<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Hacker News: nocontextpls</title><link>https://news.ycombinator.com/user?id=nocontextpls</link><description>Hacker News RSS</description><docs>https://hnrss.org/</docs><generator>hnrss v2.1.1</generator><lastBuildDate>Thu, 30 Apr 2026 10:08:45 +0000</lastBuildDate><atom:link href="https://hnrss.org/user?id=nocontextpls" rel="self" type="application/rss+xml"></atom:link><item><title><![CDATA[New comment by nocontextpls in "Apple Vision Pro: Apple’s first spatial computer"]]></title><description><![CDATA[
<p>Thanks! Edited.<p>Feel free to adress my point anytime!</p>
]]></description><pubDate>Tue, 06 Jun 2023 00:28:22 +0000</pubDate><link>https://news.ycombinator.com/item?id=36206433</link><dc:creator>nocontextpls</dc:creator><comments>https://news.ycombinator.com/item?id=36206433</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=36206433</guid></item><item><title><![CDATA[New comment by nocontextpls in "Apple Vision Pro: Apple’s first spatial computer"]]></title><description><![CDATA[
<p>> Because if you're already seeing every pixel of the source material, an increase in PPD achieves literally nothing except for a sharper user interface (not content).<p>Pixel size matters, you are not supposed to be able to clearly discern every pixel of the content you are consuming.</p>
]]></description><pubDate>Tue, 06 Jun 2023 00:20:27 +0000</pubDate><link>https://news.ycombinator.com/item?id=36206362</link><dc:creator>nocontextpls</dc:creator><comments>https://news.ycombinator.com/item?id=36206362</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=36206362</guid></item><item><title><![CDATA[New comment by nocontextpls in "Apple Vision Pro: Apple’s first spatial computer"]]></title><description><![CDATA[
<p>> I'm aware that the field of view on the Quest 2 is fairly narrow, so expanding the virtual screen to close to the full width of the field of view winds up to actual 1080p yes. And it's a great comfortable size for a virtual screen. You're free to confirm the math yourself, but you're not losing detail.<p>Resolution and detail are not the same thing. We need to talk about Pixels Per Degree here. A 65" 1080p TV at reasonable viewing distance (3m) has ~70 PPD. The Quest 2 can barely do 20 PPD!<p>I can personally count the pixels of the Quest 2 (and the space between them!). I have to get extremely close to my 4k TV in order to be able to see the pixels.<p>> That's factual. Even most new TV shows aren't in 4K yet, nor is most of the movie catalog. Fortunately it's slowly growing.<p>Most of the new TV shows I watch come in 4K 10bit HDR with Dolby Vision. It's rare when one doesn't have the option.</p>
]]></description><pubDate>Mon, 05 Jun 2023 23:08:49 +0000</pubDate><link>https://news.ycombinator.com/item?id=36205550</link><dc:creator>nocontextpls</dc:creator><comments>https://news.ycombinator.com/item?id=36205550</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=36205550</guid></item><item><title><![CDATA[New comment by nocontextpls in "Apple Vision Pro: Apple’s first spatial computer"]]></title><description><![CDATA[
<p>> If you use an app like SkyBox you make sure the screen is outputting full 1080p detail. Nothing is blurry or messy at all. You can do the math if you don't believe me.<p>1080p detail? Are you aware this detail is spread all over your field of vision? ~18 pixels per degree is laughable quality. And let's not talk about the Screen Door Effect!<p>> The vast majority of content out there is only 1080p<p>What???<p>> And my AirPods Pro, with noise cancelling, together with the Quest's own spatial audio, absolutely destroy any regular speakers I've ever owned.<p>You probably haven't owned many speakers, then.<p>> I guess we have different experiences, but it sounds to me like your strap is possibly much too tight.<p>If you don't wear it tight, it's easy for it to move slightly and you lose the sweet spot of the lenses, which is very narrow, increasing blurriness even further.<p>I don't wear my glasses tightly, and they still leave a mark on my nose.</p>
]]></description><pubDate>Mon, 05 Jun 2023 22:50:56 +0000</pubDate><link>https://news.ycombinator.com/item?id=36205297</link><dc:creator>nocontextpls</dc:creator><comments>https://news.ycombinator.com/item?id=36205297</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=36205297</guid></item><item><title><![CDATA[New comment by nocontextpls in "Apple Vision Pro: Apple’s first spatial computer"]]></title><description><![CDATA[
<p>I own a Quest 2 and it's far from glorious. The resolution makes everything a blurry mess, and the lenses make anything off-center even more blurry.<p>It DOES get sweaty, hot, and it leaves pressure marks on your face.<p>My 65" 4k OLED TV and shelf speakers absolutely destroy the Quest 2. I have also owned an HTC Vive and a Valve Index.<p>I would rather do nothing than use any of them for media consumption.</p>
]]></description><pubDate>Mon, 05 Jun 2023 22:36:46 +0000</pubDate><link>https://news.ycombinator.com/item?id=36205099</link><dc:creator>nocontextpls</dc:creator><comments>https://news.ycombinator.com/item?id=36205099</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=36205099</guid></item></channel></rss>