<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Hacker News: qwertfisch</title><link>https://news.ycombinator.com/user?id=qwertfisch</link><description>Hacker News RSS</description><docs>https://hnrss.org/</docs><generator>hnrss v2.1.1</generator><lastBuildDate>Sat, 25 Apr 2026 12:34:00 +0000</lastBuildDate><atom:link href="https://hnrss.org/user?id=qwertfisch" rel="self" type="application/rss+xml"></atom:link><item><title><![CDATA[New comment by qwertfisch in "Show HN: German Abitur: More good grades, fewer bad grades"]]></title><description><![CDATA[
<p>Students are becoming smarter on average? More that they are simply graded better.</p>
]]></description><pubDate>Fri, 17 Apr 2026 10:54:39 +0000</pubDate><link>https://news.ycombinator.com/item?id=47804541</link><dc:creator>qwertfisch</dc:creator><comments>https://news.ycombinator.com/item?id=47804541</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47804541</guid></item><item><title><![CDATA[New comment by qwertfisch in "JPEG Compression"]]></title><description><![CDATA[
<p>Regular tennis balls are yellow, why not just use these? (And are there really green tennis balls?)</p>
]]></description><pubDate>Thu, 19 Mar 2026 10:32:37 +0000</pubDate><link>https://news.ycombinator.com/item?id=47437193</link><dc:creator>qwertfisch</dc:creator><comments>https://news.ycombinator.com/item?id=47437193</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47437193</guid></item><item><title><![CDATA[New comment by qwertfisch in "Dear Time Lords: Freeze Computers in 1993"]]></title><description><![CDATA[
<p>The GSM spec is some years older, because you need time to built networks and phones based on it.
In Germany GSM started 1992, and we already had a decent state-wide analog mobile phone network (mostly car phones because of the hardware requirements), called "C net"  This was popular since the 80ies and only shutdown in 2000, when GSM was widely established with three private networks (and also cheaper then).</p>
]]></description><pubDate>Fri, 27 Feb 2026 11:22:02 +0000</pubDate><link>https://news.ycombinator.com/item?id=47179226</link><dc:creator>qwertfisch</dc:creator><comments>https://news.ycombinator.com/item?id=47179226</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47179226</guid></item><item><title><![CDATA[New comment by qwertfisch in "Dear Time Lords: Freeze Computers in 1993"]]></title><description><![CDATA[
<p>Yes because BeOS was way ahead of its time. A complete new OS, doing all system things so much more efficiently, that it could allow wasting cpu time on high level actions, like moving windows in real-time while they were playing videos.
On 1993s hardware, impossible with Windows or OS/2.</p>
]]></description><pubDate>Fri, 27 Feb 2026 11:15:55 +0000</pubDate><link>https://news.ycombinator.com/item?id=47179181</link><dc:creator>qwertfisch</dc:creator><comments>https://news.ycombinator.com/item?id=47179181</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47179181</guid></item><item><title><![CDATA[New comment by qwertfisch in "Show HN: Clocksimulator.com – A minimalist, distraction-free analog clock"]]></title><description><![CDATA[
<p>Thank you, looks perfect now :)</p>
]]></description><pubDate>Thu, 26 Feb 2026 10:36:38 +0000</pubDate><link>https://news.ycombinator.com/item?id=47164244</link><dc:creator>qwertfisch</dc:creator><comments>https://news.ycombinator.com/item?id=47164244</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47164244</guid></item><item><title><![CDATA[New comment by qwertfisch in "Show HN: Clocksimulator.com – A minimalist, distraction-free analog clock"]]></title><description><![CDATA[
<p>The PTB (national metrology institute of Germany) provides a similar clock for decades. It is one of the few displaying the real time, not your computer’s time. The difference (if any) can be shown.<p>There is also a time announcement if needed.<p><a href="https://uhr.ptb.de/" rel="nofollow">https://uhr.ptb.de/</a></p>
]]></description><pubDate>Wed, 25 Feb 2026 14:53:58 +0000</pubDate><link>https://news.ycombinator.com/item?id=47152335</link><dc:creator>qwertfisch</dc:creator><comments>https://news.ycombinator.com/item?id=47152335</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47152335</guid></item><item><title><![CDATA[New comment by qwertfisch in "Show HN: Clocksimulator.com – A minimalist, distraction-free analog clock"]]></title><description><![CDATA[
<p>Can you set it to ticks instead of continuous running of the seconds clockhand That would be great. The vast majority of analog clocks have a ticking clockhand for the seconds, if any at all (can you make the seconds optional?).<p>The only clocks I know of with such a motor are station clocks, like the Swiss one mentioned already, or the German variant (same manufacturer). But these have a twist: the minute clockhand does not run continuously, but also ticks. The seconds are running a little bit faster until the clockhand is in the upper position, then waits for a signal from the main clock. Only then the minute clockhand jumps one minute and the seconds are starting again.<p>An example can be seen here: <a href="https://de.wikipedia.org/wiki/Bahnhofsuhr#Technik" rel="nofollow">https://de.wikipedia.org/wiki/Bahnhofsuhr#Technik</a></p>
]]></description><pubDate>Wed, 25 Feb 2026 14:50:09 +0000</pubDate><link>https://news.ycombinator.com/item?id=47152280</link><dc:creator>qwertfisch</dc:creator><comments>https://news.ycombinator.com/item?id=47152280</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47152280</guid></item><item><title><![CDATA[New comment by qwertfisch in "Show HN: If you lose your memory, how to regain access to your computer?"]]></title><description><![CDATA[
<p>This assumes having a spouse.</p>
]]></description><pubDate>Sat, 07 Feb 2026 10:01:00 +0000</pubDate><link>https://news.ycombinator.com/item?id=46922644</link><dc:creator>qwertfisch</dc:creator><comments>https://news.ycombinator.com/item?id=46922644</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=46922644</guid></item><item><title><![CDATA[New comment by qwertfisch in "The Gleam Programming Language"]]></title><description><![CDATA[
<p>Thank you for the docs and explanation.</p>
]]></description><pubDate>Wed, 14 Jan 2026 23:26:19 +0000</pubDate><link>https://news.ycombinator.com/item?id=46625524</link><dc:creator>qwertfisch</dc:creator><comments>https://news.ycombinator.com/item?id=46625524</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=46625524</guid></item><item><title><![CDATA[New comment by qwertfisch in "The Gleam Programming Language"]]></title><description><![CDATA[
<p>As with many languages that compile to a VM, I always ask myself: that’s all nice, but how do I interact with anything OUTSIDE of my program?<p>Can I do networking? Can I do system calls to my OS? Display graphics and sound? Can I import a C library that will do all that and call its functions? And if so, how? I just can’t see it from any documentation. Yes, I can call functions from other BEAM-based languages, but then I’m going in circles.</p>
]]></description><pubDate>Wed, 14 Jan 2026 16:14:57 +0000</pubDate><link>https://news.ycombinator.com/item?id=46617844</link><dc:creator>qwertfisch</dc:creator><comments>https://news.ycombinator.com/item?id=46617844</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=46617844</guid></item><item><title><![CDATA[New comment by qwertfisch in "GOG is getting acquired by its original co-founder"]]></title><description><![CDATA[
<p>I never paid for games as a kid (starting with 8 years and first PC). We didn’t have the money until much later. Other friends and uncles had games, we copied it all. Eight years later (with 16) I bought two game compilations for birthday and Christmas. Around 40 games, no more than 2 or 3 years old. I had fun for years.<p>And then much later being a university student, I had money of my own and have bought games I liked. Never pirated to save money. And you know, GOG came along, and I was thrilled having the old games from my childhood again as digital legal copy. With manuals and addons. I bought 20+ old DOS games I already knew. Better late than never.</p>
]]></description><pubDate>Tue, 06 Jan 2026 15:25:55 +0000</pubDate><link>https://news.ycombinator.com/item?id=46513441</link><dc:creator>qwertfisch</dc:creator><comments>https://news.ycombinator.com/item?id=46513441</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=46513441</guid></item><item><title><![CDATA[New comment by qwertfisch in "GOG Patrons- Join gamers keeping classics alive"]]></title><description><![CDATA[
<p>It’s almost not necessary. Windows has – in contrast to Linux – a very good and long compatibility guarantee. You can put up any program from 1995 (at least being 32-bit) and it will start and run.<p>The things GOG is improving are some bugs that occur mostly in games, e.g. something with color palettes in pre-2002 games. But I think every game using DirectX 9 or later will work without any adaptations, even ten years from now.</p>
]]></description><pubDate>Tue, 06 Jan 2026 15:15:18 +0000</pubDate><link>https://news.ycombinator.com/item?id=46513301</link><dc:creator>qwertfisch</dc:creator><comments>https://news.ycombinator.com/item?id=46513301</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=46513301</guid></item><item><title><![CDATA[New comment by qwertfisch in "GOG Patrons- Join gamers keeping classics alive"]]></title><description><![CDATA[
<p>The problem is not even this. If you knew who has the rights, you could make an offer for selling digital licenses.<p>It’s often much more difficult getting to know who has what rights. There is the developer, there is one or more previous publishers (can be different per region in the world), there are investors and sponsoring publishers. And then there are sales, mergers and liquidations after bankruptcy. And no-one really knows (or wants others to know) what rights where are.</p>
]]></description><pubDate>Mon, 05 Jan 2026 15:12:17 +0000</pubDate><link>https://news.ycombinator.com/item?id=46499671</link><dc:creator>qwertfisch</dc:creator><comments>https://news.ycombinator.com/item?id=46499671</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=46499671</guid></item><item><title><![CDATA[New comment by qwertfisch in "GOG Patrons- Join gamers keeping classics alive"]]></title><description><![CDATA[
<p>Yes, agreed.  I’m still wondering where the co-founder got the 25M dollars. Also if he just had separated GOG (and buy his shares) before CDPR going public in 2009, it would have been much cheaper. At that time GOG only was a plattform for good old games.</p>
]]></description><pubDate>Mon, 05 Jan 2026 15:06:49 +0000</pubDate><link>https://news.ycombinator.com/item?id=46499610</link><dc:creator>qwertfisch</dc:creator><comments>https://news.ycombinator.com/item?id=46499610</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=46499610</guid></item><item><title><![CDATA[New comment by qwertfisch in "GOG Patrons- Join gamers keeping classics alive"]]></title><description><![CDATA[
<p>Yes, very old DOS-based games from before 2000 can be emulated perfectly. If you have a modern computer, even the later SVGA 3D games running in protected mode are no problem (using 100–200k cycles/ms in DOSBox).<p>In fact, today’s graphic possibilities and available monitor resolutions make it possible to accurately and aesthetically simulate an analog CRT monitor with its scanlines and aspect correction (DOSBox Staging). But of course you can just use big sharp pixels.</p>
]]></description><pubDate>Mon, 05 Jan 2026 15:04:00 +0000</pubDate><link>https://news.ycombinator.com/item?id=46499568</link><dc:creator>qwertfisch</dc:creator><comments>https://news.ycombinator.com/item?id=46499568</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=46499568</guid></item><item><title><![CDATA[New comment by qwertfisch in "GOG Patrons- Join gamers keeping classics alive"]]></title><description><![CDATA[
<p>The patron program was introduced weeks (or even months) before the buyout of GOG.</p>
]]></description><pubDate>Mon, 05 Jan 2026 14:57:40 +0000</pubDate><link>https://news.ycombinator.com/item?id=46499482</link><dc:creator>qwertfisch</dc:creator><comments>https://news.ycombinator.com/item?id=46499482</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=46499482</guid></item><item><title><![CDATA[New comment by qwertfisch in "Toys with the highest play-time and lowest clean-up-time"]]></title><description><![CDATA[
<p>My brother bought a hand-held console. You can have thousands of games (NES, SNES, Gameboy, even Amiga and ScummVM), and there is just no need for a replay value. It can be new every day.
It's not for young kids, but starting with age 6 or 7, I would day it lasts several years. Using the same metric it scores at least 12 or 13.</p>
]]></description><pubDate>Sat, 27 Dec 2025 16:04:52 +0000</pubDate><link>https://news.ycombinator.com/item?id=46402746</link><dc:creator>qwertfisch</dc:creator><comments>https://news.ycombinator.com/item?id=46402746</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=46402746</guid></item><item><title><![CDATA[New comment by qwertfisch in "Mint Is Not TeX"]]></title><description><![CDATA[
<p>What about Typst? Looks to me as a valid TeX successor with a streamlined syntax and much better programming abilities without the limitations of 1977/1982.<p>Typst is on my list, I wanted to have a look at this year, but unfortunately no time and no need. Except for one letter every one or two years I did not use LaTeX since my diploma thesis.</p>
]]></description><pubDate>Mon, 01 Dec 2025 13:21:01 +0000</pubDate><link>https://news.ycombinator.com/item?id=46107080</link><dc:creator>qwertfisch</dc:creator><comments>https://news.ycombinator.com/item?id=46107080</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=46107080</guid></item><item><title><![CDATA[New comment by qwertfisch in "Quarter of American employees haven't taken a vacation day in the past year"]]></title><description><![CDATA[
<p>"unpaid vacation"? I was discussing about paid vacation, did you mean the same?<p>(Unpaid vacation should be a lesser problem, depending if a company will get by without your workforce for a time.)<p>If paid vacation really is not required in the US, how the hell do you get any vacation and recreation time? This is unhealthy and results in a lot of physical, mental and social degression.</p>
]]></description><pubDate>Fri, 31 Oct 2025 13:46:16 +0000</pubDate><link>https://news.ycombinator.com/item?id=45771936</link><dc:creator>qwertfisch</dc:creator><comments>https://news.ycombinator.com/item?id=45771936</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=45771936</guid></item><item><title><![CDATA[New comment by qwertfisch in "Quarter of American employees haven't taken a vacation day in the past year"]]></title><description><![CDATA[
<p>Quite sad to read this. In Germany paid days off are mandatory by law (four weeks per year). Most branches give additional paid days, up to two more weeks. You are required to take the statutory four weeks, usually until end of March the following year. Some employers have less restrictive rules so that you can save vacation days for up to two or three years.<p>Even for minimally paid jobs and/or short term jobs the same laws apply, and the vacation days will be accumulated.</p>
]]></description><pubDate>Tue, 28 Oct 2025 13:57:52 +0000</pubDate><link>https://news.ycombinator.com/item?id=45732978</link><dc:creator>qwertfisch</dc:creator><comments>https://news.ycombinator.com/item?id=45732978</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=45732978</guid></item></channel></rss>