<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Hacker News: regnerba</title><link>https://news.ycombinator.com/user?id=regnerba</link><description>Hacker News RSS</description><docs>https://hnrss.org/</docs><generator>hnrss v2.1.1</generator><lastBuildDate>Tue, 23 Jun 2026 10:48:23 +0000</lastBuildDate><atom:link href="https://hnrss.org/user?id=regnerba" rel="self" type="application/rss+xml"></atom:link><item><title><![CDATA[New comment by regnerba in "Lore – Open source version control system designed for scalability"]]></title><description><![CDATA[
<p>Permissions is another thing. Git permissions are done one a per repo basis.<p><a href="https://epicgames.github.io/lore/explanation/system-design/#251-lore-vs-git" rel="nofollow">https://epicgames.github.io/lore/explanation/system-design/#...</a></p>
]]></description><pubDate>Wed, 17 Jun 2026 15:00:33 +0000</pubDate><link>https://news.ycombinator.com/item?id=48571477</link><dc:creator>regnerba</dc:creator><comments>https://news.ycombinator.com/item?id=48571477</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48571477</guid></item><item><title><![CDATA[New comment by regnerba in "Lore – Open source version control system designed for scalability"]]></title><description><![CDATA[
<p>Git LFS for example does not support file chunking. So a single byte change on a large (100s of gigs) file means downloading the whole file again. Lore does chunking of binary files which means faster downloads and better de-dupping on the backend.</p>
]]></description><pubDate>Wed, 17 Jun 2026 14:57:41 +0000</pubDate><link>https://news.ycombinator.com/item?id=48571427</link><dc:creator>regnerba</dc:creator><comments>https://news.ycombinator.com/item?id=48571427</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48571427</guid></item><item><title><![CDATA[Lore – Open source version control system designed for scalability]]></title><description><![CDATA[
<p>Article URL: <a href="https://lore.org/">https://lore.org/</a></p>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=48571081">https://news.ycombinator.com/item?id=48571081</a></p>
<p>Points: 1272</p>
<p># Comments: 679</p>
]]></description><pubDate>Wed, 17 Jun 2026 14:30:27 +0000</pubDate><link>https://lore.org/</link><dc:creator>regnerba</dc:creator><comments>https://news.ycombinator.com/item?id=48571081</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48571081</guid></item><item><title><![CDATA[New comment by regnerba in "Blue Origin's New Glenn blows up during static fire test"]]></title><description><![CDATA[
<p>It was a static fire, not a launch. Also means that payload was not lost as out wasn’t yet integrated</p>
]]></description><pubDate>Fri, 29 May 2026 06:40:28 +0000</pubDate><link>https://news.ycombinator.com/item?id=48319834</link><dc:creator>regnerba</dc:creator><comments>https://news.ycombinator.com/item?id=48319834</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48319834</guid></item><item><title><![CDATA[New comment by regnerba in "How Claude Code works in large codebases"]]></title><description><![CDATA[
<p>Disagree, but also what do you classify as local storage? Does the repo “size” include all projects or just one? What about multiple branches? How much capacity is local storage?<p>A stock Unreal Engine project is several hundred gigs, consists of multiple solutions, multiple languages, and I would classify as large personally.<p>Without some kind of indexing it’s very awkward to work with and very slow. To work with LLMs and Unreal projects we create a local index, that index file alone is 46GB.<p>Without distributed compilers and caches it can take multiple hours to compile the main solution per platform (usually PC, Linux, Xbox, PlayStation, Switch, and sometimes mobile).<p>So the codebase easily fits on local storage so long as you don’t count assets (those are several TB) and extra so for source assets (10s of TB), and that’s per stream per large project.<p>Anyways, point is I disagree and think Unreal Engine is an example of large codebase that fits locally.</p>
]]></description><pubDate>Fri, 15 May 2026 05:52:54 +0000</pubDate><link>https://news.ycombinator.com/item?id=48145026</link><dc:creator>regnerba</dc:creator><comments>https://news.ycombinator.com/item?id=48145026</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48145026</guid></item><item><title><![CDATA[New comment by regnerba in "Meta Ray-Ban Display"]]></title><description><![CDATA[
<p>I won’t buy another Meta device. Bought the Quest 3 and now they keep installing games and apps on the device that I cannot remove to promote things. I don’t want any of that. Will most likely be replacing it with the Valve Deckard/Frame device as soon as possible.</p>
]]></description><pubDate>Thu, 18 Sep 2025 06:38:07 +0000</pubDate><link>https://news.ycombinator.com/item?id=45286260</link><dc:creator>regnerba</dc:creator><comments>https://news.ycombinator.com/item?id=45286260</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=45286260</guid></item><item><title><![CDATA[New comment by regnerba in "Show HN: ClickStack – Open-source Datadog alternative by ClickHouse and HyperDX"]]></title><description><![CDATA[
<p>We run a full Grafana stack (Loki, tempo, Prometheus, alloy agent, Grafana) and back out with self hosted S3 (we are all onprem physical hardware).<p>While I do like the stack we have, it is a lot of components to run and configure. Don’t think we have ever had any issues once it was up and running.<p>Does anyone have any thoughts about how this compares? We don’t have a huge amount of days, 1 month of metrics is about 200GB and logs isn’t a whole lot more, less than a TB I think for 2 weeks.</p>
]]></description><pubDate>Fri, 06 Jun 2025 06:47:25 +0000</pubDate><link>https://news.ycombinator.com/item?id=44198367</link><dc:creator>regnerba</dc:creator><comments>https://news.ycombinator.com/item?id=44198367</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=44198367</guid></item><item><title><![CDATA[New comment by regnerba in "Show HN: Colanode, open-source and local-first Slack and Notion alternative"]]></title><description><![CDATA[
<p>Do you have plans for mobile app? It looks really useful but the two places I would use it would both require I mobile app before I could switch to it.</p>
]]></description><pubDate>Thu, 24 Apr 2025 18:12:39 +0000</pubDate><link>https://news.ycombinator.com/item?id=43785734</link><dc:creator>regnerba</dc:creator><comments>https://news.ycombinator.com/item?id=43785734</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=43785734</guid></item><item><title><![CDATA[New comment by regnerba in "Epic Games Store and Fortnite Arrive on EU iPhones"]]></title><description><![CDATA[
<p>Serious question: if it’s so important to you why use an iPhone? Not trying to be sarcastic or negative, really just curious.</p>
]]></description><pubDate>Sat, 17 Aug 2024 09:18:44 +0000</pubDate><link>https://news.ycombinator.com/item?id=41273007</link><dc:creator>regnerba</dc:creator><comments>https://news.ycombinator.com/item?id=41273007</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=41273007</guid></item><item><title><![CDATA[New comment by regnerba in "Google confirms the leaked Search documents are real"]]></title><description><![CDATA[
<p>Care to expand upon that? I have been using Kagi for just under a year so far and really enjoying it.</p>
]]></description><pubDate>Thu, 30 May 2024 08:23:25 +0000</pubDate><link>https://news.ycombinator.com/item?id=40521372</link><dc:creator>regnerba</dc:creator><comments>https://news.ycombinator.com/item?id=40521372</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=40521372</guid></item><item><title><![CDATA[New comment by regnerba in "Show HN: Open-source alternative to HashiCorp/IBM Vault"]]></title><description><![CDATA[
<p>I find 1Password and their CLI app great for my homelab.</p>
]]></description><pubDate>Thu, 25 Apr 2024 07:57:29 +0000</pubDate><link>https://news.ycombinator.com/item?id=40154718</link><dc:creator>regnerba</dc:creator><comments>https://news.ycombinator.com/item?id=40154718</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=40154718</guid></item><item><title><![CDATA[New comment by regnerba in "History-making SpaceX booster mostly destroyed in post-flight topple"]]></title><description><![CDATA[
<p>It’s also important to note that the landing caused uneven crushing of the landing legs. The result being that the booster has a lean to it and they were unable to fully secure it with the octograbber. The leaning of the booster plus wind and rough seas was required to cause the failure. If the booster was level and fully secured it should have been fine.<p>The newer boosters have self levelling legs which remove the lean caused by uneven crushing of the landing leg cores.<p><a href="https://x.com/TurkeyBeaver/status/1739640175183945860?s=20" rel="nofollow">https://x.com/TurkeyBeaver/status/1739640175183945860?s=20</a></p>
]]></description><pubDate>Wed, 27 Dec 2023 05:31:23 +0000</pubDate><link>https://news.ycombinator.com/item?id=38779381</link><dc:creator>regnerba</dc:creator><comments>https://news.ycombinator.com/item?id=38779381</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=38779381</guid></item><item><title><![CDATA[New comment by regnerba in "ViewStats – YouTube Channel Statistics"]]></title><description><![CDATA[
<p>Apparently it was created internally for MrBeast and they then decided to release it for public use as well.<p><a href="https://twitter.com/MrBeast/status/1735360557711065234" rel="nofollow noreferrer">https://twitter.com/MrBeast/status/1735360557711065234</a></p>
]]></description><pubDate>Mon, 18 Dec 2023 13:34:25 +0000</pubDate><link>https://news.ycombinator.com/item?id=38682205</link><dc:creator>regnerba</dc:creator><comments>https://news.ycombinator.com/item?id=38682205</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=38682205</guid></item><item><title><![CDATA[New comment by regnerba in "Passage by 1Password: Add passkey support to your app or website"]]></title><description><![CDATA[
<p>Can you expand on that? We are 1Password customers and have one had good experience.</p>
]]></description><pubDate>Thu, 18 May 2023 15:28:01 +0000</pubDate><link>https://news.ycombinator.com/item?id=35989367</link><dc:creator>regnerba</dc:creator><comments>https://news.ycombinator.com/item?id=35989367</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=35989367</guid></item><item><title><![CDATA[New comment by regnerba in "Unity builds lurked into the Firefox Build System"]]></title><description><![CDATA[
<p>I would as well! It’s honestly a bit beyond me, the Unreal build tools run deep, so I imagine it would take some effort.</p>
]]></description><pubDate>Sat, 06 May 2023 17:34:03 +0000</pubDate><link>https://news.ycombinator.com/item?id=35843512</link><dc:creator>regnerba</dc:creator><comments>https://news.ycombinator.com/item?id=35843512</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=35843512</guid></item><item><title><![CDATA[New comment by regnerba in "Unity builds lurked into the Firefox Build System"]]></title><description><![CDATA[
<p>Hahaha tell that to my Unreal Engine build times.<p>A brand new AMD Epyc, 64 core machine, will take over an hour to compile. Good times.</p>
]]></description><pubDate>Sat, 06 May 2023 16:05:19 +0000</pubDate><link>https://news.ycombinator.com/item?id=35842664</link><dc:creator>regnerba</dc:creator><comments>https://news.ycombinator.com/item?id=35842664</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=35842664</guid></item><item><title><![CDATA[New comment by regnerba in "Kodak factory tour: How does Kodak make film? [video]"]]></title><description><![CDATA[
<p>So why not watch the content you do want to support? That does directly help inform the content creator which content to create.</p>
]]></description><pubDate>Fri, 25 Mar 2022 10:11:49 +0000</pubDate><link>https://news.ycombinator.com/item?id=30800319</link><dc:creator>regnerba</dc:creator><comments>https://news.ycombinator.com/item?id=30800319</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=30800319</guid></item><item><title><![CDATA[New comment by regnerba in "Polaris Program"]]></title><description><![CDATA[
<p>Sounds like they will be using SpaceX designed EVA suites, not NASA ones (which wouldn't fit through the hatch I don't think).</p>
]]></description><pubDate>Mon, 14 Feb 2022 15:00:51 +0000</pubDate><link>https://news.ycombinator.com/item?id=30332763</link><dc:creator>regnerba</dc:creator><comments>https://news.ycombinator.com/item?id=30332763</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=30332763</guid></item><item><title><![CDATA[New comment by regnerba in "Thank You, Valve"]]></title><description><![CDATA[
<p>Why does them being private make what they have done impressive?</p>
]]></description><pubDate>Mon, 07 Feb 2022 13:17:33 +0000</pubDate><link>https://news.ycombinator.com/item?id=30244384</link><dc:creator>regnerba</dc:creator><comments>https://news.ycombinator.com/item?id=30244384</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=30244384</guid></item><item><title><![CDATA[New comment by regnerba in "Apple blocked the FlickType Watch keyboard then announced a clone of it"]]></title><description><![CDATA[
<p>According to this tweet from the author, that isn't the reason Apple gave for removing it: <a href="https://twitter.com/keleftheriou/status/1437845736951992321" rel="nofollow">https://twitter.com/keleftheriou/status/1437845736951992321</a><p>They simply said keyboards on the watch are not allowed.</p>
]]></description><pubDate>Wed, 15 Sep 2021 12:58:22 +0000</pubDate><link>https://news.ycombinator.com/item?id=28538507</link><dc:creator>regnerba</dc:creator><comments>https://news.ycombinator.com/item?id=28538507</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=28538507</guid></item></channel></rss>