<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Hacker News: nickyvanurk</title><link>https://news.ycombinator.com/user?id=nickyvanurk</link><description>Hacker News RSS</description><docs>https://hnrss.org/</docs><generator>hnrss v2.1.1</generator><lastBuildDate>Mon, 14 Sep 2026 18:39:48 +0000</lastBuildDate><atom:link href="https://hnrss.org/user?id=nickyvanurk" rel="self" type="application/rss+xml"></atom:link><item><title><![CDATA[New comment by nickyvanurk in "Ask HN: Who wants to be hired? (September 2026)"]]></title><description><![CDATA[
<p>Location: Chiang Mai, Thailand (Dutch national)<p>Remote: Yes<p>Willing to relocate: Yes<p>Technologies: TypeScript/JavaScript, Three.js, Client-server networking, C++, Claude Code<p>Résumé/CV: <a href="https://nickvanurk.com/resume.pdf" rel="nofollow">https://nickvanurk.com/resume.pdf</a><p>Email: nickyvanurk@gmx.com<p>Github: <a href="https://github.com/nickyvanurk" rel="nofollow">https://github.com/nickyvanurk</a><p>LinkedIn: <a href="https://www.linkedin.com/in/nickyvanurk" rel="nofollow">https://www.linkedin.com/in/nickyvanurk</a><p>Portfolio: <a href="https://nickvanurk.com" rel="nofollow">https://nickvanurk.com</a><p>Discord: jycerian<p>Interests: Gamedev, Game engines, Computer graphics, Computational Geometry, 3D Applications, Robotics, Tool development, Digital twins, Simulations, GIS, Server Engineer/Online Services, UX/UI, FUI Design<p>Game, Web, GIS, robotics development experience. Build my own 8-bit computer: <a href="https://nickvanurk.com/8bit.mp4" rel="nofollow">https://nickvanurk.com/8bit.mp4</a> Optimizing things gets me all excited. Check out these Three.js projects I made: <a href="https://mechacraft.io" rel="nofollow">https://mechacraft.io</a> <a href="https://everwilds.io/" rel="nofollow">https://everwilds.io/</a> and <a href="https://nickvanurk.com/capping/" rel="nofollow">https://nickvanurk.com/capping/</a> <a href="https://nickvanurk.com/prototype/" rel="nofollow">https://nickvanurk.com/prototype/</a> In my free time I like to work on Mechacraft.io (40 CCU and growing). Professionally I've worked as an engine programmer on the Modd.io web game engine (TypeScript, sadly offline now) and SPARQ a native game engine (C++, to be released).<p>If you have a cool web game (engine) project or web tool with a 2D / 3D graphical / computational geometry component to work on or any other interesting project please reach out by Discord, LinkedIn or email!</p>
]]></description><pubDate>Wed, 02 Sep 2026 16:41:13 +0000</pubDate><link>https://news.ycombinator.com/item?id=49538874</link><dc:creator>nickyvanurk</dc:creator><comments>https://news.ycombinator.com/item?id=49538874</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=49538874</guid></item><item><title><![CDATA[New comment by nickyvanurk in "Ask HN: Who wants to be hired? (August 2026)"]]></title><description><![CDATA[
<p>Location: Chiang Mai, Thailand (Dutch national)<p>Remote: Yes<p>Willing to relocate: Yes<p>Technologies: TypeScript/JavaScript, Three.js, Client-server networking, C++, Claude Code<p>Résumé/CV: <a href="https://nickvanurk.com/resume.pdf" rel="nofollow">https://nickvanurk.com/resume.pdf</a><p>Email: nickyvanurk@gmx.com<p>Github: <a href="https://github.com/nickyvanurk" rel="nofollow">https://github.com/nickyvanurk</a><p>LinkedIn: <a href="https://www.linkedin.com/in/nickyvanurk" rel="nofollow">https://www.linkedin.com/in/nickyvanurk</a><p>Portfolio: <a href="https://nickvanurk.com" rel="nofollow">https://nickvanurk.com</a><p>Discord: jycerian<p>Interests: Gamedev, Game engines, Computer graphics, Computational Geometry, 3D Applications, Robotics, Tool development, Digital twins, Simulations, GIS, Server Engineer/Online Services, UX/UI, FUI Design<p>Can rapidly learn new technologies. Game, Web, GIS, robotics development experience. Build my own 8-bit computer: <a href="https://nickvanurk.com/8bit.mp4" rel="nofollow">https://nickvanurk.com/8bit.mp4</a> Optimizing things gets me all excited. Check out these Three.js projects I made: <a href="https://mechacraft.io" rel="nofollow">https://mechacraft.io</a> <a href="https://everwilds.io/" rel="nofollow">https://everwilds.io/</a> and <a href="https://nickvanurk.com/capping/" rel="nofollow">https://nickvanurk.com/capping/</a> <a href="https://nickvanurk.com/prototype/" rel="nofollow">https://nickvanurk.com/prototype/</a> In my free time I like to work on web games like Mechacraft.io. Professionally I've worked as an engine programmer on the Modd.io web game engine (TypeScript, sadly offline now) and SPARQ a native game engine (C++, to be released).<p>If you have a cool web game (engine) project or web tool with a 2D / 3D graphical / computational geometry component to work on or any other interesting project please reach out by Discord, LinkedIn or email!</p>
]]></description><pubDate>Mon, 03 Aug 2026 18:13:41 +0000</pubDate><link>https://news.ycombinator.com/item?id=49159451</link><dc:creator>nickyvanurk</dc:creator><comments>https://news.ycombinator.com/item?id=49159451</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=49159451</guid></item><item><title><![CDATA[Show HN: Mechacraft.io – Browser Vehicle Builder]]></title><description><![CDATA[
<p>Article URL: <a href="https://mechacraft.io/">https://mechacraft.io/</a></p>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=48913553">https://news.ycombinator.com/item?id=48913553</a></p>
<p>Points: 3</p>
<p># Comments: 0</p>
]]></description><pubDate>Tue, 14 Jul 2026 22:10:09 +0000</pubDate><link>https://mechacraft.io/</link><dc:creator>nickyvanurk</dc:creator><comments>https://news.ycombinator.com/item?id=48913553</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48913553</guid></item><item><title><![CDATA[Show HN: Voidfall – Space looter shooter in the browser]]></title><description><![CDATA[
<p>Article URL: <a href="https://github.com/nickyvanurk/voidfall">https://github.com/nickyvanurk/voidfall</a></p>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=48913174">https://news.ycombinator.com/item?id=48913174</a></p>
<p>Points: 11</p>
<p># Comments: 1</p>
]]></description><pubDate>Tue, 14 Jul 2026 21:30:35 +0000</pubDate><link>https://github.com/nickyvanurk/voidfall</link><dc:creator>nickyvanurk</dc:creator><comments>https://news.ycombinator.com/item?id=48913174</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48913174</guid></item><item><title><![CDATA[New comment by nickyvanurk in "Ask HN: What Are You Working On? (July 2026)"]]></title><description><![CDATA[
<p>I released my first web game on CrazyGames recently <a href="https://mechacraft.io" rel="nofollow">https://mechacraft.io</a> with about 40 CCU and I'm now working on my second one <a href="https://nickvanurk.com/voidfall" rel="nofollow">https://nickvanurk.com/voidfall</a>. I'm also available for remote work :)) (discord: jycerian)</p>
]]></description><pubDate>Mon, 13 Jul 2026 08:34:28 +0000</pubDate><link>https://news.ycombinator.com/item?id=48889583</link><dc:creator>nickyvanurk</dc:creator><comments>https://news.ycombinator.com/item?id=48889583</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48889583</guid></item><item><title><![CDATA[New comment by nickyvanurk in "Ask HN: Who wants to be hired? (July 2026)"]]></title><description><![CDATA[
<p>Location: Chiang Mai, Thailand (Dutch national)<p>Remote: Yes<p>Willing to relocate: Yes<p>Technologies: TypeScript/JavaScript, Three.js, Client-server networking, C++, Claude Code<p>Résumé/CV: <a href="https://nickvanurk.com/resume.pdf" rel="nofollow">https://nickvanurk.com/resume.pdf</a><p>Email: nickyvanurk@gmx.com<p>Github: <a href="https://github.com/nickyvanurk" rel="nofollow">https://github.com/nickyvanurk</a><p>LinkedIn: <a href="https://www.linkedin.com/in/nickyvanurk" rel="nofollow">https://www.linkedin.com/in/nickyvanurk</a><p>Discord: jycerian<p>Interests: Gamedev, Game engines, Computer graphics, Computational Geometry, 3D Applications, Robotics, Tool development, Digital twins, Simulations, GIS, Server Engineer/Online Services, UX/UI, FUI Design<p>Can rapidly learn new technologies. Game, Web, GIS, robotics development experience. Build my own 8-bit computer: <a href="https://nickvanurk.com/8bit.mp4" rel="nofollow">https://nickvanurk.com/8bit.mp4</a> Optimizing things gets me all excited. Check out these Three.js projects I made: <a href="https://mechacraft.io" rel="nofollow">https://mechacraft.io</a> <a href="https://everwilds.io/" rel="nofollow">https://everwilds.io/</a> and <a href="https://nickvanurk.com/capping/" rel="nofollow">https://nickvanurk.com/capping/</a> <a href="https://nickvanurk.com/prototype/" rel="nofollow">https://nickvanurk.com/prototype/</a> In my free time I like to work on web games like Mechacraft.io. Professionally I've worked as an engine programmer on the Modd.io web game engine (TypeScript, sadly offline now) and SPARQ native game engine (C++, to be released).<p>If you have a cool web game (engine) project or web tool with a 2D / 3D graphical / computational geometry component to work on please feel free to reach out by email, LinkedIn or Discord!</p>
]]></description><pubDate>Fri, 03 Jul 2026 08:48:50 +0000</pubDate><link>https://news.ycombinator.com/item?id=48772561</link><dc:creator>nickyvanurk</dc:creator><comments>https://news.ycombinator.com/item?id=48772561</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48772561</guid></item><item><title><![CDATA[New comment by nickyvanurk in "Ask HN: What are you working on? (June 2026)"]]></title><description><![CDATA[
<p>I'm working on my vehicle building game <a href="https://mechacraft.io" rel="nofollow">https://mechacraft.io</a> that I recently released on CrazyGames (my first released game!). It currently sits around 60 CCU which isn't great so I'm polishing/reworking things to see if I can increase it in the next few months. I'm also still looking for a rev share partner that can handle the visual side of things something along the lines of a technical / 3D artist.</p>
]]></description><pubDate>Mon, 15 Jun 2026 04:22:35 +0000</pubDate><link>https://news.ycombinator.com/item?id=48536558</link><dc:creator>nickyvanurk</dc:creator><comments>https://news.ycombinator.com/item?id=48536558</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48536558</guid></item><item><title><![CDATA[New comment by nickyvanurk in "Ask HN: Who wants to be hired? (June 2026)"]]></title><description><![CDATA[
<p>Location: Chiang Mai, Thailand (Dutch national)<p>Remote: Yes<p>Willing to relocate: Yes<p>Technologies: TypeScript/JavaScript, Three.js, Client-server networking, C++, Claude Code<p>Résumé/CV: <a href="https://nickvanurk.com/resume.pdf" rel="nofollow">https://nickvanurk.com/resume.pdf</a><p>Email: nickyvanurk@gmx.com<p>Github: <a href="https://github.com/nickyvanurk" rel="nofollow">https://github.com/nickyvanurk</a><p>LinkedIn: <a href="https://www.linkedin.com/in/nickyvanurk" rel="nofollow">https://www.linkedin.com/in/nickyvanurk</a><p>Discord: jycerian<p>Interests: Gamedev, Game engines, Computer graphics, Computational Geometry, 3D Applications, Robotics, Tool development, Digital twins, Simulations, GIS, Server Engineer/Online Services, UX/UI, FUI Design<p>Can rapidly learn new technologies. Game, Web, GIS, robotics development experience. Build my own 8-bit computer: <a href="https://nickvanurk.com/8bit.mp4" rel="nofollow">https://nickvanurk.com/8bit.mp4</a> Optimizing things gets me all excited. Check out these Three.js projects I made: <a href="https://mechacraft.io" rel="nofollow">https://mechacraft.io</a> <a href="https://everwilds.io/" rel="nofollow">https://everwilds.io/</a> and <a href="https://nickvanurk.com/capping/" rel="nofollow">https://nickvanurk.com/capping/</a> <a href="https://nickvanurk.com/prototype/" rel="nofollow">https://nickvanurk.com/prototype/</a> In my free time I like to work on web games like Mechacraft.io. Professionally I've worked as an engine programmer on the Modd.io web game engine (TypeScript, sadly offline now) and SPARQ native game engine (C++, to be released). I find I enjoy web/typescript more than native/c++ so I would like to return to that space.<p>If you have a cool web game (engine) project or web tool with a 2D / 3D graphical / computational geometry component to work on please feel free to reach out by email, LinkedIn or Discord!</p>
]]></description><pubDate>Mon, 01 Jun 2026 20:06:38 +0000</pubDate><link>https://news.ycombinator.com/item?id=48361913</link><dc:creator>nickyvanurk</dc:creator><comments>https://news.ycombinator.com/item?id=48361913</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48361913</guid></item><item><title><![CDATA[New comment by nickyvanurk in "Ask HN: What Are You Working On? (May 2026)"]]></title><description><![CDATA[
<p>Been slowly chipping away at my vehicle building browser game <a href="https://mechacraft.io" rel="nofollow">https://mechacraft.io</a>. For those interested in following the progress I made a discord channel: <a href="https://discord.gg/bXH66ZDBKr" rel="nofollow">https://discord.gg/bXH66ZDBKr</a></p>
]]></description><pubDate>Sun, 10 May 2026 19:08:08 +0000</pubDate><link>https://news.ycombinator.com/item?id=48086828</link><dc:creator>nickyvanurk</dc:creator><comments>https://news.ycombinator.com/item?id=48086828</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48086828</guid></item><item><title><![CDATA[New comment by nickyvanurk in "Ask HN: Who wants to be hired? (May 2026)"]]></title><description><![CDATA[
<p>Location: Chiang Mai, Thailand (Dutch national)<p>Remote: Yes<p>Willing to relocate: Yes<p>Technologies: TypeScript/JavaScript, Three.js, Client-server networking, C++, Claude Code<p>Résumé/CV: <a href="https://nickvanurk.com/resume.pdf" rel="nofollow">https://nickvanurk.com/resume.pdf</a><p>Email: nickyvanurk@gmx.com<p>Github: <a href="https://github.com/nickyvanurk" rel="nofollow">https://github.com/nickyvanurk</a><p>LinkedIn: <a href="https://www.linkedin.com/in/nickyvanurk" rel="nofollow">https://www.linkedin.com/in/nickyvanurk</a><p>Discord: jycerian<p>Interests: Gamedev, Game engines, Computer graphics, Computational Geometry, 3D Applications, Robotics, Tool development, Digital twins, Simulations, GIS, Server Engineer/Online Services, UX/UI, FUI Design<p>Can rapidly learn new technologies. Game, Web, GIS, robotics development experience. Build my own 8-bit computer: <a href="https://nickvanurk.com/8bit.mp4" rel="nofollow">https://nickvanurk.com/8bit.mp4</a> Optimizing things gets me all excited. Check out these Three.js projects I made: <a href="https://mechacraft.io" rel="nofollow">https://mechacraft.io</a> <a href="https://everwilds.io/" rel="nofollow">https://everwilds.io/</a> and <a href="https://nickvanurk.com/capping/" rel="nofollow">https://nickvanurk.com/capping/</a> <a href="https://nickvanurk.com/prototype/" rel="nofollow">https://nickvanurk.com/prototype/</a> In my free time I like to work on web games like Mechacraft.io. Professionally I've worked as an engine programmer on the Modd.io web game engine (TypeScript, sadly offline now) and SPARQ native game engine (C++, to be released). I find I enjoy web/typescript more than native/c++ so I would like to return to that space.<p>If you have a cool web game (engine) project or web tool with a 2D / 3D graphical / computational geometry component to work on please feel free to reach out by email, LinkedIn or Discord!</p>
]]></description><pubDate>Sun, 03 May 2026 12:48:30 +0000</pubDate><link>https://news.ycombinator.com/item?id=47996446</link><dc:creator>nickyvanurk</dc:creator><comments>https://news.ycombinator.com/item?id=47996446</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47996446</guid></item><item><title><![CDATA[New comment by nickyvanurk in "Ask HN: Who wants to be hired? (April 2026)"]]></title><description><![CDATA[
<p>Location: Chiang Mai, Thailand (Dutch national)<p>Remote: Yes<p>Willing to relocate: Yes<p>Technologies: TypeScript/JavaScript, Three.js, Client-server networking, C++, Claude Code<p>Résumé/CV: <a href="https://nickvanurk.com/resume.pdf" rel="nofollow">https://nickvanurk.com/resume.pdf</a><p>Email: nickyvanurk@gmx.com<p>Github: <a href="https://github.com/nickyvanurk" rel="nofollow">https://github.com/nickyvanurk</a><p>LinkedIn: <a href="https://www.linkedin.com/in/nickyvanurk" rel="nofollow">https://www.linkedin.com/in/nickyvanurk</a><p>Discord: jycerian<p>Interests: Gamedev, Game engines, Computer graphics, Computational Geometry, 3D Applications, Robotics, Tool development, Digital twins, Simulations, GIS, Server Engineer/Online Services, UX/UI, FUI Design<p>Can rapidly learn new technologies. Game, Web, GIS, robotics development experience. Build my own 8-bit computer: <a href="https://nickvanurk.com/8bit.mp4" rel="nofollow">https://nickvanurk.com/8bit.mp4</a> Optimizing things gets me all excited. Check out these Three.js projects I made: <a href="https://mechacraft.io" rel="nofollow">https://mechacraft.io</a> <a href="https://everwilds.io/" rel="nofollow">https://everwilds.io/</a> and <a href="https://nickvanurk.com/capping/" rel="nofollow">https://nickvanurk.com/capping/</a> <a href="https://nickvanurk.com/prototype/" rel="nofollow">https://nickvanurk.com/prototype/</a> In my free time I like to work on web games like Mechacraft.io. Professionally I've worked as an engine programmer on the Modd.io web game engine (TypeScript, sadly offline now) and SPARQ native game engine (C++, to be released). I find I enjoy web/typescript more than native/c++ so I would like to return to that space.<p>If you have a cool web game (engine) project or web tool with a 2D / 3D graphical / computational geometry component to work on please feel free to reach out by email, LinkedIn or Discord!</p>
]]></description><pubDate>Thu, 02 Apr 2026 08:00:57 +0000</pubDate><link>https://news.ycombinator.com/item?id=47611353</link><dc:creator>nickyvanurk</dc:creator><comments>https://news.ycombinator.com/item?id=47611353</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47611353</guid></item><item><title><![CDATA[New comment by nickyvanurk in "Show HN: Mechacraft.io – Vehicle Building Sandbox"]]></title><description><![CDATA[
<p>Try adding more helium! And thanks, I would really like to explore pvp battles like they had in Robocraft at some point. Battling each other with your own creations seems very interesting.</p>
]]></description><pubDate>Wed, 25 Mar 2026 17:03:56 +0000</pubDate><link>https://news.ycombinator.com/item?id=47520146</link><dc:creator>nickyvanurk</dc:creator><comments>https://news.ycombinator.com/item?id=47520146</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47520146</guid></item><item><title><![CDATA[Show HN: Mechacraft.io – Vehicle Building Sandbox]]></title><description><![CDATA[
<p>I’ve been building a browser-based vehicle sandbox over the past few months, and it’s finally playable<p>I will continue polishing the game daily so there is more to come :D but the core is in place. I would really love to add multiplayer soon.</p>
<hr>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=47519526">https://news.ycombinator.com/item?id=47519526</a></p>
<p>Points: 4</p>
<p># Comments: 2</p>
]]></description><pubDate>Wed, 25 Mar 2026 16:25:04 +0000</pubDate><link>https://mechacraft.io/</link><dc:creator>nickyvanurk</dc:creator><comments>https://news.ycombinator.com/item?id=47519526</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47519526</guid></item><item><title><![CDATA[New comment by nickyvanurk in "Ask HN: Who wants to be hired? (March 2026)"]]></title><description><![CDATA[
<p>Location: Chiang Mai, Thailand (Dutch national)<p>Remote: Yes<p>Willing to relocate: Yes<p>Technologies: TypeScript/JavaScript, Three.js,  Client-server networking, C++, Claude Code<p>Résumé/CV: <a href="https://nickvanurk.com/resume.pdf" rel="nofollow">https://nickvanurk.com/resume.pdf</a><p>Email: nickyvanurk@gmx.com<p>Github: <a href="https://github.com/nickyvanurk" rel="nofollow">https://github.com/nickyvanurk</a><p>LinkedIn: <a href="https://www.linkedin.com/in/nickyvanurk" rel="nofollow">https://www.linkedin.com/in/nickyvanurk</a><p>Discord: jycerian<p>Interests: Gamedev, Game engines, Computer graphics, Computational Geometry, 3D Applications, Robotics, Tool development, Digital twins, Simulations, GIS, Server Engineer/Online Services, UX/UI, FUI Design<p>Can rapidly learn new technologies. Game, Web, GIS, robotics development experience. Build my own 8-bit computer: <a href="https://nickvanurk.com/8bit.mp4" rel="nofollow">https://nickvanurk.com/8bit.mp4</a> Optimizing things gets me all excited. Check out these Three.js demos I made: <a href="https://everwilds.io/" rel="nofollow">https://everwilds.io/</a> <a href="https://evergate.io/" rel="nofollow">https://evergate.io/</a> <a href="https://nickvanurk.com/physics/" rel="nofollow">https://nickvanurk.com/physics/</a> and <a href="https://nickvanurk.com/capping/" rel="nofollow">https://nickvanurk.com/capping/</a> <a href="https://nickvanurk.com/prototype/" rel="nofollow">https://nickvanurk.com/prototype/</a> In my free time I like to work on small web games like Everwilds.io. Professionally I worked on the moddio (<a href="https://www.modd.io/" rel="nofollow">https://www.modd.io/</a>) game engine (typescript) and SPARQ game engine (c++, to be released) as an engine programmer. I find I enjoy web/typescript more than native/c++ so I would like to return to that space.<p>If you have a cool web game (engine) project or web tool with a 2D / 3D graphical component to work on please feel free to reach out by email, LinkedIn or Discord!</p>
]]></description><pubDate>Mon, 02 Mar 2026 19:00:46 +0000</pubDate><link>https://news.ycombinator.com/item?id=47222451</link><dc:creator>nickyvanurk</dc:creator><comments>https://news.ycombinator.com/item?id=47222451</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47222451</guid></item><item><title><![CDATA[New comment by nickyvanurk in "Ask HN: Who wants to be hired? (February 2026)"]]></title><description><![CDATA[
<p>Location: Chiang Mai, Thailand (Dutch national)<p>Remote: Yes<p>Willing to relocate: Yes<p>Technologies: TypeScript/JavaScript, Three.js, Claude Code, Client-server networking, C++<p>Résumé/CV: <a href="https://nickvanurk.com/resume.pdf" rel="nofollow">https://nickvanurk.com/resume.pdf</a><p>Email: nickyvanurk@gmx.com<p>Github: <a href="https://github.com/nickyvanurk" rel="nofollow">https://github.com/nickyvanurk</a><p>LinkedIn: <a href="https://www.linkedin.com/in/nickyvanurk" rel="nofollow">https://www.linkedin.com/in/nickyvanurk</a><p>Interests: Gamedev, Game engines, Computer graphics, Computational Geometry, 3D Applications, Robotics, Tool development, Digital twins, Simulations, Server Engineer/Online Services, UX/UI, FUI Design<p>Can rapidly learn new technologies. Game, Web, GIS, robotics development experience. Build my own 8-bit computer: <a href="https://nickvanurk.com/8bit.mp4" rel="nofollow">https://nickvanurk.com/8bit.mp4</a> Optimizing things gets me all excited. Check out these Three.js demos I made: <a href="https://everwilds.io/" rel="nofollow">https://everwilds.io/</a> <a href="https://evergate.io/" rel="nofollow">https://evergate.io/</a> <a href="https://nickvanurk.com/physics/" rel="nofollow">https://nickvanurk.com/physics/</a> and <a href="https://nickvanurk.com/capping/" rel="nofollow">https://nickvanurk.com/capping/</a> <a href="https://nickvanurk.com/prototype/" rel="nofollow">https://nickvanurk.com/prototype/</a> In my free time I like to work on small web games like Everwilds.io. Professionally I worked on the moddio (<a href="https://www.modd.io/" rel="nofollow">https://www.modd.io/</a>) game engine (typescript) and SPARQ game engine (c++, to be released) as an engine programmer. I find I enjoy web/typescript more than native/c++ so I would like to return to that space.<p>If you have a cool web game (engine) project or web tool with a 2D / 3D graphical component to work on please feel free to reach out by email or LinkedIn!</p>
]]></description><pubDate>Tue, 03 Feb 2026 09:22:24 +0000</pubDate><link>https://news.ycombinator.com/item?id=46868616</link><dc:creator>nickyvanurk</dc:creator><comments>https://news.ycombinator.com/item?id=46868616</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=46868616</guid></item><item><title><![CDATA[New comment by nickyvanurk in "Ask HN: What are you working on? (January 2026)"]]></title><description><![CDATA[
<p>Been slowly chipping away at my browser game <a href="https://everwilds.io" rel="nofollow">https://everwilds.io</a>. For those interested in following the progress I made a discord channel: <a href="https://discord.gg/b3REbeavaT" rel="nofollow">https://discord.gg/b3REbeavaT</a></p>
]]></description><pubDate>Tue, 13 Jan 2026 08:51:06 +0000</pubDate><link>https://news.ycombinator.com/item?id=46598666</link><dc:creator>nickyvanurk</dc:creator><comments>https://news.ycombinator.com/item?id=46598666</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=46598666</guid></item><item><title><![CDATA[New comment by nickyvanurk in "Ask HN: Who wants to be hired? (January 2026)"]]></title><description><![CDATA[
<p>Location: Chiang Mai, Thailand (Dutch national)<p>Remote: Yes<p>Willing to relocate: Yes<p>Technologies: TypeScript/JavaScript, Three.js, Claude Code, Client-server networking<p>Résumé/CV: <a href="https://nickvanurk.com/resume.pdf" rel="nofollow">https://nickvanurk.com/resume.pdf</a><p>Email: nickyvanurk@gmx.com<p>Github: <a href="https://github.com/nickyvanurk" rel="nofollow">https://github.com/nickyvanurk</a><p>LinkedIn: <a href="https://www.linkedin.com/in/nickyvanurk" rel="nofollow">https://www.linkedin.com/in/nickyvanurk</a><p>Interests: Gamedev, Game engines, Computer graphics, Computational Geometry, 3D Applications, Robotics, Tool development, Digital twins, Simulations, Server Engineer/Online Services, UX/UI, FUI Design<p>Can rapidly learn new technologies. Game, Web, GIS, robotics development experience. Build my own 8-bit computer: <a href="https://nickvanurk.com/8bit.mp4" rel="nofollow">https://nickvanurk.com/8bit.mp4</a> Optimizing things gets me all excited. Check out these Three.js demos I made: <a href="https://everwilds.io/" rel="nofollow">https://everwilds.io/</a> <a href="https://evergate.io/" rel="nofollow">https://evergate.io/</a> <a href="https://nickvanurk.com/physics/" rel="nofollow">https://nickvanurk.com/physics/</a> and <a href="https://nickvanurk.com/capping/" rel="nofollow">https://nickvanurk.com/capping/</a> <a href="https://nickvanurk.com/prototype/" rel="nofollow">https://nickvanurk.com/prototype/</a> In my free time I like to work on small web games like Everwilds.io. Professionally I worked on the moddio (<a href="https://www.modd.io/" rel="nofollow">https://www.modd.io/</a>) game engine (typescript) and SPARQ game engine (c++, to be released) as an engine programmer. I find I enjoy web/typescript more than native/c++ so I would like to return to that space.<p>If you have a cool web game (engine) project or web tool with a 2D / 3D graphical component to work on please feel free to reach out by email or LinkedIn!</p>
]]></description><pubDate>Tue, 13 Jan 2026 01:20:10 +0000</pubDate><link>https://news.ycombinator.com/item?id=46596310</link><dc:creator>nickyvanurk</dc:creator><comments>https://news.ycombinator.com/item?id=46596310</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=46596310</guid></item><item><title><![CDATA[New comment by nickyvanurk in "Ask HN: What are you working on? (Jan 2026)"]]></title><description><![CDATA[
<p>Been slowly chipping away at my browser mmo game <a href="https://everwilds.io" rel="nofollow">https://everwilds.io</a>. I've always been curious about MMO software/netcode architecture thanks to playing Guild Wars (the original) in my youth. It's the reason I became a programmer, I wanted to learn how to make those kind of games. For those interested in following the progress I made a discord channel: <a href="https://discord.gg/b3REbeavaT" rel="nofollow">https://discord.gg/b3REbeavaT</a></p>
]]></description><pubDate>Fri, 09 Jan 2026 00:09:45 +0000</pubDate><link>https://news.ycombinator.com/item?id=46548359</link><dc:creator>nickyvanurk</dc:creator><comments>https://news.ycombinator.com/item?id=46548359</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=46548359</guid></item><item><title><![CDATA[New comment by nickyvanurk in "Ask HN: What are you working on? (September 2025)"]]></title><description><![CDATA[
<p>After I made a small MMO prototype over at <a href="https://everwilds.io/" rel="nofollow">https://everwilds.io/</a> (open-source) I am now working on a vehicle building prototype at <a href="https://evergate.io/" rel="nofollow">https://evergate.io/</a>, if you're interested in following the progress there's a Discord link at the top right corner of each website. Mainly focused on Evergate right now :))</p>
]]></description><pubDate>Tue, 30 Sep 2025 08:30:23 +0000</pubDate><link>https://news.ycombinator.com/item?id=45423230</link><dc:creator>nickyvanurk</dc:creator><comments>https://news.ycombinator.com/item?id=45423230</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=45423230</guid></item><item><title><![CDATA[New comment by nickyvanurk in "Show HN: MMORPG prototype inspired by World of Warcraft"]]></title><description><![CDATA[
<p>To replicate that feel is pretty much the point of this project.</p>
]]></description><pubDate>Tue, 13 May 2025 08:43:56 +0000</pubDate><link>https://news.ycombinator.com/item?id=43970854</link><dc:creator>nickyvanurk</dc:creator><comments>https://news.ycombinator.com/item?id=43970854</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=43970854</guid></item></channel></rss>