<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Hacker News: moosedev</title><link>https://news.ycombinator.com/user?id=moosedev</link><description>Hacker News RSS</description><docs>https://hnrss.org/</docs><generator>hnrss v2.1.1</generator><lastBuildDate>Wed, 28 Oct 2026 12:25:53 +0000</lastBuildDate><atom:link href="https://hnrss.org/user?id=moosedev" rel="self" type="application/rss+xml"></atom:link><item><title><![CDATA[New comment by moosedev in "New 14‑inch MacBook Pro with M6"]]></title><description><![CDATA[
<p>You're correct, the base (non-Pro, non-Max) chips are still not great for local LLMs. M5 and M6 both improved prefill speed/time-to-first-token over prior gens, but bw is still a bottleneck.<p>There's rumored to be no M6 Pro or M6 Max coming, i.e. the higher bandwidth chips will skip a gen. M7 is also rumored to have better memory bandwidth across the range.</p>
]]></description><pubDate>Tue, 27 Oct 2026 17:35:57 +0000</pubDate><link>https://news.ycombinator.com/item?id=50262748</link><dc:creator>moosedev</dc:creator><comments>https://news.ycombinator.com/item?id=50262748</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=50262748</guid></item><item><title><![CDATA[New comment by moosedev in "Nvidia's first GPU: GeForce 256"]]></title><description><![CDATA[
<p>Yep, developed by/in partnership with SGI!<p>There were many periods in the 80s and 90s where console graphics hardware was kinda ahead of (even high-end/enthusiast) PC graphics hardware in certain ways that mattered for games of the time. Hasn't really been the case for a couple decades now, I guess.</p>
]]></description><pubDate>Wed, 14 Oct 2026 18:47:26 +0000</pubDate><link>https://news.ycombinator.com/item?id=50092908</link><dc:creator>moosedev</dc:creator><comments>https://news.ycombinator.com/item?id=50092908</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=50092908</guid></item><item><title><![CDATA[New comment by moosedev in "Nvidia's first GPU: GeForce 256"]]></title><description><![CDATA[
<p>Funnily enough, I already “found” that term in my brain and then decided to write “non-programmable” instead, in the hopes of being a bit clearer to readers who don’t know this space and its specialized terms already.<p>But thank you for condescending anyway.</p>
]]></description><pubDate>Wed, 14 Oct 2026 16:58:01 +0000</pubDate><link>https://news.ycombinator.com/item?id=50090891</link><dc:creator>moosedev</dc:creator><comments>https://news.ycombinator.com/item?id=50090891</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=50090891</guid></item><item><title><![CDATA[New comment by moosedev in "Nvidia's first GPU: GeForce 256"]]></title><description><![CDATA[
<p>Doing all those calculations in hardware (the distinction the marketing was based on) seemed like a pretty big deal at the time, at least within the context of consumer PC graphics cards. (It had long existed in the high-end workstation space, SGI etc. but the workstation and consumer PC ecosystems were more separated than they are these days.)</p>
]]></description><pubDate>Wed, 14 Oct 2026 16:55:46 +0000</pubDate><link>https://news.ycombinator.com/item?id=50090854</link><dc:creator>moosedev</dc:creator><comments>https://news.ycombinator.com/item?id=50090854</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=50090854</guid></item><item><title><![CDATA[New comment by moosedev in "Nvidia's first GPU: GeForce 256"]]></title><description><![CDATA[
<p>To the best of my recollection, the GeForce 256 was the first one that was marketed as a “GPU” and began to popularize that term in the industry.<p>Specifically because it did transformation and lighting calcs in (non-programmable until GeForce 3) hardware, instead of in software on the main CPU.<p>Yes, NVIDIA made 3D accelerators before the GeForce line. I have many of them in my collection. But (IIRC) it did not market them as “GPUs”. That term wasn’t really used yet.</p>
]]></description><pubDate>Wed, 14 Oct 2026 16:27:17 +0000</pubDate><link>https://news.ycombinator.com/item?id=50090322</link><dc:creator>moosedev</dc:creator><comments>https://news.ycombinator.com/item?id=50090322</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=50090322</guid></item><item><title><![CDATA[New comment by moosedev in "NAND-16: a computer built from 277,248 NAND gates"]]></title><description><![CDATA[
<p>The Elon analogy is good.<p>That said, some of the people posting slop projects as their own probably idolize him and would embrace the comparison!</p>
]]></description><pubDate>Wed, 30 Sep 2026 14:20:06 +0000</pubDate><link>https://news.ycombinator.com/item?id=49909384</link><dc:creator>moosedev</dc:creator><comments>https://news.ycombinator.com/item?id=49909384</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=49909384</guid></item><item><title><![CDATA[New comment by moosedev in "NAND-16: a computer built from 277,248 NAND gates"]]></title><description><![CDATA[
<p>They don’t. Not any more.</p>
]]></description><pubDate>Tue, 29 Sep 2026 19:12:33 +0000</pubDate><link>https://news.ycombinator.com/item?id=49898835</link><dc:creator>moosedev</dc:creator><comments>https://news.ycombinator.com/item?id=49898835</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=49898835</guid></item><item><title><![CDATA[New comment by moosedev in "SIMD in the 90s: Programming Intel's Pentium MMX"]]></title><description><![CDATA[
<p>(Code)named after <a href="https://en.wikipedia.org/wiki/Coppermine_River" rel="nofollow">https://en.wikipedia.org/wiki/Coppermine_River</a> , apparently.<p>POD was pretty rad :) Thanks for the reminder of it (and all the MMX marketing around it.)</p>
]]></description><pubDate>Mon, 17 Aug 2026 02:39:44 +0000</pubDate><link>https://news.ycombinator.com/item?id=49325990</link><dc:creator>moosedev</dc:creator><comments>https://news.ycombinator.com/item?id=49325990</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=49325990</guid></item><item><title><![CDATA[New comment by moosedev in "Turbo Pascal on CP/M, MSX-DOS and MS-DOS"]]></title><description><![CDATA[
<p>I read those tutorials as well! Around the same age, in '96 or '97, when I first got online, in the UK. And it might have been someone's "translation" of them into C, although I do recall reading the Pascal originals as well.<p>Namedropping another contemporary reference, I probably downloaded them from the Hornet Archive or a mirror.<p>They were a major step along the short but satisfying road to my first 3D starfield using Borland C++ (acquired via a magazine coverdisc). I felt so l33t.</p>
]]></description><pubDate>Sat, 15 Aug 2026 00:43:43 +0000</pubDate><link>https://news.ycombinator.com/item?id=49306373</link><dc:creator>moosedev</dc:creator><comments>https://news.ycombinator.com/item?id=49306373</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=49306373</guid></item><item><title><![CDATA[New comment by moosedev in "Entanglement Builds Space-Time. Now "Magic" Gives It Gravity"]]></title><description><![CDATA[
<p>> You’re conflating consciousness with intelligence. Consciousness is subjective experience<p>Indeed. Thinking is not the same as experiencing thinking.<p>> there’s no way to know if any other people, much less machines, are conscious.<p>Or even ourselves :D<p>"Consciousness is just an illusion"
"If so, who's experiencing the illusion?"
"Yes"</p>
]]></description><pubDate>Fri, 05 Jun 2026 19:08:42 +0000</pubDate><link>https://news.ycombinator.com/item?id=48416848</link><dc:creator>moosedev</dc:creator><comments>https://news.ycombinator.com/item?id=48416848</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48416848</guid></item><item><title><![CDATA[New comment by moosedev in "Green card seekers must leave U.S. to apply, Trump administration says"]]></title><description><![CDATA[
<p>Even those still halfway up said ladder: <a href="https://x.com/flowersslop/status/2058161240350794165?s=20" rel="nofollow">https://x.com/flowersslop/status/2058161240350794165?s=20</a></p>
]]></description><pubDate>Sun, 24 May 2026 14:06:46 +0000</pubDate><link>https://news.ycombinator.com/item?id=48257388</link><dc:creator>moosedev</dc:creator><comments>https://news.ycombinator.com/item?id=48257388</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48257388</guid></item><item><title><![CDATA[New comment by moosedev in "An Apple (II) for Teacher"]]></title><description><![CDATA[
<p>Aha, thanks!</p>
]]></description><pubDate>Wed, 20 May 2026 22:32:04 +0000</pubDate><link>https://news.ycombinator.com/item?id=48215182</link><dc:creator>moosedev</dc:creator><comments>https://news.ycombinator.com/item?id=48215182</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48215182</guid></item><item><title><![CDATA[New comment by moosedev in "An Apple (II) for Teacher"]]></title><description><![CDATA[
<p>> a single Apple (Packard-Bell) ][+<p>I'm curious what were you referring to here. Did Packard Bell make Apple 2 clones? I didn't find anything in a quick search.</p>
]]></description><pubDate>Tue, 19 May 2026 18:45:11 +0000</pubDate><link>https://news.ycombinator.com/item?id=48197522</link><dc:creator>moosedev</dc:creator><comments>https://news.ycombinator.com/item?id=48197522</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48197522</guid></item><item><title><![CDATA[New comment by moosedev in "Eric Schmidt speech about AI booed during graduation"]]></title><description><![CDATA[
<p>Please don’t post AI slop to HN. It’s against the guidelines.</p>
]]></description><pubDate>Mon, 18 May 2026 13:43:24 +0000</pubDate><link>https://news.ycombinator.com/item?id=48179824</link><dc:creator>moosedev</dc:creator><comments>https://news.ycombinator.com/item?id=48179824</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48179824</guid></item><item><title><![CDATA[New comment by moosedev in "Meta tells staff it will cut 10% of jobs"]]></title><description><![CDATA[
<p>Apart from the Transformer architecture that enabled the AI boom/singularity/civilization-reshaping-event/whatever-this-is? Not much, I guess...</p>
]]></description><pubDate>Fri, 24 Apr 2026 05:00:34 +0000</pubDate><link>https://news.ycombinator.com/item?id=47885736</link><dc:creator>moosedev</dc:creator><comments>https://news.ycombinator.com/item?id=47885736</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47885736</guid></item><item><title><![CDATA[New comment by moosedev in "AI Will Be Met with Violence, and Nothing Good Will Come of It"]]></title><description><![CDATA[
<p>I must have missed the 8GHz CPU era.</p>
]]></description><pubDate>Sun, 12 Apr 2026 14:36:32 +0000</pubDate><link>https://news.ycombinator.com/item?id=47740230</link><dc:creator>moosedev</dc:creator><comments>https://news.ycombinator.com/item?id=47740230</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47740230</guid></item><item><title><![CDATA[New comment by moosedev in "An AI agent published a hit piece on me"]]></title><description><![CDATA[
<p>Right. It captures the destabilizing effect of stochastic terrorism, without the terroristic intent. It’s a neat phrase.</p>
]]></description><pubDate>Thu, 12 Feb 2026 23:28:56 +0000</pubDate><link>https://news.ycombinator.com/item?id=46996771</link><dc:creator>moosedev</dc:creator><comments>https://news.ycombinator.com/item?id=46996771</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=46996771</guid></item><item><title><![CDATA[New comment by moosedev in "Show HN: I made a memory game to teach you to play piano by ear"]]></title><description><![CDATA[
<p>The earliest I've used was Protracker, which was the most popular tracker in the early heyday of the format (late 80s - early 90s), but the earlier Soundtracker was the OG "tracker", and <i>probably</i> used the same layout, but I'm not sure. <a href="https://www.exotica.org.uk/wiki/Soundtracker_History" rel="nofollow">https://www.exotica.org.uk/wiki/Soundtracker_History</a><p>But if FL Studio (formerly FruityLoops) and Renoise use the same layout, as others have said, then those are probably going to resonate with a wider modern audience :D Or maybe just call it "FL Studio / Renoise / tracker layout"?<p>I don't do computer keyboard note entry any more, but I still have the muscle memory for that 4-row layout from hours spent with it in the late 90s :D And I'd totally use it in your game. (My MIDI keyboards are kinda too far away from the mouse and monitor.)</p>
]]></description><pubDate>Sat, 10 Jan 2026 04:29:07 +0000</pubDate><link>https://news.ycombinator.com/item?id=46562754</link><dc:creator>moosedev</dc:creator><comments>https://news.ycombinator.com/item?id=46562754</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=46562754</guid></item><item><title><![CDATA[New comment by moosedev in "Show HN: I made a memory game to teach you to play piano by ear"]]></title><description><![CDATA[
<p>This, but (or "and") use the 4-row layout that dozens of tracker programs used[0], to fit over 2 octaves on the computer keyboard.<p>On a US keyboard:<p>QWERTYUIOP[] is the white keys starting at middle C. (The row above is the black keys; the 2 key plays C#.)<p>ZXCVBNM,./ is the white keys starting an octave lower. (S plays a low C#.)<p>The two ranges overlap; e.g. Q and , both play C in the same octave.<p>Grew up composing music on a computer this way when my (musical) keyboard didn't have MIDI and I couldn't afford a better one :)<p>[0] <a href="https://en.wikipedia.org/wiki/Music_tracker" rel="nofollow">https://en.wikipedia.org/wiki/Music_tracker</a></p>
]]></description><pubDate>Fri, 09 Jan 2026 19:13:58 +0000</pubDate><link>https://news.ycombinator.com/item?id=46557855</link><dc:creator>moosedev</dc:creator><comments>https://news.ycombinator.com/item?id=46557855</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=46557855</guid></item><item><title><![CDATA[New comment by moosedev in "The unbearable joy of sitting alone in a café"]]></title><description><![CDATA[
<p>It’s a Zen proverb.</p>
]]></description><pubDate>Sun, 04 Jan 2026 23:46:11 +0000</pubDate><link>https://news.ycombinator.com/item?id=46493636</link><dc:creator>moosedev</dc:creator><comments>https://news.ycombinator.com/item?id=46493636</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=46493636</guid></item></channel></rss>