]></title><description><![CDATA[
<p>The article links to a wikipedia article about the circular reporting phenomenon, and I'm pleased to see that someone has added "vicious aardvark" as another name for circular reporting.<p>Brilliant.</p>
]]></description><pubDate>Tue, 20 May 2014 14:55:49 +0000</pubDate><link>https://news.ycombinator.com/item?id=7772836</link><dc:creator>mistagiggles</dc:creator><comments>https://news.ycombinator.com/item?id=7772836</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=7772836</guid></item></channel></rss>