<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Hacker News: oliwary</title><link>https://news.ycombinator.com/user?id=oliwary</link><description>Hacker News RSS</description><docs>https://hnrss.org/</docs><generator>hnrss v2.1.1</generator><lastBuildDate>Tue, 10 Nov 2026 22:09:49 +0000</lastBuildDate><atom:link href="https://hnrss.org/user?id=oliwary" rel="self" type="application/rss+xml"></atom:link><item><title><![CDATA[New comment by oliwary in "Claude Fable 5.2 scores 65 on Artificial Analysis, highest so far"]]></title><description><![CDATA[
<p>Cool! It looks like Fable 5.2 (especially low and medium) also sit on the pareto frontier between time per task and intelligence: <a href="https://artificialanalysis.ai/models?speed=output-speed-over-time&agentic-speed=intelligence-vs-time-per-task#agentic-speed-tabs" rel="nofollow">https://artificialanalysis.ai/models?speed=output-speed-over...</a><p>I am always interested in this comparison since it shows how quickly you can go back and forth with a model, capturing both tokens/task and tokens/second. The new models seem to be meaningfully better here.</p>
]]></description><pubDate>Mon, 09 Nov 2026 21:29:07 +0000</pubDate><link>https://news.ycombinator.com/item?id=50432449</link><dc:creator>oliwary</dc:creator><comments>https://news.ycombinator.com/item?id=50432449</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=50432449</guid></item><item><title><![CDATA[New comment by oliwary in "Ask HN: What are you working on? (November 2026)"]]></title><description><![CDATA[
<p>Launched a word logic puzzle game called Meshword: <a href="https://meshword.org" rel="nofollow">https://meshword.org</a><p>It combines nonograms with crosswords, requiring both logic and word knowledge to solve. I am still working on the interface and tutorial, as well as the puzzle difficulty levels.</p>
]]></description><pubDate>Sun, 08 Nov 2026 22:10:52 +0000</pubDate><link>https://news.ycombinator.com/item?id=50417923</link><dc:creator>oliwary</dc:creator><comments>https://news.ycombinator.com/item?id=50417923</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=50417923</guid></item><item><title><![CDATA[New comment by oliwary in "Conductor is joining Meta"]]></title><description><![CDATA[
<p>I remember when most of my work came down to how to deal with the 512 token window of BERT.</p>
]]></description><pubDate>Thu, 05 Nov 2026 16:36:21 +0000</pubDate><link>https://news.ycombinator.com/item?id=50381220</link><dc:creator>oliwary</dc:creator><comments>https://news.ycombinator.com/item?id=50381220</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=50381220</guid></item><item><title><![CDATA[Show HN: Meshword - crosswords meet nonograms]]></title><description><![CDATA[
<p>Hi!<p>I made Meshword, a daily puzzle combining crosswords and nonograms.<p>Each row and column has groups of scrambled letters. You need to work out the words, where they fit, and which squares are blank. There’s a new puzzle each day, and 60 practice puzzles across Easy, Medium and Hard difficulty.<p>The app is built with Vue/Quasar, with PocketBase serving the puzzle catalog. I have been very happy with this stack across my various daily games.<p>Give it a try! Would love any feedback, especially related to puzzle difficulty, I am still fine-tuning that.</p>
<hr>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=50367560">https://news.ycombinator.com/item?id=50367560</a></p>
<p>Points: 2</p>
<p># Comments: 0</p>
]]></description><pubDate>Wed, 04 Nov 2026 16:04:54 +0000</pubDate><link>https://meshword.org/</link><dc:creator>oliwary</dc:creator><comments>https://news.ycombinator.com/item?id=50367560</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=50367560</guid></item><item><title><![CDATA[New comment by oliwary in ""I'm on a war footing": Terry Tao and the crisis in math"]]></title><description><![CDATA[
<p>Or the Grey men in Momo (Michael Ende) who offer time savings through efficient appliances, while stealing the time made free through their use. Their main for is Momo, who encourages her fellow children to play for the sake of playing, which terrifies them.<p>It's a beautiful story, more and more relevant.</p>
]]></description><pubDate>Mon, 19 Oct 2026 08:44:13 +0000</pubDate><link>https://news.ycombinator.com/item?id=50149940</link><dc:creator>oliwary</dc:creator><comments>https://news.ycombinator.com/item?id=50149940</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=50149940</guid></item><item><title><![CDATA[New comment by oliwary in "Muse Spark Open"]]></title><description><![CDATA[
<p>The most important graph for me on Artificial Analysis is this: <a href="https://artificialanalysis.ai/?agentic-speed=intelligence-vs-time-per-task&speed=intelligence-vs-speed" rel="nofollow">https://artificialanalysis.ai/?agentic-speed=intelligence-vs...</a><p>It shows the time to complete a task versus intelligence index, which is much more important for my use-case as I do quick back and forths usually. Someone on here suggested it to me a while ago. It also captures speed and token efficiency nicely, since both of these decrease time per task.</p>
]]></description><pubDate>Thu, 15 Oct 2026 20:12:41 +0000</pubDate><link>https://news.ycombinator.com/item?id=50109586</link><dc:creator>oliwary</dc:creator><comments>https://news.ycombinator.com/item?id=50109586</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=50109586</guid></item><item><title><![CDATA[New comment by oliwary in "Permanent Daylight Saving Time Could Harm Sleep and Mental Health, Analysis Says"]]></title><description><![CDATA[
<p>I agree. There is no reason we have to be at work 9-5 or eat dinner at 7, it's just convention.<p>In fact, I have considered whether it may not make sense to just have a single timezone. Would make planning internationally much easier.</p>
]]></description><pubDate>Wed, 07 Oct 2026 11:51:57 +0000</pubDate><link>https://news.ycombinator.com/item?id=49991456</link><dc:creator>oliwary</dc:creator><comments>https://news.ycombinator.com/item?id=49991456</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=49991456</guid></item><item><title><![CDATA[New comment by oliwary in "Claude Opus 5.5 Intelligence, Performance and Price Analysis (Max)"]]></title><description><![CDATA[
<p>Well yes, but it's also slightly smarter compared to other models of similar intelligence.</p>
]]></description><pubDate>Wed, 23 Sep 2026 03:02:28 +0000</pubDate><link>https://news.ycombinator.com/item?id=49811138</link><dc:creator>oliwary</dc:creator><comments>https://news.ycombinator.com/item?id=49811138</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=49811138</guid></item><item><title><![CDATA[New comment by oliwary in "LLMs: Intelligence vs. Cost"]]></title><description><![CDATA[
<p>This looks great! I also think speed should be part of the metric (i.e. how long does the model take to actually solve a task). For me, I prefer to run expensive models such as Sol on light reasoning, which usually gives me good answers with quick responses.<p>For my style of coding (quick back-and-forths and corrections) it makes a big difference if a model comes back in 1-2 minutes compared to 5-10, and I am happy to pay a bit extra for that.</p>
]]></description><pubDate>Wed, 02 Sep 2026 14:56:41 +0000</pubDate><link>https://news.ycombinator.com/item?id=49537306</link><dc:creator>oliwary</dc:creator><comments>https://news.ycombinator.com/item?id=49537306</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=49537306</guid></item><item><title><![CDATA[New comment by oliwary in "Air Theremin – A browser theremin you play by waving at your webcam"]]></title><description><![CDATA[
<p>Cool! It's really fun what browsers can do these days in terms of real time image processing even.<p>I made a set of games controlled by waving in front of the camera a while back at <a href="https://motionparty.net" rel="nofollow">https://motionparty.net</a> This reminds me that I should finish them!</p>
]]></description><pubDate>Wed, 19 Aug 2026 21:36:54 +0000</pubDate><link>https://news.ycombinator.com/item?id=49367522</link><dc:creator>oliwary</dc:creator><comments>https://news.ycombinator.com/item?id=49367522</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=49367522</guid></item><item><title><![CDATA[New comment by oliwary in "Ask HN: What are you working on? (August 2026)"]]></title><description><![CDATA[
<p>Thank you for trying it! :)</p>
]]></description><pubDate>Sun, 09 Aug 2026 20:53:06 +0000</pubDate><link>https://news.ycombinator.com/item?id=49235755</link><dc:creator>oliwary</dc:creator><comments>https://news.ycombinator.com/item?id=49235755</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=49235755</guid></item><item><title><![CDATA[New comment by oliwary in "Ask HN: What are you working on? (August 2026)"]]></title><description><![CDATA[
<p>Thank you very much!</p>
]]></description><pubDate>Sun, 09 Aug 2026 20:52:53 +0000</pubDate><link>https://news.ycombinator.com/item?id=49235752</link><dc:creator>oliwary</dc:creator><comments>https://news.ycombinator.com/item?id=49235752</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=49235752</guid></item><item><title><![CDATA[New comment by oliwary in "Ask HN: What are you working on? (August 2026)"]]></title><description><![CDATA[
<p>A daily estimation game: <a href="https://estimatle.com" rel="nofollow">https://estimatle.com</a><p>Every day, players answer 5 questions that require estimating some quantity, such as distance, year, cost etc. Then you can compare against answers of other players and the real answer.<p>Working on finding the right balance of questions that are both fun and also help understand facts about the world.</p>
]]></description><pubDate>Sun, 09 Aug 2026 18:51:59 +0000</pubDate><link>https://news.ycombinator.com/item?id=49234394</link><dc:creator>oliwary</dc:creator><comments>https://news.ycombinator.com/item?id=49234394</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=49234394</guid></item><item><title><![CDATA[New comment by oliwary in "Show HN: Estimatle, a daily number guessing game"]]></title><description><![CDATA[
<p>Thank you very much! :) That's a good idea, just need to find a good source for the correct answer</p>
]]></description><pubDate>Wed, 29 Jul 2026 13:55:34 +0000</pubDate><link>https://news.ycombinator.com/item?id=49097598</link><dc:creator>oliwary</dc:creator><comments>https://news.ycombinator.com/item?id=49097598</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=49097598</guid></item><item><title><![CDATA[New comment by oliwary in "Show HN: Estimatle, a daily number guessing game"]]></title><description><![CDATA[
<p>Hey!<p>Today I launched a new daily game called estimatle. Every day, you guess/estimate 5 different numerical questions (such as "When did the Titanic sink?" or "How many keys are on a standard piano?"). Then, you can compare the results to the other players and the real answer. The idea of the game is to test your general knowledge and guesstimation skills, while also hopefully teaching some facts about the world.<p>I am interested in any feedback!</p>
]]></description><pubDate>Wed, 29 Jul 2026 13:22:09 +0000</pubDate><link>https://news.ycombinator.com/item?id=49097182</link><dc:creator>oliwary</dc:creator><comments>https://news.ycombinator.com/item?id=49097182</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=49097182</guid></item><item><title><![CDATA[Show HN: Estimatle, a daily number guessing game]]></title><description><![CDATA[
<p>Article URL: <a href="https://estimatle.com/">https://estimatle.com/</a></p>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=49097154">https://news.ycombinator.com/item?id=49097154</a></p>
<p>Points: 3</p>
<p># Comments: 3</p>
]]></description><pubDate>Wed, 29 Jul 2026 13:19:54 +0000</pubDate><link>https://estimatle.com/</link><dc:creator>oliwary</dc:creator><comments>https://news.ycombinator.com/item?id=49097154</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=49097154</guid></item><item><title><![CDATA[New comment by oliwary in "Htmx 4.0, the first JavaScript library to release exclusively on the Game Boy"]]></title><description><![CDATA[
<p>Can likewise mirror the support for quasar, always the first framework I reach for when starting a new project. The amount of stuff you get for free in terms of setup and content is insane.</p>
]]></description><pubDate>Sun, 26 Jul 2026 20:36:24 +0000</pubDate><link>https://news.ycombinator.com/item?id=49062153</link><dc:creator>oliwary</dc:creator><comments>https://news.ycombinator.com/item?id=49062153</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=49062153</guid></item><item><title><![CDATA[Show HN: My word game inspired by Wordle, Sudoku and crosswords]]></title><description><![CDATA[
<p>Hey everyone!<p>Inspired by the recebt interest in word games here on HN I wanted to share my long-running word game squareword. It features a 5x5 grid of letters containing five words down and five across, which are revealed with Wordle style guesses.<p>Since launch I've added features such as a daily poem, archive access and account sync. Over 30k players still play every single day.<p>Enjoy! :)</p>
<hr>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=48968975">https://news.ycombinator.com/item?id=48968975</a></p>
<p>Points: 1</p>
<p># Comments: 1</p>
]]></description><pubDate>Sun, 19 Jul 2026 15:22:30 +0000</pubDate><link>https://squareword.org/</link><dc:creator>oliwary</dc:creator><comments>https://news.ycombinator.com/item?id=48968975</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48968975</guid></item><item><title><![CDATA[New comment by oliwary in "Ask HN: What Are You Working On?"]]></title><description><![CDATA[
<p>Wow thanks for the heads up, will have to look into that Firefox issue.<p>Thank you, much appreciated! :) And great ideas as well! Whack a mole would fit perfectly</p>
]]></description><pubDate>Mon, 15 Jun 2026 03:13:38 +0000</pubDate><link>https://news.ycombinator.com/item?id=48536153</link><dc:creator>oliwary</dc:creator><comments>https://news.ycombinator.com/item?id=48536153</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48536153</guid></item><item><title><![CDATA[New comment by oliwary in "Ask HN: What Are You Working On?"]]></title><description><![CDATA[
<p><a href="https://motionparty.net/" rel="nofollow">https://motionparty.net/</a> - motion controlled web games, by analyzing the Webcam feed locally. In the vein of eye toys for ps2. Works quite well I think, but some elements need improvement. Want to add more games as well.</p>
]]></description><pubDate>Sat, 13 Jun 2026 09:14:47 +0000</pubDate><link>https://news.ycombinator.com/item?id=48515185</link><dc:creator>oliwary</dc:creator><comments>https://news.ycombinator.com/item?id=48515185</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48515185</guid></item></channel></rss>