<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Hacker News: msarchet</title><link>https://news.ycombinator.com/user?id=msarchet</link><description>Hacker News RSS</description><docs>https://hnrss.org/</docs><generator>hnrss v2.1.1</generator><lastBuildDate>Wed, 10 Jun 2026 09:30:59 +0000</lastBuildDate><atom:link href="https://hnrss.org/user?id=msarchet" rel="self" type="application/rss+xml"></atom:link><item><title><![CDATA[New comment by msarchet in "Working on databases from prison"]]></title><description><![CDATA[
<p>There’s a link to a post on his personal blog that explains a lot of this</p>
]]></description><pubDate>Mon, 16 Jun 2025 15:16:56 +0000</pubDate><link>https://news.ycombinator.com/item?id=44290416</link><dc:creator>msarchet</dc:creator><comments>https://news.ycombinator.com/item?id=44290416</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=44290416</guid></item><item><title><![CDATA[New comment by msarchet in "Making video games (without an engine) in 2025"]]></title><description><![CDATA[
<p>Some of the other commenters have pointed this out. But this just doesn’t quite work.<p>I’ve been doing Game Dev for the better part of 15 years now which is almost all of my career. I’ve been almost solely focused on building Tools and almost always building Editor internals and the interactions with the engine/assets systems.<p>There’s just so so much nuance to how editing works. You also want to be as close to how the engine will render so there’s also the need to either embed or have an api on your game to edit content live. People need hot reloading, people need things to look and act correct.<p>Just rendering a model accurately can be a challenge. Don’t get me started on animations</p>
]]></description><pubDate>Tue, 20 May 2025 14:02:18 +0000</pubDate><link>https://news.ycombinator.com/item?id=44041823</link><dc:creator>msarchet</dc:creator><comments>https://news.ycombinator.com/item?id=44041823</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=44041823</guid></item><item><title><![CDATA[New comment by msarchet in "Ogmo – free, open source, 2D level editor"]]></title><description><![CDATA[
<p>Ah this is an old project and hasn’t seen any updates in years which is why what I was going to comment is what it is<p>Looks pretty cool! I’m looking around the docs to find some import instructions for a common engine.</p>
]]></description><pubDate>Tue, 20 May 2025 13:58:06 +0000</pubDate><link>https://news.ycombinator.com/item?id=44041787</link><dc:creator>msarchet</dc:creator><comments>https://news.ycombinator.com/item?id=44041787</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=44041787</guid></item><item><title><![CDATA[New comment by msarchet in "Show HN: Open Rewind – POC for audio and screen and video streaming to S3"]]></title><description><![CDATA[
<p>Minio works pretty solidly as an s3 compatible endpoint. It took me a while of juggling configuration with Docker to get running correctly though</p>
]]></description><pubDate>Sat, 04 Jan 2025 22:33:52 +0000</pubDate><link>https://news.ycombinator.com/item?id=42598176</link><dc:creator>msarchet</dc:creator><comments>https://news.ycombinator.com/item?id=42598176</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=42598176</guid></item><item><title><![CDATA[New comment by msarchet in "Frosted Glass from Games to the Web: HTML glass UI inspired by AAA game dev"]]></title><description><![CDATA[
<p>Was this the in-house c++ WPF implementation?</p>
]]></description><pubDate>Sun, 24 Nov 2024 04:38:09 +0000</pubDate><link>https://news.ycombinator.com/item?id=42225945</link><dc:creator>msarchet</dc:creator><comments>https://news.ycombinator.com/item?id=42225945</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=42225945</guid></item><item><title><![CDATA[New comment by msarchet in "New ways to catch gravitational waves"]]></title><description><![CDATA[
<p>> LIGO can't point to specific locations in space
Since LIGO doesn’t need to collect light from stars or other objects or regions in space, it doesn't need to be round or dish-shaped like optical telescope mirrors or radio telescope dishes. Nor does it have to be steerable, i.e., able to move around to point in a specific direction. Instead, each LIGO detector consists of two 4 km (2.5 mi.) long, 1.2 m-wide steel vacuum tubes arranged in an "L" shape (LIGO's laser travels through these arms), and enclosed within a 10-foot wide, 12-foot tall concrete structure that protects the tubes from the environment.<p>> A mirror at the vertex of the arms splits a single light beam into two, directing each beam down an arm of the instrument
Mirrors at the ends of the arms reflect the beams back to their origin point where they are recombined to create an interference pattern called 'fringe<p><a href="https://www.ligo.caltech.edu/page/what-is-ligo" rel="nofollow">https://www.ligo.caltech.edu/page/what-is-ligo</a><p><a href="https://www.ligo.caltech.edu/page/ligos-ifo" rel="nofollow">https://www.ligo.caltech.edu/page/ligos-ifo</a></p>
]]></description><pubDate>Fri, 28 Jun 2024 14:02:04 +0000</pubDate><link>https://news.ycombinator.com/item?id=40820691</link><dc:creator>msarchet</dc:creator><comments>https://news.ycombinator.com/item?id=40820691</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=40820691</guid></item><item><title><![CDATA[New comment by msarchet in "Watch cars evolve using genetic algorithm"]]></title><description><![CDATA[
<p>It’s the simulation and fitness function that are difficul not the genetic algorithm really.<p>I’ve done a bunch of playing around with NEAT, a variant of GA using NNs, for various things. Typically for GA stuff though you have a genome, aka some set of instructions for an individual, a fitness function for scoring them, and then you generate new individuals from those genomes for the next population.<p>Original Paper on NEAT here:<p><a href="https://nn.cs.utexas.edu/downloads/papers/stanley.ec02.pdf" rel="nofollow">https://nn.cs.utexas.edu/downloads/papers/stanley.ec02.pdf</a><p>Lots of good resources here.<p><a href="https://nn.cs.utexas.edu/" rel="nofollow">https://nn.cs.utexas.edu/</a></p>
]]></description><pubDate>Mon, 29 Apr 2024 00:17:38 +0000</pubDate><link>https://news.ycombinator.com/item?id=40193172</link><dc:creator>msarchet</dc:creator><comments>https://news.ycombinator.com/item?id=40193172</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=40193172</guid></item><item><title><![CDATA[New comment by msarchet in "Nanofont3x4: Smallest readable 3x4 font with lowercase (2015)"]]></title><description><![CDATA[
<p>Just this morning I have been working on a font rasterizer for an eink screen project. So it’s really interesting to see one this small.</p>
]]></description><pubDate>Sun, 17 Mar 2024 17:25:00 +0000</pubDate><link>https://news.ycombinator.com/item?id=39736121</link><dc:creator>msarchet</dc:creator><comments>https://news.ycombinator.com/item?id=39736121</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=39736121</guid></item><item><title><![CDATA[New comment by msarchet in "Tiny bitfield based text renderer (2022)"]]></title><description><![CDATA[
<p>This does seem like a great use case for it.</p>
]]></description><pubDate>Fri, 15 Mar 2024 18:01:18 +0000</pubDate><link>https://news.ycombinator.com/item?id=39718748</link><dc:creator>msarchet</dc:creator><comments>https://news.ycombinator.com/item?id=39718748</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=39718748</guid></item><item><title><![CDATA[New comment by msarchet in "Existing in an un-simulated reality"]]></title><description><![CDATA[
<p><a href="https://en.wikipedia.org/wiki/Qualia[1]" rel="nofollow noreferrer">https://en.wikipedia.org/wiki/Qualia[1]</a> - is what you are now describing mixed with a little bit of Maxwell's Demon[2] - something is intercepting between you and a true experience.<p>Real, in the way I believe you are trying to express, is a complicated topic.<p>1 - <a href="https://en.wikipedia.org/wiki/Qualia" rel="nofollow noreferrer">https://en.wikipedia.org/wiki/Qualia</a>
2 - <a href="https://en.wikipedia.org/wiki/Maxwell%27s_demon" rel="nofollow noreferrer">https://en.wikipedia.org/wiki/Maxwell%27s_demon</a></p>
]]></description><pubDate>Sun, 10 Sep 2023 14:53:40 +0000</pubDate><link>https://news.ycombinator.com/item?id=37456367</link><dc:creator>msarchet</dc:creator><comments>https://news.ycombinator.com/item?id=37456367</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=37456367</guid></item><item><title><![CDATA[New comment by msarchet in "Existing in an un-simulated reality"]]></title><description><![CDATA[
<p>You is a very loaded word here.</p>
]]></description><pubDate>Sun, 10 Sep 2023 04:11:12 +0000</pubDate><link>https://news.ycombinator.com/item?id=37452821</link><dc:creator>msarchet</dc:creator><comments>https://news.ycombinator.com/item?id=37452821</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=37452821</guid></item><item><title><![CDATA[New comment by msarchet in "Show HN: AI generated Magic The Gathering cards"]]></title><description><![CDATA[
<p>I was looking at the advanced options, and specifying Name, Mana Cost and Type don't seem to do what I expect.<p>Example:<p>Fire Bomb
2R
Instant<p>the mana is loaded as 2R instead of 2(Mountain Symbol) and the name/type don't seem to line up with what is generated.<p>Is there something I am missing here or do those inputs just override what is on the card?</p>
]]></description><pubDate>Tue, 17 May 2022 17:06:59 +0000</pubDate><link>https://news.ycombinator.com/item?id=31413579</link><dc:creator>msarchet</dc:creator><comments>https://news.ycombinator.com/item?id=31413579</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=31413579</guid></item><item><title><![CDATA[New comment by msarchet in "Did the W-boson just “break the standard model”?"]]></title><description><![CDATA[
<p>My understanding is that the mass relates to particles that the w boson would have to interact with during collisions for it to have the mass that was measure. Our known model doesn't predict this which means there might be particles that we haven't found in our current model. Which is where the super symmetry comes from</p>
]]></description><pubDate>Sat, 30 Apr 2022 14:59:19 +0000</pubDate><link>https://news.ycombinator.com/item?id=31216555</link><dc:creator>msarchet</dc:creator><comments>https://news.ycombinator.com/item?id=31216555</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=31216555</guid></item><item><title><![CDATA[New comment by msarchet in "My upgrade to 25 Gbit/s Fiber To The Home"]]></title><description><![CDATA[
<p>I have gotten 800+ downloading games onto my xbox</p>
]]></description><pubDate>Sat, 23 Apr 2022 15:22:14 +0000</pubDate><link>https://news.ycombinator.com/item?id=31135007</link><dc:creator>msarchet</dc:creator><comments>https://news.ycombinator.com/item?id=31135007</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=31135007</guid></item><item><title><![CDATA[New comment by msarchet in "Mathematically correct breakfast: How to slice a bagel into two linked halves (2009)"]]></title><description><![CDATA[
<p>Sharp knives are far better than dull knives. They don't slip. Don't require too much force. With the added benefit of when you cut your finger off they can sew it back on from a clean cut :D</p>
]]></description><pubDate>Sun, 06 Mar 2022 05:58:09 +0000</pubDate><link>https://news.ycombinator.com/item?id=30575379</link><dc:creator>msarchet</dc:creator><comments>https://news.ycombinator.com/item?id=30575379</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=30575379</guid></item><item><title><![CDATA[New comment by msarchet in "Neuroscientists discover molecular mechanism that allows memories to form (2020)"]]></title><description><![CDATA[
<p>> And yet I can speak concretely about a hydrogen atom<p>You can talk about some abstractions about how a hydrogen atom works, but we don't fully understand everything about atomic structure. We don't know if there is something that makes up the structures of subatomic particles becuase we don't have particle accelerators that have enough energy for us to peer deeper into what quarks are made up of. We don't even know if we've found all the types of particles.</p>
]]></description><pubDate>Tue, 06 Apr 2021 16:25:06 +0000</pubDate><link>https://news.ycombinator.com/item?id=26713851</link><dc:creator>msarchet</dc:creator><comments>https://news.ycombinator.com/item?id=26713851</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=26713851</guid></item><item><title><![CDATA[New comment by msarchet in "New Horizons' Evocative Farewell Glance at Ultima Thule"]]></title><description><![CDATA[
<p>It's super fascinating watching this unfold. This object is shaped in a way that really might change the way we understand how solar systems form!</p>
]]></description><pubDate>Mon, 11 Feb 2019 17:12:44 +0000</pubDate><link>https://news.ycombinator.com/item?id=19136041</link><dc:creator>msarchet</dc:creator><comments>https://news.ycombinator.com/item?id=19136041</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=19136041</guid></item><item><title><![CDATA[New comment by msarchet in "Sedate a Plant, and It Seems to Lose Consciousness. Is It Conscious?"]]></title><description><![CDATA[
<p>I think you could still use the definition. Because your still conscious, your just something that is aware of its ability to change shape and maintain its awareness through that change.<p>Nothing is really static in life. So nothing ever really is always just a thing, it was one thing, now it's a slightly different thing.</p>
]]></description><pubDate>Sat, 03 Feb 2018 16:09:07 +0000</pubDate><link>https://news.ycombinator.com/item?id=16298128</link><dc:creator>msarchet</dc:creator><comments>https://news.ycombinator.com/item?id=16298128</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=16298128</guid></item><item><title><![CDATA[New comment by msarchet in "Sedate a Plant, and It Seems to Lose Consciousness. Is It Conscious?"]]></title><description><![CDATA[
<p>It reads to me as: Here is a list of examples of things that plants do that would imply some kind of decision making process. When we anesthetize them they lose those abilities, is that something that tells us they have consciousness.<p>Secondarily, one can make the argument that due to the fact that you have a nervous system in your arm and your brain loses the signals from that system, in some way you have lost part of your consciousness when you are anesthetized. Since at it's core consciousness is just an awareness of what is happening to you.<p>Thirdly, whose to say if plants are conscious that their roots don't function in some way as their brain.</p>
]]></description><pubDate>Sat, 03 Feb 2018 16:04:46 +0000</pubDate><link>https://news.ycombinator.com/item?id=16298108</link><dc:creator>msarchet</dc:creator><comments>https://news.ycombinator.com/item?id=16298108</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=16298108</guid></item><item><title><![CDATA[New comment by msarchet in "Coherent Line Drawing"]]></title><description><![CDATA[
<p>This looks really interesting. I could see a business here of taking photographs and turning them into coloring books.</p>
]]></description><pubDate>Thu, 09 Nov 2017 18:08:43 +0000</pubDate><link>https://news.ycombinator.com/item?id=15664461</link><dc:creator>msarchet</dc:creator><comments>https://news.ycombinator.com/item?id=15664461</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=15664461</guid></item></channel></rss>