<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Hacker News: shoozza</title><link>https://news.ycombinator.com/user?id=shoozza</link><description>Hacker News RSS</description><docs>https://hnrss.org/</docs><generator>hnrss v2.1.1</generator><lastBuildDate>Fri, 17 Apr 2026 03:33:30 +0000</lastBuildDate><atom:link href="https://hnrss.org/user?id=shoozza" rel="self" type="application/rss+xml"></atom:link><item><title><![CDATA[New comment by shoozza in "Programming in D: Tutorial and Reference"]]></title><description><![CDATA[
<p>Slightly off topic:
Is D a good language for creating tiny windows or Linux executables?
There is an upcoming game jam (4mb jam 2025) which gives extra points for game submissions <= 8KB.
With c you can fit a window with graphics update in an executable of less than 900 bytes[0]. Granted it's using crinkler for linking which does some compression.<p>0: <a href="https://gist.github.com/ske2004/336d8cce8cd9db59d61ceb13c1ed500a" rel="nofollow">https://gist.github.com/ske2004/336d8cce8cd9db59d61ceb13c1ed...</a></p>
]]></description><pubDate>Sat, 26 Apr 2025 00:08:51 +0000</pubDate><link>https://news.ycombinator.com/item?id=43799700</link><dc:creator>shoozza</dc:creator><comments>https://news.ycombinator.com/item?id=43799700</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=43799700</guid></item><item><title><![CDATA[New comment by shoozza in "The April Fools joke that might have got me fired"]]></title><description><![CDATA[
<p>Though no further work is being done on the original and the FLOSS forks aren't ready yet (soldank++ and opensoldat) the game is still playable on modern PCs and even free on steam ;)
(Disclaimer: former maintainer)</p>
]]></description><pubDate>Tue, 01 Apr 2025 20:21:36 +0000</pubDate><link>https://news.ycombinator.com/item?id=43550925</link><dc:creator>shoozza</dc:creator><comments>https://news.ycombinator.com/item?id=43550925</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=43550925</guid></item><item><title><![CDATA[New comment by shoozza in "Microsoft blocks Windows 11 workaround that enabled local accounts"]]></title><description><![CDATA[
<p>I wonder how much work it is to check if Windows was installed with an account and terminate the program in that case.</p>
]]></description><pubDate>Tue, 04 Jun 2024 10:48:28 +0000</pubDate><link>https://news.ycombinator.com/item?id=40572892</link><dc:creator>shoozza</dc:creator><comments>https://news.ycombinator.com/item?id=40572892</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=40572892</guid></item><item><title><![CDATA[New comment by shoozza in "Castle Engine – Free open-source cross-platform 3D/2D game engine using Pascal"]]></title><description><![CDATA[
<p>In the meantime the repository moved to: <a href="https://github.com/opensoldat/opensoldat">https://github.com/opensoldat/opensoldat</a>
After MM sold the game to someone else I felt like it would be better to make sure the name is different as the new owner had different plans and did not want to continue releasing the source code.<p>Later someone unknown hijacked the original url and copied an outdated version of the repository (you can see the mention of OpenSoldat.)</p>
]]></description><pubDate>Mon, 19 Feb 2024 21:31:34 +0000</pubDate><link>https://news.ycombinator.com/item?id=39435070</link><dc:creator>shoozza</dc:creator><comments>https://news.ycombinator.com/item?id=39435070</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=39435070</guid></item><item><title><![CDATA[New comment by shoozza in "Castle Engine – Free open-source cross-platform 3D/2D game engine using Pascal"]]></title><description><![CDATA[
<p>FYI Soldat used/uses PascalScript and had no classes in the beginning (they where added later to the ScriptCore.)<p>It's still around. The FLOSS version is called OpenSoldat now (I plan to get it back on track eventually as it became unstable with Version 1.8).<p>Really enjoyed the quick compile times :)</p>
]]></description><pubDate>Mon, 19 Feb 2024 21:25:15 +0000</pubDate><link>https://news.ycombinator.com/item?id=39435009</link><dc:creator>shoozza</dc:creator><comments>https://news.ycombinator.com/item?id=39435009</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=39435009</guid></item><item><title><![CDATA[New comment by shoozza in "The Neat Programming Language"]]></title><description><![CDATA[
<p>I think lobster does this.<p>"Compile time reference counting / lifetime analysis / borrow checker."[1]<p>"Reference Counting with cycle detection at exit, 95% of reference count ops removed at compile time thanks to lifetime analysis."[1]<p>[1] <a href="https://strlen.com/lobster/" rel="nofollow noreferrer">https://strlen.com/lobster/</a></p>
]]></description><pubDate>Tue, 26 Dec 2023 08:10:21 +0000</pubDate><link>https://news.ycombinator.com/item?id=38769782</link><dc:creator>shoozza</dc:creator><comments>https://news.ycombinator.com/item?id=38769782</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=38769782</guid></item><item><title><![CDATA[New comment by shoozza in "The dark defaults of Microsoft Edge"]]></title><description><![CDATA[
<p>A more up to date site about browser privacy is <a href="https://privacytests.org/" rel="nofollow">https://privacytests.org/</a></p>
]]></description><pubDate>Sun, 19 Mar 2023 00:24:54 +0000</pubDate><link>https://news.ycombinator.com/item?id=35214639</link><dc:creator>shoozza</dc:creator><comments>https://news.ycombinator.com/item?id=35214639</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=35214639</guid></item><item><title><![CDATA[New comment by shoozza in "RAD Basic – Compatible with Visual Basic 6 projects"]]></title><description><![CDATA[
<p>Adding all the words to the top of each file[0] and saving every file resolved it for me. Just need to pay attention to not change the casing when modifing/adding code.<p>[0] <a href="https://github.com/Soldat/polyworks/blob/37aaf471646fe4773e641e269e3ff23323b1e6cd/frmTaskBar.frm#L26" rel="nofollow">https://github.com/Soldat/polyworks/blob/37aaf471646fe4773e6...</a></p>
]]></description><pubDate>Sat, 07 May 2022 11:35:51 +0000</pubDate><link>https://news.ycombinator.com/item?id=31293731</link><dc:creator>shoozza</dc:creator><comments>https://news.ycombinator.com/item?id=31293731</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=31293731</guid></item><item><title><![CDATA[New comment by shoozza in "Miniclip to Discontinue Desktop Site and Transition Exclusively to Mobile Games"]]></title><description><![CDATA[
<p>Depends on what you need. For simple stuff Wrick Editor[0]  might be good enough.<p>[0] <a href="https://www.wickeditor.com/" rel="nofollow">https://www.wickeditor.com/</a></p>
]]></description><pubDate>Sun, 17 Apr 2022 08:48:13 +0000</pubDate><link>https://news.ycombinator.com/item?id=31059500</link><dc:creator>shoozza</dc:creator><comments>https://news.ycombinator.com/item?id=31059500</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=31059500</guid></item><item><title><![CDATA[New comment by shoozza in "LLVM relicensing update and call for help"]]></title><description><![CDATA[
<p>You can also link to proprietary apps statically if you provide the object files: <a href="https://softwareengineering.stackexchange.com/questions/312758/does-providing-object-files-satisfy-lgpl-relink-clause#312759" rel="nofollow">https://softwareengineering.stackexchange.com/questions/3127...</a></p>
]]></description><pubDate>Sun, 21 Nov 2021 09:14:26 +0000</pubDate><link>https://news.ycombinator.com/item?id=29295092</link><dc:creator>shoozza</dc:creator><comments>https://news.ycombinator.com/item?id=29295092</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=29295092</guid></item><item><title><![CDATA[New comment by shoozza in "PICO-8 – Fantasy Console"]]></title><description><![CDATA[
<p>If you are interested, there are a few (incomplete) FLOSS clones:
tac08, PX8 and picolove.<p>I'm maintaining picolove but it's currently more of a pico-8 runtime than a virtual console.</p>
]]></description><pubDate>Sun, 03 Oct 2021 05:13:59 +0000</pubDate><link>https://news.ycombinator.com/item?id=28734694</link><dc:creator>shoozza</dc:creator><comments>https://news.ycombinator.com/item?id=28734694</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=28734694</guid></item><item><title><![CDATA[New comment by shoozza in "Ada for the C++ and Java Developer [pdf]"]]></title><description><![CDATA[
<p>While a bit old this might explain why it wasn't popular back then.<p>Why Ada isn't Popular (1998):
<a href="https://news.ycombinator.com/item?id=7824570" rel="nofollow">https://news.ycombinator.com/item?id=7824570</a></p>
]]></description><pubDate>Sun, 28 Mar 2021 14:33:01 +0000</pubDate><link>https://news.ycombinator.com/item?id=26610697</link><dc:creator>shoozza</dc:creator><comments>https://news.ycombinator.com/item?id=26610697</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=26610697</guid></item><item><title><![CDATA[New comment by shoozza in "Soldat: a 2D (side-view) multiplayer action game"]]></title><description><![CDATA[
<p>You can see the server list here:
<a href="https://soldat.pl/en/lobby" rel="nofollow">https://soldat.pl/en/lobby</a>
Just sort by player count.</p>
]]></description><pubDate>Mon, 08 Feb 2021 17:43:14 +0000</pubDate><link>https://news.ycombinator.com/item?id=26067635</link><dc:creator>shoozza</dc:creator><comments>https://news.ycombinator.com/item?id=26067635</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=26067635</guid></item><item><title><![CDATA[New comment by shoozza in "Soldat: a 2D (side-view) multiplayer action game"]]></title><description><![CDATA[
<p>The map editor (called Soldat PolyWorks) is also FLOSS.
It is written in Visual Basic 6 and uses DirectX 8 though.<p>Might need to rewrite it or use one of the other community made map editors in the future, especially when people on other Platforms want to start mapping.</p>
]]></description><pubDate>Mon, 08 Feb 2021 17:36:55 +0000</pubDate><link>https://news.ycombinator.com/item?id=26067557</link><dc:creator>shoozza</dc:creator><comments>https://news.ycombinator.com/item?id=26067557</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=26067557</guid></item><item><title><![CDATA[New comment by shoozza in "Soldat: a 2D (side-view) multiplayer action game"]]></title><description><![CDATA[
<p>Yeah good point, probably better to include the screenshot than an icon.<p>Will do.</p>
]]></description><pubDate>Mon, 08 Feb 2021 17:31:56 +0000</pubDate><link>https://news.ycombinator.com/item?id=26067499</link><dc:creator>shoozza</dc:creator><comments>https://news.ycombinator.com/item?id=26067499</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=26067499</guid></item><item><title><![CDATA[New comment by shoozza in "Soldat: a 2D (side-view) multiplayer action game"]]></title><description><![CDATA[
<p>Yes, the original developer gets the money from the steam sale.<p>He's hosting the lobby server, website and forum for the game.<p>Afaik the contributors didn't get any money and worked on the game in their spare time because they love Soldat.<p>One of the goals was to release it as FLOSS.</p>
]]></description><pubDate>Mon, 08 Feb 2021 17:30:09 +0000</pubDate><link>https://news.ycombinator.com/item?id=26067476</link><dc:creator>shoozza</dc:creator><comments>https://news.ycombinator.com/item?id=26067476</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=26067476</guid></item><item><title><![CDATA[New comment by shoozza in "Soldat: a 2D (side-view) multiplayer action game"]]></title><description><![CDATA[
<p>What a surprise to see Soldat on hackernews :)<p>I maintained Soldat back from version 1.5+ to 1.7 before someone else took over for a few years.<p>The current version on Steam is Soldat 1.7 while the open source version is an unfinished Soldat 1.8 and needs some love before it can be released (gui is missing, new netcode, switch to lazarus/fpc, macOS and GNU/Linux support, new config file format to name a few.)<p>So don't expect everything to work out of the box if you compile it.<p>Any help is welcome btw ;)</p>
]]></description><pubDate>Mon, 08 Feb 2021 07:42:05 +0000</pubDate><link>https://news.ycombinator.com/item?id=26061798</link><dc:creator>shoozza</dc:creator><comments>https://news.ycombinator.com/item?id=26061798</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=26061798</guid></item><item><title><![CDATA[New comment by shoozza in "Niklaus Wirth was right and that is a problem"]]></title><description><![CDATA[
<p>There is also handemade.network. Maybe that's something for you.<p><a href="https://handmade.network/manifesto" rel="nofollow">https://handmade.network/manifesto</a></p>
]]></description><pubDate>Sat, 01 Aug 2020 00:37:44 +0000</pubDate><link>https://news.ycombinator.com/item?id=24016128</link><dc:creator>shoozza</dc:creator><comments>https://news.ycombinator.com/item?id=24016128</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=24016128</guid></item></channel></rss>