<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Hacker News: rozgo</title><link>https://news.ycombinator.com/user?id=rozgo</link><description>Hacker News RSS</description><docs>https://hnrss.org/</docs><generator>hnrss v2.1.1</generator><lastBuildDate>Thu, 22 Oct 2026 14:05:54 +0000</lastBuildDate><atom:link href="https://hnrss.org/user?id=rozgo" rel="self" type="application/rss+xml"></atom:link><item><title><![CDATA[New comment by rozgo in "In Hilbert space, all things are quantumly possible"]]></title><description><![CDATA[
<p>"I would like to make a confession which may seem immoral: I do not believe absolutely in Hilbert space anymore." - John von Neumann</p>
]]></description><pubDate>Wed, 21 Oct 2026 03:11:38 +0000</pubDate><link>https://news.ycombinator.com/item?id=50175621</link><dc:creator>rozgo</dc:creator><comments>https://news.ycombinator.com/item?id=50175621</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=50175621</guid></item><item><title><![CDATA[New comment by rozgo in "Ask HN: What are you working on? (June 2026)"]]></title><description><![CDATA[
<p>Declaring war on big models and bloated RL. Im training autonomous robots/vehicles by building tiny world models that are trained in 5-30 mins on a single GPU, with less than 50M params.</p>
]]></description><pubDate>Mon, 15 Jun 2026 01:59:57 +0000</pubDate><link>https://news.ycombinator.com/item?id=48535680</link><dc:creator>rozgo</dc:creator><comments>https://news.ycombinator.com/item?id=48535680</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48535680</guid></item><item><title><![CDATA[New comment by rozgo in "Ask HN: What Are You Working On? (Nov 2025)"]]></title><description><![CDATA[
<p>World model for AI agents. Doing process mining of missions, operations and logistics to transform them into digital twins. AI agents can then leverage these digital twins as world models for control or prediction.</p>
]]></description><pubDate>Mon, 10 Nov 2025 02:45:57 +0000</pubDate><link>https://news.ycombinator.com/item?id=45871786</link><dc:creator>rozgo</dc:creator><comments>https://news.ycombinator.com/item?id=45871786</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=45871786</guid></item><item><title><![CDATA[New comment by rozgo in "Ask HN: What are you working on? (September 2025)"]]></title><description><![CDATA[
<p>I develop simulators for digital twins and games. Currently working on a simulator for LLMs to use as world models.</p>
]]></description><pubDate>Mon, 29 Sep 2025 22:36:11 +0000</pubDate><link>https://news.ycombinator.com/item?id=45419696</link><dc:creator>rozgo</dc:creator><comments>https://news.ycombinator.com/item?id=45419696</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=45419696</guid></item><item><title><![CDATA[New comment by rozgo in "AWS CEO says using AI to replace junior staff is 'Dumbest thing I've ever heard'"]]></title><description><![CDATA[
<p>It could be the language. Almost 100% of my code is written by AI, I do supervise as it creates and steer in the right direction. I configure the code agents with examples of all frameworks Im using. My choice of Rust might be disproportionately providing better results, because cargo, the expected code structure, examples, docs, and error messages, are so well thought out in Rust, that the coding agents can really get very far. I work on 2-3 projects at once, cycling through them supervising their work. Most of my work is simulation, physics and complex robotics frameworks. It works for me.</p>
]]></description><pubDate>Thu, 21 Aug 2025 20:07:10 +0000</pubDate><link>https://news.ycombinator.com/item?id=44977412</link><dc:creator>rozgo</dc:creator><comments>https://news.ycombinator.com/item?id=44977412</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=44977412</guid></item><item><title><![CDATA[New comment by rozgo in "Ask HN: What Are You Working On? (June 2025)"]]></title><description><![CDATA[
<p>Working on "context engineering" for coding agents. Specifically for complex dev environments and targets, like robotics, digital twins and games. Been able to witness agents go from 100% failure rate to contributing nearly 90% of the plumbing code. I'm helping agents understand how to use simulators and game engines; configure, build and deploy DevOps/MLOps pipelines.</p>
]]></description><pubDate>Mon, 30 Jun 2025 15:51:57 +0000</pubDate><link>https://news.ycombinator.com/item?id=44424743</link><dc:creator>rozgo</dc:creator><comments>https://news.ycombinator.com/item?id=44424743</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=44424743</guid></item><item><title><![CDATA[New comment by rozgo in "Peng – A minimal Rust-based quadrotor simulation pipeline"]]></title><description><![CDATA[
<p>panoc, fast, efficient, good for real-time, embedded, and adaptive control.<p>I’ll check what I can dig up for Rust examples.</p>
]]></description><pubDate>Mon, 26 Aug 2024 20:54:49 +0000</pubDate><link>https://news.ycombinator.com/item?id=41362039</link><dc:creator>rozgo</dc:creator><comments>https://news.ycombinator.com/item?id=41362039</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=41362039</guid></item><item><title><![CDATA[New comment by rozgo in "Peng – A minimal Rust-based quadrotor simulation pipeline"]]></title><description><![CDATA[
<p>Yang, this is really well done. I work with Rust and robotics all day, and would have never imagine seeing all this in one file. It is a great learning tool. If you complete the MPC controller it can also be a great learning tool for training AI pilots.</p>
]]></description><pubDate>Mon, 26 Aug 2024 19:15:17 +0000</pubDate><link>https://news.ycombinator.com/item?id=41360696</link><dc:creator>rozgo</dc:creator><comments>https://news.ycombinator.com/item?id=41360696</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=41360696</guid></item><item><title><![CDATA[New comment by rozgo in "Generative AI's Act Two"]]></title><description><![CDATA[
<p>We ask it to predict, and in doing so it sometimes creates a model of the world it can use to "think" what comes next. In forward pass.</p>
]]></description><pubDate>Wed, 20 Sep 2023 19:59:51 +0000</pubDate><link>https://news.ycombinator.com/item?id=37589317</link><dc:creator>rozgo</dc:creator><comments>https://news.ycombinator.com/item?id=37589317</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=37589317</guid></item><item><title><![CDATA[New comment by rozgo in "Category Theory Illustrated – Sets"]]></title><description><![CDATA[
<p>Yoneda Lemma, an object is entirely determined by its relationships to other objects.</p>
]]></description><pubDate>Wed, 13 Sep 2023 19:30:55 +0000</pubDate><link>https://news.ycombinator.com/item?id=37500676</link><dc:creator>rozgo</dc:creator><comments>https://news.ycombinator.com/item?id=37500676</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=37500676</guid></item><item><title><![CDATA[New comment by rozgo in "Dwarf Fortress Wins “Strategy/Simulation Game of the Year” at Dice Awards"]]></title><description><![CDATA[
<p>That’s exactly right. We, just another games and simulation studio, are implementing LLMs in several games and engines. For dialog systems, hero journeys, behavior trees and techart pipelines. Most do not even expose a chatbot to the player, LLMs are also used for game systems to chatter among themselves.</p>
]]></description><pubDate>Fri, 24 Feb 2023 23:03:22 +0000</pubDate><link>https://news.ycombinator.com/item?id=34931443</link><dc:creator>rozgo</dc:creator><comments>https://news.ycombinator.com/item?id=34931443</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=34931443</guid></item><item><title><![CDATA[New comment by rozgo in "I love building a startup in Rust but wouldn't pick it again"]]></title><description><![CDATA[
<p>6mo+ is spot on. This is true for most dev work that deviates from the CRUD path. Like gaming, simulation, robotics. We might as well use the time to train them in Rust too.</p>
]]></description><pubDate>Fri, 17 Feb 2023 15:57:24 +0000</pubDate><link>https://news.ycombinator.com/item?id=34836144</link><dc:creator>rozgo</dc:creator><comments>https://news.ycombinator.com/item?id=34836144</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=34836144</guid></item><item><title><![CDATA[New comment by rozgo in "I love building a startup in Rust but wouldn't pick it again"]]></title><description><![CDATA[
<p>In startups and projects where Rust is a premature optimization this makes sense. But, some startups and projects are all about the competitive advantage created by optimizing from day one. In these cases, choosing Rust and other early optimizations is the main enabler of a unique product.</p>
]]></description><pubDate>Fri, 17 Feb 2023 15:53:26 +0000</pubDate><link>https://news.ycombinator.com/item?id=34836072</link><dc:creator>rozgo</dc:creator><comments>https://news.ycombinator.com/item?id=34836072</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=34836072</guid></item><item><title><![CDATA[New comment by rozgo in "Use GPT-3 incorrectly: reduce costs 40x and increase speed by 5x"]]></title><description><![CDATA[
<p>This works well. Starting with bigger models allows us to explore whats possible. I find it easier to scale down from here.</p>
]]></description><pubDate>Wed, 08 Feb 2023 15:54:27 +0000</pubDate><link>https://news.ycombinator.com/item?id=34709798</link><dc:creator>rozgo</dc:creator><comments>https://news.ycombinator.com/item?id=34709798</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=34709798</guid></item><item><title><![CDATA[New comment by rozgo in "Meilisearch 1.0 – Open-source search engine built in Rust"]]></title><description><![CDATA[
<p>Built in Rust tells me a certain bar has been reached. Tells me the team went through a lot of effort to do their best. And the mature tooling makes it easy for me to evaluate and confirm my assumptions. So yes, positive marketing in my case.</p>
]]></description><pubDate>Wed, 08 Feb 2023 14:30:14 +0000</pubDate><link>https://news.ycombinator.com/item?id=34708470</link><dc:creator>rozgo</dc:creator><comments>https://news.ycombinator.com/item?id=34708470</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=34708470</guid></item><item><title><![CDATA[New comment by rozgo in "Who knew the first AI battles would be fought by artists?"]]></title><description><![CDATA[
<p>In our game studio, engineers are creating lots of developer art on their own. But the real productivity booster is coming from artists using language models to generate entire art pipeline scripts. Several Python scripts to automate Blender3D and offline asset post-processing. Many artists are also changing shaders by asking language models to modify existing code.</p>
]]></description><pubDate>Thu, 15 Dec 2022 18:54:32 +0000</pubDate><link>https://news.ycombinator.com/item?id=34003930</link><dc:creator>rozgo</dc:creator><comments>https://news.ycombinator.com/item?id=34003930</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=34003930</guid></item><item><title><![CDATA[New comment by rozgo in "[dead]"]]></title><description><![CDATA[
<p>Can summarize academic literature, solve math problems, generate Wiki articles, write scientific code, annotate molecules and proteins, and more.</p>
]]></description><pubDate>Tue, 15 Nov 2022 16:12:22 +0000</pubDate><link>https://news.ycombinator.com/item?id=33611015</link><dc:creator>rozgo</dc:creator><comments>https://news.ycombinator.com/item?id=33611015</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=33611015</guid></item><item><title><![CDATA[New comment by rozgo in "Show HN: I may have created a new type of puzzle"]]></title><description><![CDATA[
<p>Good job!</p>
]]></description><pubDate>Sun, 18 Sep 2022 07:35:02 +0000</pubDate><link>https://news.ycombinator.com/item?id=32885338</link><dc:creator>rozgo</dc:creator><comments>https://news.ycombinator.com/item?id=32885338</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=32885338</guid></item><item><title><![CDATA[New comment by rozgo in "Lapce Editor, Release v0.2.0"]]></title><description><![CDATA[
<p>Would it be possible to integrate something like bevy_engine as a plugin? For live or low-coding experience and tools.</p>
]]></description><pubDate>Sun, 04 Sep 2022 23:50:04 +0000</pubDate><link>https://news.ycombinator.com/item?id=32718914</link><dc:creator>rozgo</dc:creator><comments>https://news.ycombinator.com/item?id=32718914</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=32718914</guid></item><item><title><![CDATA[New comment by rozgo in "Ask HN: Side projects that are making money, but you'd not talk about them?"]]></title><description><![CDATA[
<p>You should consider surrounding yourself with people that can tell the story. It's common to not be able or willing to tell your own story. Others can carry or lift this weight for you, and take it where it needs to go.</p>
]]></description><pubDate>Thu, 16 Jun 2022 14:51:02 +0000</pubDate><link>https://news.ycombinator.com/item?id=31766722</link><dc:creator>rozgo</dc:creator><comments>https://news.ycombinator.com/item?id=31766722</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=31766722</guid></item></channel></rss>