<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Hacker News: rkourdis</title><link>https://news.ycombinator.com/user?id=rkourdis</link><description>Hacker News RSS</description><docs>https://hnrss.org/</docs><generator>hnrss v2.1.1</generator><lastBuildDate>Thu, 21 May 2026 01:22:45 +0000</lastBuildDate><atom:link href="https://hnrss.org/user?id=rkourdis" rel="self" type="application/rss+xml"></atom:link><item><title><![CDATA[New comment by rkourdis in "Flipper One Tech Specs"]]></title><description><![CDATA[
<p>They added an M.2 port [1] to which you can attach a variety of modules, including SDR (eg. [2] 30 MHz - 11 GHz).<p>[1]: <a href="https://docs.flipper.net/one/hardware/m2-port/modules" rel="nofollow">https://docs.flipper.net/one/hardware/m2-port/modules</a>
[2]: <a href="https://www.crowdsupply.com/wavelet-lab/ssdr" rel="nofollow">https://www.crowdsupply.com/wavelet-lab/ssdr</a></p>
]]></description><pubDate>Wed, 20 May 2026 19:47:00 +0000</pubDate><link>https://news.ycombinator.com/item?id=48213108</link><dc:creator>rkourdis</dc:creator><comments>https://news.ycombinator.com/item?id=48213108</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48213108</guid></item><item><title><![CDATA[New comment by rkourdis in "Ask HN: How to get started with robotics as a hobbyist?"]]></title><description><![CDATA[
<p>I was very interested in athletic robots, so I left my job in software to build a quadruped and make it backflip [1]. I made the hardware at home (the design was open-source [2]) and wrote the framework to generate jumps, flips, etc. I started with basically zero robotics knowledge, so it was a lot of work, but it was incredibly fulfilling and super fun. I personally learn best by building things.<p>I'd say start playing with 3D printing and motors to make mechanisms that move (pendulums, simple walkers, ...). +1 to tinkering with the 3D printer itself (that someone mentioned) as you can learn a lot about how the machine works and figure out ways to improve it.<p>You've mentioned the physical aspect, but simulation could also be a good starting point. You can now very easily train RL agents in sim to say, walk, and transfer to real hardware afterwards.<p>Finally, if you like flying stuff, there's drones you can buy that are controlled programmatically (e.g. Crazyflie). I haven't played a lot with these, but I've seen them used to teach control and they seem like a nice, inexpensive platform to experiment with.<p>[1]: <a href="https://github.com/rkourdis/trajopt?tab=readme-ov-file#backflip" rel="nofollow">https://github.com/rkourdis/trajopt?tab=readme-ov-file#backf...</a><p>[2]: <a href="https://open-dynamic-robot-initiative.github.io" rel="nofollow">https://open-dynamic-robot-initiative.github.io</a></p>
]]></description><pubDate>Sat, 14 Feb 2026 18:30:38 +0000</pubDate><link>https://news.ycombinator.com/item?id=47017005</link><dc:creator>rkourdis</dc:creator><comments>https://news.ycombinator.com/item?id=47017005</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47017005</guid></item></channel></rss>