<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Hacker News: nwarner0</title><link>https://news.ycombinator.com/user?id=nwarner0</link><description>Hacker News RSS</description><docs>https://hnrss.org/</docs><generator>hnrss v2.1.1</generator><lastBuildDate>Wed, 22 Jul 2026 01:32:37 +0000</lastBuildDate><atom:link href="https://hnrss.org/user?id=nwarner0" rel="self" type="application/rss+xml"></atom:link><item><title><![CDATA[New comment by nwarner0 in "Show HN: Intersections – A Daily Word Game"]]></title><description><![CDATA[
<p>I enjoyed it. Not sure what happens if you put an answer in wrong, does it validate as you go? The dynamic was satisfying in that it gets easier as you go.<p><pre><code>  — Jul 21

 My score: 1000
 16/16 correct in 3:44
 0 mistakes</code></pre></p>
]]></description><pubDate>Tue, 21 Jul 2026 08:08:09 +0000</pubDate><link>https://news.ycombinator.com/item?id=48989466</link><dc:creator>nwarner0</dc:creator><comments>https://news.ycombinator.com/item?id=48989466</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48989466</guid></item><item><title><![CDATA[New comment by nwarner0 in "Show HN: My word game inspired by Wordle, Sudoku and crosswords"]]></title><description><![CDATA[
<p>Fun game. I would play this again. How do you populate the grids?</p>
]]></description><pubDate>Mon, 20 Jul 2026 09:36:35 +0000</pubDate><link>https://news.ycombinator.com/item?id=48976368</link><dc:creator>nwarner0</dc:creator><comments>https://news.ycombinator.com/item?id=48976368</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48976368</guid></item><item><title><![CDATA[New comment by nwarner0 in "Show HN: I built a category word game in Laravel"]]></title><description><![CDATA[
<p>I will keep playing but that's a tough game!</p>
]]></description><pubDate>Sun, 19 Jul 2026 11:31:39 +0000</pubDate><link>https://news.ycombinator.com/item?id=48967128</link><dc:creator>nwarner0</dc:creator><comments>https://news.ycombinator.com/item?id=48967128</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48967128</guid></item><item><title><![CDATA[New comment by nwarner0 in "Show HN: I made Rung, a daily clue word game where you guess as soon as you dare"]]></title><description><![CDATA[
<p>Good concept. What's the incentive to not guess on the first clue. The clue is not cryptic on the one I tried so there is luck involved in hitting the target? I'm wondering if I played every day I would always guess the first then immediately have 3 clues which would narrow it down sufficiently to get it right? Or I never guess the first one and wait for the second to always have two clues?</p>
]]></description><pubDate>Wed, 15 Jul 2026 15:18:31 +0000</pubDate><link>https://news.ycombinator.com/item?id=48922201</link><dc:creator>nwarner0</dc:creator><comments>https://news.ycombinator.com/item?id=48922201</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48922201</guid></item><item><title><![CDATA[New comment by nwarner0 in "Show HN: Cluexy, new Wordle created by mine 9 years old kid"]]></title><description><![CDATA[
<p>It's a good idea. Executed well. I would say for adults it's a little easy but I think perfect for 9 years up to adult. Would be nice to be able to admire the puzzle at the end and look at stats etc<p>Give your son a thumbs up :-)</p>
]]></description><pubDate>Wed, 15 Jul 2026 11:49:52 +0000</pubDate><link>https://news.ycombinator.com/item?id=48919405</link><dc:creator>nwarner0</dc:creator><comments>https://news.ycombinator.com/item?id=48919405</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48919405</guid></item><item><title><![CDATA[New comment by nwarner0 in "Show HN: Opening lines of famous literary works"]]></title><description><![CDATA[
<p>Just clicked through a few and it was there all the time! Nice idea</p>
]]></description><pubDate>Wed, 15 Jul 2026 11:12:04 +0000</pubDate><link>https://news.ycombinator.com/item?id=48919080</link><dc:creator>nwarner0</dc:creator><comments>https://news.ycombinator.com/item?id=48919080</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48919080</guid></item><item><title><![CDATA[New comment by nwarner0 in "Show HN: Opening lines of famous literary works"]]></title><description><![CDATA[
<p>The Go-Between:<p>The past is a foreign country: they do things differently there.</p>
]]></description><pubDate>Wed, 15 Jul 2026 11:09:56 +0000</pubDate><link>https://news.ycombinator.com/item?id=48919065</link><dc:creator>nwarner0</dc:creator><comments>https://news.ycombinator.com/item?id=48919065</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48919065</guid></item><item><title><![CDATA[New comment by nwarner0 in "Show HN: A strategic word game where you make many words with 1 letter per turn"]]></title><description><![CDATA[
<p>On medium I did not even come close, but that says more about me. Every game it got SERA, ARES etc I should've learnt :-)</p>
]]></description><pubDate>Wed, 15 Jul 2026 11:00:11 +0000</pubDate><link>https://news.ycombinator.com/item?id=48918984</link><dc:creator>nwarner0</dc:creator><comments>https://news.ycombinator.com/item?id=48918984</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48918984</guid></item><item><title><![CDATA[New comment by nwarner0 in "Show HN: Open-source browser mini-game where every level is provably solvable"]]></title><description><![CDATA[
<p>I found it too hard as well. After level one it's not clear how much power I'm giving the shot. I would look at angry birds and lift the way this is communicated to the user. Get this mechanic feeling 100% and it'll be great.</p>
]]></description><pubDate>Wed, 15 Jul 2026 07:12:51 +0000</pubDate><link>https://news.ycombinator.com/item?id=48917287</link><dc:creator>nwarner0</dc:creator><comments>https://news.ycombinator.com/item?id=48917287</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48917287</guid></item><item><title><![CDATA[New comment by nwarner0 in "Show HN: Sixfold – A quick to play word game"]]></title><description><![CDATA[
<p>Good game. Found it pretty difficult but got there in the end.</p>
]]></description><pubDate>Tue, 14 Jul 2026 20:39:47 +0000</pubDate><link>https://news.ycombinator.com/item?id=48912652</link><dc:creator>nwarner0</dc:creator><comments>https://news.ycombinator.com/item?id=48912652</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48912652</guid></item><item><title><![CDATA[New comment by nwarner0 in "Show HN: 18 Words"]]></title><description><![CDATA[
<p>I thought it was excellent. I was happy with the timer but found that I could either get a word almost immediately or not at all. Would it be possible to 'skip' ones you get stuck on? Then they are given back to you at the end or you can click on the squares to finish them (different colour for skipped) at any point? How about a letter shuffle feature? Game itself was very slick. I got 13 btw...</p>
]]></description><pubDate>Tue, 14 Jul 2026 15:32:10 +0000</pubDate><link>https://news.ycombinator.com/item?id=48908402</link><dc:creator>nwarner0</dc:creator><comments>https://news.ycombinator.com/item?id=48908402</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48908402</guid></item></channel></rss>