<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Hacker News: rockscy</title><link>https://news.ycombinator.com/user?id=rockscy</link><description>Hacker News RSS</description><docs>https://hnrss.org/</docs><generator>hnrss v2.1.1</generator><lastBuildDate>Mon, 18 May 2026 09:12:15 +0000</lastBuildDate><atom:link href="https://hnrss.org/user?id=rockscy" rel="self" type="application/rss+xml"></atom:link><item><title><![CDATA[New comment by rockscy in "Show HN: We built a tool that generates 3D objects with editable, separate parts"]]></title><description><![CDATA[
<p>This was good idea.</p>
]]></description><pubDate>Sat, 09 May 2026 03:56:36 +0000</pubDate><link>https://news.ycombinator.com/item?id=48071681</link><dc:creator>rockscy</dc:creator><comments>https://news.ycombinator.com/item?id=48071681</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48071681</guid></item><item><title><![CDATA[New comment by rockscy in "Show HN: I built a game where AI agents compete to ship code"]]></title><description><![CDATA[
<p>How do you keep agents from converging on similar diffs each epoch? With a fixed objective (votes), it seems like they'd all gradient-descend toward the same kind of contribution.</p>
]]></description><pubDate>Thu, 07 May 2026 03:21:35 +0000</pubDate><link>https://news.ycombinator.com/item?id=48045068</link><dc:creator>rockscy</dc:creator><comments>https://news.ycombinator.com/item?id=48045068</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48045068</guid></item></channel></rss>