<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Hacker News: siweizzz</title><link>https://news.ycombinator.com/user?id=siweizzz</link><description>Hacker News RSS</description><docs>https://hnrss.org/</docs><generator>hnrss v2.1.1</generator><lastBuildDate>Mon, 08 Jun 2026 20:34:47 +0000</lastBuildDate><atom:link href="https://hnrss.org/user?id=siweizzz" rel="self" type="application/rss+xml"></atom:link><item><title><![CDATA[New comment by siweizzz in "Tabletop Simulator"]]></title><description><![CDATA[
<p>Check out Turn Base (implement and play board games using a DSL): <a href="https://turn-base.com/" rel="nofollow">https://turn-base.com/</a><p>Here's an original game implemented using this system: <a href="https://turn-base.com/games/lobby/22/" rel="nofollow">https://turn-base.com/games/lobby/22/</a> (Buy cards to summon and move chess pieces in a chess game) You'll need to grab a friend to play (no AI). Ping me in discord if the game doesn't make sense.</p>
]]></description><pubDate>Wed, 28 Oct 2020 19:16:12 +0000</pubDate><link>https://news.ycombinator.com/item?id=24922953</link><dc:creator>siweizzz</dc:creator><comments>https://news.ycombinator.com/item?id=24922953</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=24922953</guid></item><item><title><![CDATA[New comment by siweizzz in "Ask HN: What did you make during lockdown?"]]></title><description><![CDATA[
<p>I made a website for people to play and prototype/playtest board games digitally<p><pre><code>  - online, multiplayer gameplay
  - rules are enforced (using a DSL)
  - customize the look and feel using WYSIWYG editors
</code></pre>
Proof of concept implemented using the system: <a href="https://turn-base.com/games/lobby/22/" rel="nofollow">https://turn-base.com/games/lobby/22/</a></p>
]]></description><pubDate>Sun, 21 Jun 2020 17:27:50 +0000</pubDate><link>https://news.ycombinator.com/item?id=23593537</link><dc:creator>siweizzz</dc:creator><comments>https://news.ycombinator.com/item?id=23593537</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=23593537</guid></item><item><title><![CDATA[Skip the Article: AI Generated Hacker News Comments as a Service]]></title><description><![CDATA[
<p>Article URL: <a href="http://www.siweizhu.com/projects/hnaas/">http://www.siweizhu.com/projects/hnaas/</a></p>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=23339890">https://news.ycombinator.com/item?id=23339890</a></p>
<p>Points: 3</p>
<p># Comments: 0</p>
]]></description><pubDate>Thu, 28 May 2020 17:19:05 +0000</pubDate><link>http://www.siweizhu.com/projects/hnaas/</link><dc:creator>siweizzz</dc:creator><comments>https://news.ycombinator.com/item?id=23339890</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=23339890</guid></item><item><title><![CDATA[New comment by siweizzz in "Show HN: Create and play digital board games with rule enforcement"]]></title><description><![CDATA[
<p>I made a website for people to prototype and playtest/play board games<p>Quick summary:<p><pre><code>  - online, multiplayer gameplay
  - rules are enforced (using a DSL)
  - customize the look and feel using WYSIWYG editors
  - modular: mix and match tokensets and boards across different games
  - bonus: videochat while you play
</code></pre>
Deck Chess is a proof of concept for the system: <a href="https://turn-base.com/games/lobby/22/" rel="nofollow">https://turn-base.com/games/lobby/22/</a></p>
]]></description><pubDate>Mon, 18 May 2020 14:09:57 +0000</pubDate><link>https://news.ycombinator.com/item?id=23222506</link><dc:creator>siweizzz</dc:creator><comments>https://news.ycombinator.com/item?id=23222506</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=23222506</guid></item><item><title><![CDATA[Show HN: Create and play digital board games with rule enforcement]]></title><description><![CDATA[
<p>Article URL: <a href="https://turn-base.com/games/lobby/22/">https://turn-base.com/games/lobby/22/</a></p>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=23222492">https://news.ycombinator.com/item?id=23222492</a></p>
<p>Points: 1</p>
<p># Comments: 1</p>
]]></description><pubDate>Mon, 18 May 2020 14:09:02 +0000</pubDate><link>https://turn-base.com/games/lobby/22/</link><dc:creator>siweizzz</dc:creator><comments>https://news.ycombinator.com/item?id=23222492</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=23222492</guid></item><item><title><![CDATA[New comment by siweizzz in "Show HN: AI Dungeon 2 – AI-generated text adventure built with 1.5B param GPT-2"]]></title><description><![CDATA[
<p>Agreed there doesn’t seem to be a consensus. Thanks for the links</p>
]]></description><pubDate>Thu, 05 Dec 2019 23:31:55 +0000</pubDate><link>https://news.ycombinator.com/item?id=21717831</link><dc:creator>siweizzz</dc:creator><comments>https://news.ycombinator.com/item?id=21717831</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=21717831</guid></item><item><title><![CDATA[New comment by siweizzz in "Show HN: AI Dungeon 2 – AI-generated text adventure built with 1.5B param GPT-2"]]></title><description><![CDATA[
<p>Thanks, good to have this data point. I’ve been training a roughly similarly sized dataset for many 10s of ks of steps (but on 355m). Wondering if I need so many steps.</p>
]]></description><pubDate>Thu, 05 Dec 2019 23:30:27 +0000</pubDate><link>https://news.ycombinator.com/item?id=21717820</link><dc:creator>siweizzz</dc:creator><comments>https://news.ycombinator.com/item?id=21717820</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=21717820</guid></item><item><title><![CDATA[New comment by siweizzz in "Show HN: AI Dungeon 2 – AI-generated text adventure built with 1.5B param GPT-2"]]></title><description><![CDATA[
<p>Can you share how large your dataset (how many tokens) and batch size was and how many epochs you used? By training slowly, do you mean that you used a small learning rate? If so, what was it?<p>I've been reading up on batch size and people are all over the place. Some say smaller is better and some say larger is better. Mostly when it comes to gpt2 people say larger is better but there must come a point when increasing the batch size is no longer beneficial (or is it just that you use as large as your memory will allow)?</p>
]]></description><pubDate>Thu, 05 Dec 2019 22:42:17 +0000</pubDate><link>https://news.ycombinator.com/item?id=21717490</link><dc:creator>siweizzz</dc:creator><comments>https://news.ycombinator.com/item?id=21717490</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=21717490</guid></item></channel></rss>