<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Hacker News: npinsker</title><link>https://news.ycombinator.com/user?id=npinsker</link><description>Hacker News RSS</description><docs>https://hnrss.org/</docs><generator>hnrss v2.1.1</generator><lastBuildDate>Fri, 13 Nov 2026 14:12:43 +0000</lastBuildDate><atom:link href="https://hnrss.org/user?id=npinsker" rel="self" type="application/rss+xml"></atom:link><item><title><![CDATA[New comment by npinsker in "Efficient algorithms, the Exponential Time Hypothesis, and losing the plot"]]></title><description><![CDATA[
<p>I don't think it matters? It's completely standard for "galactic" algorithms and not relevant to big-O runtime.<p>The complaint that these algorithms aren't "realistic" is ostensibly valid, but you could just as well aim that cannon at 95%+ of math research too. Complexity theory is interesting and fun. Isn't that enough?</p>
]]></description><pubDate>Tue, 03 Nov 2026 08:12:16 +0000</pubDate><link>https://news.ycombinator.com/item?id=50349366</link><dc:creator>npinsker</dc:creator><comments>https://news.ycombinator.com/item?id=50349366</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=50349366</guid></item><item><title><![CDATA[New comment by npinsker in "Software may be getting worse, but it used to be horrible"]]></title><description><![CDATA[
<p>Riot Forge was created in order to recruit their Head of Creative Direction (<a href="https://x.com/Ghostcrawler/status/1749782446839615511" rel="nofollow">https://x.com/Ghostcrawler/status/1749782446839615511</a>).<p>If that's true, there may not have been many at Riot who were super passionate about it. Obviously Ghostcrawler was but was probably spread very thin.</p>
]]></description><pubDate>Tue, 27 Oct 2026 21:02:41 +0000</pubDate><link>https://news.ycombinator.com/item?id=50265768</link><dc:creator>npinsker</dc:creator><comments>https://news.ycombinator.com/item?id=50265768</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=50265768</guid></item><item><title><![CDATA[New comment by npinsker in "The recently proposed o(n log n) integer multiplication algorithm [pdf]"]]></title><description><![CDATA[
<p>yes, GP is slightly off, but the idea of <= and < is accurate.<p>O(n) is: "there exists a K such that, for sufficiently large n, K*n is always larger".<p>o(n) is: "for every K, for sufficiently large n, K*n is always larger". (So o(2n+1) and o(2n) and o(n) are the same thing.)</p>
]]></description><pubDate>Thu, 22 Oct 2026 03:21:01 +0000</pubDate><link>https://news.ycombinator.com/item?id=50190777</link><dc:creator>npinsker</dc:creator><comments>https://news.ycombinator.com/item?id=50190777</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=50190777</guid></item><item><title><![CDATA[New comment by npinsker in "'500-hour' Order of the Sinking Star is as complex and exhausting as it sounds"]]></title><description><![CDATA[
<p>There are large mechanical surprises similar to typical grid-based puzzle games on the market nowadays, but no, nothing "like that".<p>That said -- like The Witness, OotSS also reaches for a message beyond just its mechanics. In this case, it focuses on how a small number of mechanics interacting can produce a combinatorial explosion of situations; the role of the puzzle designer in surfacing "interesting" situations; the relationship between designer and player; and the way we pass an understanding of design on to the next generation.<p>I appreciate the attempt, but I thought it fell far short of The Witness; it didn't really saying anything insightful about the themes and also didn't even hint at them until you're 30+ hours in.</p>
]]></description><pubDate>Fri, 16 Oct 2026 23:51:26 +0000</pubDate><link>https://news.ycombinator.com/item?id=50126331</link><dc:creator>npinsker</dc:creator><comments>https://news.ycombinator.com/item?id=50126331</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=50126331</guid></item><item><title><![CDATA[New comment by npinsker in "'500-hour' Order of the Sinking Star is as complex and exhausting as it sounds"]]></title><description><![CDATA[
<p>I felt this was true until 30 hours in, but after that, it starts feeling much more repetitive. Smaller ideas are stretched much further and IMO they're not nearly as exciting as the beginning ones.</p>
]]></description><pubDate>Fri, 16 Oct 2026 04:33:39 +0000</pubDate><link>https://news.ycombinator.com/item?id=50114110</link><dc:creator>npinsker</dc:creator><comments>https://news.ycombinator.com/item?id=50114110</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=50114110</guid></item><item><title><![CDATA[New comment by npinsker in "A misalignment of AI in mathematics"]]></title><description><![CDATA[
<p>The point of transportation is to get from point A to point B, so almost nobody will care whether that's done via automation.<p>The point of e.g. art isn't <i>just</i> to produce a finished piece, so people may care about more than the end result, making AI replacement of human artists more contentious.<p>Tao is arguing that the point of math is also not just to produce solutions to problems.</p>
]]></description><pubDate>Fri, 11 Sep 2026 18:54:36 +0000</pubDate><link>https://news.ycombinator.com/item?id=49663444</link><dc:creator>npinsker</dc:creator><comments>https://news.ycombinator.com/item?id=49663444</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=49663444</guid></item><item><title><![CDATA[New comment by npinsker in "Show HN: Sokoban AI Solver"]]></title><description><![CDATA[
<p>Intuitively, I feel like the final board might also be able to be tackled in browser, if you use WASM and speed up the solver.<p>I wonder: maybe the state is overly compressed? Could it speed things up to store (boxes, [every position the keeper can reach without pushing]) rather than (boxes, representative keeper position), so we can reduce recomputation of the keeper walking around?<p>I wonder: maybe A* is counterproductive, as obvious heuristics have traps? Maybe BFS is better?<p>I wonder: the search doesn't actually "skip over" walking states, it just hides them in the processing of each element in the queue, so adding them to the queue might actually be faster?<p>I wonder: are there any other simple pruning techniques that you could incorporate? Any learnings from state-of-the-art Sokoban solvers, like this one? -- <a href="https://ieee-cog.org/2020/papers/paper_44.pdf" rel="nofollow">https://ieee-cog.org/2020/papers/paper_44.pdf</a><p>Many interesting questions... sadly, the webpage is written by AI, so there's zero discussion of these tradeoffs, future avenues, or rejected ideas, in favor of meaningless self-congratulatory copy about the "provable optimum" and silly claims like a bucket queue being allocation-free.</p>
]]></description><pubDate>Mon, 17 Aug 2026 14:02:36 +0000</pubDate><link>https://news.ycombinator.com/item?id=49331114</link><dc:creator>npinsker</dc:creator><comments>https://news.ycombinator.com/item?id=49331114</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=49331114</guid></item><item><title><![CDATA[New comment by npinsker in "Which Odyssey translation wins a blind reading test?"]]></title><description><![CDATA[
<p>“How much you enjoy the prose” doesn’t really seem like the metric by which we should rank these? I’d prefer to read whatever’s most faithful to the original, which isn’t measured here.</p>
]]></description><pubDate>Tue, 28 Jul 2026 12:08:33 +0000</pubDate><link>https://news.ycombinator.com/item?id=49082595</link><dc:creator>npinsker</dc:creator><comments>https://news.ycombinator.com/item?id=49082595</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=49082595</guid></item><item><title><![CDATA[New comment by npinsker in "How an AI Anime Is Created"]]></title><description><![CDATA[
<p>One consistent tell is in hair. The most obvious manifestation is how long hair splits and merges back into itself (as at 0:27).<p>AI hair often doesn't follow proper "form" and looks like overcomplicated, random tufts that can clash and overlap. It might not be obvious on a first glance, but you can learn to tell the difference pretty quickly.</p>
]]></description><pubDate>Wed, 22 Jul 2026 03:28:19 +0000</pubDate><link>https://news.ycombinator.com/item?id=49001495</link><dc:creator>npinsker</dc:creator><comments>https://news.ycombinator.com/item?id=49001495</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=49001495</guid></item><item><title><![CDATA[New comment by npinsker in "GPT-5.6 Sol Ultra produces proof of the Cycle Double Cover Conjecture [pdf]"]]></title><description><![CDATA[
<p>You say those things like they're a short step away, but that might not be how it works out.<p>For example, AI has made zero progress in the last few years in surpassing professionals at art or writing. Its prompt-following skill is much better, and sure, it can render hands and text now, but its artistic sensibility is completely stagnant.</p>
]]></description><pubDate>Fri, 10 Jul 2026 19:48:34 +0000</pubDate><link>https://news.ycombinator.com/item?id=48864365</link><dc:creator>npinsker</dc:creator><comments>https://news.ycombinator.com/item?id=48864365</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48864365</guid></item><item><title><![CDATA[New comment by npinsker in "Show HN: Yamanote.fun – A complete soundscape for Tokyo's Yamanote line"]]></title><description><![CDATA[
<p>I love this :) Thanks very much for making it, it's elegantly designed.<p>Since you asked for feedback: in terms of usability, I found the 'seek next' and 'seek previous' buttons confusing, since they're positioned left/right but control motion up/down, and even switch their direction based on loop. (This is because "forward" and "back" also change based on loop -- an indicator for that would help.) Adding navigation via mouse wheel would be perfect here too.<p>Sorry to ask for even more, but I'd personally love to see door opening / door closing sounds added (along with 'ドアが閉まります' and the alarm) to fully round out the soundscape.<p>Don't mean to be too picky! -- it's very enjoyable as is.</p>
]]></description><pubDate>Wed, 08 Jul 2026 23:33:24 +0000</pubDate><link>https://news.ycombinator.com/item?id=48838831</link><dc:creator>npinsker</dc:creator><comments>https://news.ycombinator.com/item?id=48838831</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48838831</guid></item><item><title><![CDATA[New comment by npinsker in "Microsoft fire idTech team at Id software"]]></title><description><![CDATA[
<p>Also, studios with their own engine may release one or two fresh-feeling games, but across repeated releases, a custom engine is going to become strangling and repetitive <i>way</i> faster than any off-the-shelf option.</p>
]]></description><pubDate>Tue, 07 Jul 2026 18:17:42 +0000</pubDate><link>https://news.ycombinator.com/item?id=48821487</link><dc:creator>npinsker</dc:creator><comments>https://news.ycombinator.com/item?id=48821487</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48821487</guid></item><item><title><![CDATA[New comment by npinsker in "Exapunks (2018)"]]></title><description><![CDATA[
<p>It's one of my favorite visual novels and is so underappreciated.<p>Maybe it's because (unlike others in the VN space) it totally eschews unusual settings, gimmicks, or flashy set pieces to sell itself... I only bought it because I liked the tidbits of story in Shenzhen and Infinifactory, by the same author. Every part of it is unbelievably strong though.</p>
]]></description><pubDate>Thu, 02 Jul 2026 21:45:07 +0000</pubDate><link>https://news.ycombinator.com/item?id=48767788</link><dc:creator>npinsker</dc:creator><comments>https://news.ycombinator.com/item?id=48767788</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48767788</guid></item><item><title><![CDATA[New comment by npinsker in "5k menus from the New York Public Library’s Buttolph Collection (1880-1920)"]]></title><description><![CDATA[
<p>Yes, oysters used to be extremely cheap and popular (and nutritious); that's probably the main reason.</p>
]]></description><pubDate>Sun, 28 Jun 2026 17:07:26 +0000</pubDate><link>https://news.ycombinator.com/item?id=48709298</link><dc:creator>npinsker</dc:creator><comments>https://news.ycombinator.com/item?id=48709298</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48709298</guid></item><item><title><![CDATA[New comment by npinsker in "There Is(Ǝ) – Such That (∋)"]]></title><description><![CDATA[
<p>For me at least, the post is kinda confusing and feels a bit overwrought (“there exists a raven such that the vector of hours”?), and was hard to understand at first. Sadly, in the wonderful year of 2026, I can’t help myself wondering if it was all written by an LLM, prompted by “be mysterious” or similar — though I still wouldn’t bet on it.<p>The project is cool! It’s a simple visual graph layout system for making your own clock.</p>
]]></description><pubDate>Mon, 15 Jun 2026 08:08:46 +0000</pubDate><link>https://news.ycombinator.com/item?id=48538065</link><dc:creator>npinsker</dc:creator><comments>https://news.ycombinator.com/item?id=48538065</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48538065</guid></item><item><title><![CDATA[New comment by npinsker in "Americans don't know how to fight AI so they're fighting data centers"]]></title><description><![CDATA[
<p>That’s so far from obvious. The most concerning possibilities for me — like kids not learning how to struggle or problem solve on their own — won’t be resolved for many years.</p>
]]></description><pubDate>Tue, 02 Jun 2026 16:57:04 +0000</pubDate><link>https://news.ycombinator.com/item?id=48372877</link><dc:creator>npinsker</dc:creator><comments>https://news.ycombinator.com/item?id=48372877</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48372877</guid></item><item><title><![CDATA[New comment by npinsker in "I Miss Terry Pratchett"]]></title><description><![CDATA[
<p>Your English writing seems to be quite excellent as well.<p>We have to draw the line somewhere with art, of course, and that usually comes down to a combination of what consumers value, and broader perceived cultural merit. Nobody really cares about the well-being of artists who specialize in making pretty paper airplanes, or drawing pictures using only the MSPaint pencil brush.<p>I think the audience, not the tools, deserve the most scrutiny here. Look around at this very thread, and all the people defending what the LLM wrote. Their feelings can't be argued with. But they make me feel sad and alienated, because I see a vast difference, so vast and so obvious, and they see none at all.<p>In the future, perhaps people will enjoy LLM work -- genuinely enjoy it -- as much as I've enjoyed Vonnegut or more. It may be the inevitable result of a broader cultural shift away from reading and writing. I guess with time, maybe we'll find out how valuable it actually is to have a strong command of one's language... I imagine, at least, people today are much better at other things to compensate.</p>
]]></description><pubDate>Sat, 23 May 2026 17:57:20 +0000</pubDate><link>https://news.ycombinator.com/item?id=48249696</link><dc:creator>npinsker</dc:creator><comments>https://news.ycombinator.com/item?id=48249696</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48249696</guid></item><item><title><![CDATA[New comment by npinsker in "I Miss Terry Pratchett"]]></title><description><![CDATA[
<p>That’s not looking “guilty” though. Paper cannot be guilty, only humans.</p>
]]></description><pubDate>Sat, 23 May 2026 17:12:38 +0000</pubDate><link>https://news.ycombinator.com/item?id=48249335</link><dc:creator>npinsker</dc:creator><comments>https://news.ycombinator.com/item?id=48249335</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48249335</guid></item><item><title><![CDATA[New comment by npinsker in "The AI zombification of universities"]]></title><description><![CDATA[
<p>There's no way. Just the first paragraph alone is enough to convince me; it's too well-written and melodious to be AI, with too much original thought:<p><i>Today, the demonic vice of the old is not that they are hard and demanding on the youth — instead they do not demand enough from us, and they cannot quite believe that we have not lived up to the little they have demanded. They think too well of our generation.</i><p>Without defending the quality of the rest of the essay, it's a great start. LLMs today could never match it.</p>
]]></description><pubDate>Thu, 14 May 2026 20:41:00 +0000</pubDate><link>https://news.ycombinator.com/item?id=48140946</link><dc:creator>npinsker</dc:creator><comments>https://news.ycombinator.com/item?id=48140946</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48140946</guid></item><item><title><![CDATA[New comment by npinsker in "The US is winning the AI race where it matters most: commercialization"]]></title><description><![CDATA[
<p>It's (beautifully) dry humor making fun of OP, whose post is rather dystopian already.</p>
]]></description><pubDate>Wed, 13 May 2026 17:43:39 +0000</pubDate><link>https://news.ycombinator.com/item?id=48125048</link><dc:creator>npinsker</dc:creator><comments>https://news.ycombinator.com/item?id=48125048</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48125048</guid></item></channel></rss>