<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Hacker News: oktwtf</title><link>https://news.ycombinator.com/user?id=oktwtf</link><description>Hacker News RSS</description><docs>https://hnrss.org/</docs><generator>hnrss v2.1.1</generator><lastBuildDate>Mon, 28 Sep 2026 07:27:23 +0000</lastBuildDate><atom:link href="https://hnrss.org/user?id=oktwtf" rel="self" type="application/rss+xml"></atom:link><item><title><![CDATA[New comment by oktwtf in "Fran Sans – font inspired by San Francisco light rail displays"]]></title><description><![CDATA[
<p>Typography nerds are some of my favourite nerds.<p>Font specimen pages are so often screaming with design language and intention, they push and prod to evoke and present.<p>Maybe the secret has something to do with the lack of priority to the actual content; just present the font gosh-darn!<p>Looks nicely executed within the confines of the inspiration. very cool</p>
]]></description><pubDate>Sun, 23 Nov 2025 19:20:40 +0000</pubDate><link>https://news.ycombinator.com/item?id=46026440</link><dc:creator>oktwtf</dc:creator><comments>https://news.ycombinator.com/item?id=46026440</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=46026440</guid></item><item><title><![CDATA[New comment by oktwtf in "Blender Lab"]]></title><description><![CDATA[
<p>I wonder if any of the Rendering Light Transport work includes work towards a spectral renderer.</p>
]]></description><pubDate>Fri, 14 Nov 2025 01:02:33 +0000</pubDate><link>https://news.ycombinator.com/item?id=45922683</link><dc:creator>oktwtf</dc:creator><comments>https://news.ycombinator.com/item?id=45922683</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=45922683</guid></item><item><title><![CDATA[New comment by oktwtf in "iOS 26.1 lets users control Liquid Glass transparency"]]></title><description><![CDATA[
<p>I always wanted them to turn the traffic lights from Jaguar into a fully shader based orbs. Full @2x/Vector Aqua Liquid Glass in all it's glory...</p>
]]></description><pubDate>Mon, 20 Oct 2025 21:21:00 +0000</pubDate><link>https://news.ycombinator.com/item?id=45649528</link><dc:creator>oktwtf</dc:creator><comments>https://news.ycombinator.com/item?id=45649528</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=45649528</guid></item><item><title><![CDATA[New comment by oktwtf in "The Sims Game Design Documents (1997)"]]></title><description><![CDATA[
<p>The Sims will forever be one of those magic games to me; one that inspired me to learn MAX to get my own items into the game, non-perspective rendering, sprites, z-buffer, iirc. I still play and work in 3D to this day, game modding has taught me the best way to interact with a computer... create vs. consume!<p>It has this quality that I'd describe as toy-like, you can pick it up in so many different ways and let your imagination fill in the experience.<p>Personally I'd spend weeks just building, paused, filling up my account §§§ as I need, ignoring my sims at the curb. Other times I'd give it an honest play-through roleplaying as myself in a different world. Eventually I'd be mean and lock my Sims in a-  (maybe I'll not document my war-crimes today.)<p>I'd reinstall and build up a fancy house, but I fear it'd grab me like a Factorio drip and I'd disappear into the Sims for a month. I think I'll give this a read instead, I haven't done the design-document thing since I studied Game Design in college many moons ago.<p>Thanks so much for posting all the tidbits and insight into another true gem of a game.</p>
]]></description><pubDate>Sun, 16 Feb 2025 19:15:53 +0000</pubDate><link>https://news.ycombinator.com/item?id=43070767</link><dc:creator>oktwtf</dc:creator><comments>https://news.ycombinator.com/item?id=43070767</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=43070767</guid></item><item><title><![CDATA[New comment by oktwtf in "Plasticity: CAD for Artists"]]></title><description><![CDATA[
<p>The software has evolved significantly since 2022, I'd even say that the dev has been flexible and enabled functionality to bridge some more traditional CAD use cases in modern versions. For example when you sketch shapes on a workplane you are able to define the measurement aspects, diameters, offsets, lengths; you can even quickly define relative angles when drawing out segmented lines.<p>However there are no parametric controls for the elements of your shapes or drawings. Keeping these constraints out of mind certainly helps me get into a flow when modeling, much more akin to subd or poly modeling while maintaining the benefits of NURBS. But for adapting models quickly for more flexible designs isn't /really/ the tool for it. You can take it pretty far though!<p>I personally use Plasticity to model all kinds of things including 3d-printed items (vacuum wall mounting, iPhone lens mount, storage cases, clips...) All of these items needed to be measured accurately and Plastiticy was able to handle that without issue.<p>I've been using 3d software for 20+ years, Max, Maya, Blender, XSI, Houdini, Wings3d, Lightwave, Modo, ZBrush, Mudbox... "lots" of 3d software. Some get the job done and some are even a pleasure to use, Plasticity decidedly in my mind does both.</p>
]]></description><pubDate>Fri, 08 Mar 2024 21:37:10 +0000</pubDate><link>https://news.ycombinator.com/item?id=39646799</link><dc:creator>oktwtf</dc:creator><comments>https://news.ycombinator.com/item?id=39646799</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=39646799</guid></item><item><title><![CDATA[New comment by oktwtf in "Known Meta Sites"]]></title><description><![CDATA[
<p>I got excited thinking rocksdb.org was geology related... it was not.</p>
]]></description><pubDate>Sun, 03 Mar 2024 07:29:37 +0000</pubDate><link>https://news.ycombinator.com/item?id=39579178</link><dc:creator>oktwtf</dc:creator><comments>https://news.ycombinator.com/item?id=39579178</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=39579178</guid></item><item><title><![CDATA[New comment by oktwtf in "I kind of killed Mercurial at Mozilla"]]></title><description><![CDATA[
<p>My only experience with Mercurial was in game development. What’s used these days in arenas where large file versioning is needed?<p>I think the ultimate answer is maintaining an asset stack containing files that allow for inherit diff chunks or however that might be described.</p>
]]></description><pubDate>Tue, 21 Nov 2023 22:25:33 +0000</pubDate><link>https://news.ycombinator.com/item?id=38371300</link><dc:creator>oktwtf</dc:creator><comments>https://news.ycombinator.com/item?id=38371300</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=38371300</guid></item><item><title><![CDATA[New comment by oktwtf in "Berkeley Mono Typeface"]]></title><description><![CDATA[
<p>Same! Cannot wait. I think I learned it from cursive and carried it over to sans.<p>Thanks Neil for a great product.</p>
]]></description><pubDate>Sat, 18 Nov 2023 23:27:25 +0000</pubDate><link>https://news.ycombinator.com/item?id=38326024</link><dc:creator>oktwtf</dc:creator><comments>https://news.ycombinator.com/item?id=38326024</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=38326024</guid></item><item><title><![CDATA[New comment by oktwtf in "Berkeley Mono Typeface"]]></title><description><![CDATA[
<p>As someone who spent a lot of time sorting, collecting, and selecting typefaces in a print shop, as soon as I saw the details in Berekeley Mono it was a similar experience. (Take my money) It's homey while having the appropriate modernity for legibility.<p>I prefer the version with ligatures disabled, but it's nice to see them available.<p>I already expect Neil will earn a purchase from me for Houston Mono when it's available. I have a terminal based "game" experience I've been toying with and waiting to use it for.<p>Second your Gruvbox comment, although I recently decided to take TokyoNight for a spin, I'll loop back eventually, probably!</p>
]]></description><pubDate>Sat, 18 Nov 2023 20:29:58 +0000</pubDate><link>https://news.ycombinator.com/item?id=38324026</link><dc:creator>oktwtf</dc:creator><comments>https://news.ycombinator.com/item?id=38324026</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=38324026</guid></item><item><title><![CDATA[New comment by oktwtf in "Berkeley Mono Typeface"]]></title><description><![CDATA[
<p>Berkeley Mono is my favourite! It's the crossed seven that matches my handwritten style which I really appreciate. Not very common in other monospace fonts I've tried.<p>I really enjoy this font for development and writing documentation. I carry it around for everything. Default monospace across the board: Terminal, IDE, Notes; sometimes I go buck-wild and monospace the entire Desktop-Environment to match.</p>
]]></description><pubDate>Sat, 18 Nov 2023 19:54:50 +0000</pubDate><link>https://news.ycombinator.com/item?id=38323661</link><dc:creator>oktwtf</dc:creator><comments>https://news.ycombinator.com/item?id=38323661</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=38323661</guid></item><item><title><![CDATA[New comment by oktwtf in "I trapped scammers in an impossible maze [video]"]]></title><description><![CDATA[
<p>419 Eater was a place to show-off, coordinate, discuss tactics, etc. Topic: Scambaiting<p>I believe it's origins were going directly after the scammers behind an advance-fee scam, a.k.a. the "Nigerian prince scam". 419 is in reference to some criminal code.</p>
]]></description><pubDate>Fri, 03 Nov 2023 18:16:52 +0000</pubDate><link>https://news.ycombinator.com/item?id=38132726</link><dc:creator>oktwtf</dc:creator><comments>https://news.ycombinator.com/item?id=38132726</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=38132726</guid></item><item><title><![CDATA[New comment by oktwtf in "I trapped scammers in an impossible maze [video]"]]></title><description><![CDATA[
<p>Classic scambaiting, reminds me of 419 Eater.</p>
]]></description><pubDate>Fri, 03 Nov 2023 17:51:41 +0000</pubDate><link>https://news.ycombinator.com/item?id=38132401</link><dc:creator>oktwtf</dc:creator><comments>https://news.ycombinator.com/item?id=38132401</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=38132401</guid></item><item><title><![CDATA[New comment by oktwtf in "Zimaboard: The closest thing to my dream home server setup"]]></title><description><![CDATA[
<p>I’d really like to consolidate my FX8350, 32GB, 2xsata ssd, 4xhdd, 4port gig pcie nic server into a lower power consumption device. I think if it had dual 2.5g nics and dual nvme, plus a couple sata built in I’d be happy. But more than one drive keyed m.2 for nvme on a sbc isn’t common, especially with sata or a pcie slot.<p>I tried a RockPro64, but it didn’t quite live up to the task.</p>
]]></description><pubDate>Mon, 09 Oct 2023 15:49:39 +0000</pubDate><link>https://news.ycombinator.com/item?id=37821657</link><dc:creator>oktwtf</dc:creator><comments>https://news.ycombinator.com/item?id=37821657</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=37821657</guid></item><item><title><![CDATA[New comment by oktwtf in "Don’t throw out those used coffee grounds–use them for 3D printing instead"]]></title><description><![CDATA[
<p>We need a keurig filament stat!</p>
]]></description><pubDate>Fri, 22 Sep 2023 15:15:16 +0000</pubDate><link>https://news.ycombinator.com/item?id=37613132</link><dc:creator>oktwtf</dc:creator><comments>https://news.ycombinator.com/item?id=37613132</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=37613132</guid></item><item><title><![CDATA[New comment by oktwtf in "Car allergic to vanilla ice cream (2000)"]]></title><description><![CDATA[
<p>My thoughts too. I would often induce a quick g-force to get the last few drops out of the same fluid tank. I could see the same triggering a sensor under similar circumstances.</p>
]]></description><pubDate>Wed, 20 Sep 2023 15:34:49 +0000</pubDate><link>https://news.ycombinator.com/item?id=37585520</link><dc:creator>oktwtf</dc:creator><comments>https://news.ycombinator.com/item?id=37585520</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=37585520</guid></item><item><title><![CDATA[New comment by oktwtf in "Every type of plastic used by LEGO (2022)"]]></title><description><![CDATA[
<p>The ones made of actual candy are the most palatable.</p>
]]></description><pubDate>Sat, 09 Sep 2023 17:29:07 +0000</pubDate><link>https://news.ycombinator.com/item?id=37447823</link><dc:creator>oktwtf</dc:creator><comments>https://news.ycombinator.com/item?id=37447823</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=37447823</guid></item><item><title><![CDATA[New comment by oktwtf in "Unreal Engine 5.3"]]></title><description><![CDATA[
<p>I suspect they are seeing a lot more penetration into the Product Vis/Architect/CAD markets now that polygon optimization to just get realtime isn't as much of a concern.</p>
]]></description><pubDate>Thu, 07 Sep 2023 05:14:27 +0000</pubDate><link>https://news.ycombinator.com/item?id=37414999</link><dc:creator>oktwtf</dc:creator><comments>https://news.ycombinator.com/item?id=37414999</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=37414999</guid></item><item><title><![CDATA[New comment by oktwtf in "Show HN: Open-source obsidian.md sync server"]]></title><description><![CDATA[
<p>I had to shell out for another app[0] on the iPhone to allow for a fairly seamless GitHub workflow. Not sure if it’s changed in recent times. It works great, but I’d imagine something more tightly coupled with obsidian.md would eliminate that need?<p>0: <a href="https://workingcopy.app/" rel="nofollow noreferrer">https://workingcopy.app/</a></p>
]]></description><pubDate>Thu, 24 Aug 2023 17:02:48 +0000</pubDate><link>https://news.ycombinator.com/item?id=37251478</link><dc:creator>oktwtf</dc:creator><comments>https://news.ycombinator.com/item?id=37251478</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=37251478</guid></item><item><title><![CDATA[New comment by oktwtf in "AI real-time human full-body photo generator"]]></title><description><![CDATA[
<p>Okay, agreed. I ran about 15-20 gens through the site, got mangled feet/legs, disconnected appendages, extra appendages, nudity, nudity imprinted onto clothing, just bizarre stuff.<p>Tomorrow's "Now", maybe.</p>
]]></description><pubDate>Wed, 23 Aug 2023 21:45:28 +0000</pubDate><link>https://news.ycombinator.com/item?id=37242266</link><dc:creator>oktwtf</dc:creator><comments>https://news.ycombinator.com/item?id=37242266</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=37242266</guid></item><item><title><![CDATA[New comment by oktwtf in "AI real-time human full-body photo generator"]]></title><description><![CDATA[
<p>I always thought peak of popular culture had a bit of a negative effect on the body image of the rest. Now we’re going to let ai define the ideals… this might be slippery.</p>
]]></description><pubDate>Wed, 23 Aug 2023 17:07:41 +0000</pubDate><link>https://news.ycombinator.com/item?id=37239046</link><dc:creator>oktwtf</dc:creator><comments>https://news.ycombinator.com/item?id=37239046</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=37239046</guid></item></channel></rss>