<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Hacker News: skotobaza</title><link>https://news.ycombinator.com/user?id=skotobaza</link><description>Hacker News RSS</description><docs>https://hnrss.org/</docs><generator>hnrss v2.1.1</generator><lastBuildDate>Mon, 08 Jun 2026 16:19:16 +0000</lastBuildDate><atom:link href="https://hnrss.org/user?id=skotobaza" rel="self" type="application/rss+xml"></atom:link><item><title><![CDATA[New comment by skotobaza in "Show HN: NoSuggest – Watch YouTube without the recommendation algorithm"]]></title><description><![CDATA[
<p>I see it when I go to "Settings" and look at the footer (next to terms of service and all that).</p>
]]></description><pubDate>Mon, 08 Jun 2026 07:05:41 +0000</pubDate><link>https://news.ycombinator.com/item?id=48442137</link><dc:creator>skotobaza</dc:creator><comments>https://news.ycombinator.com/item?id=48442137</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48442137</guid></item><item><title><![CDATA[New comment by skotobaza in "Stop Killing Games"]]></title><description><![CDATA[
<p>>either I'm missing something, or game developers are just bad at software design<p>Usually the latter, not just game devs themselves, but also infrastructure devs.</p>
]]></description><pubDate>Sat, 06 Jun 2026 14:43:39 +0000</pubDate><link>https://news.ycombinator.com/item?id=48425608</link><dc:creator>skotobaza</dc:creator><comments>https://news.ycombinator.com/item?id=48425608</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48425608</guid></item><item><title><![CDATA[New comment by skotobaza in "Stop Killing Games"]]></title><description><![CDATA[
<p>>it still gives away the studio's IP the moment they discontinue the game<p>No. You don't receive any rights to use the IP when you buy the game, so you don't get them when the publisher decided to discontinue it.</p>
]]></description><pubDate>Fri, 05 Jun 2026 18:06:44 +0000</pubDate><link>https://news.ycombinator.com/item?id=48416106</link><dc:creator>skotobaza</dc:creator><comments>https://news.ycombinator.com/item?id=48416106</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48416106</guid></item><item><title><![CDATA[New comment by skotobaza in "Stop Killing Games"]]></title><description><![CDATA[
<p>When I buy a game, I do not expect the developer or the publisher to keep the servers open for unlimited time. But since I paid for the game, I expect to be able to play it. Like it always has been. You see it as entitlement, I see it as a normal thing. If you buy a Ferrari and it stops working just because some servers got closed, I expect you to be "entitled" as well. It's absolutely normal to expect things that you paid for to keep working. And knowingly disable the servers rendering a game (or a car) unplayable is immoral. It already happened multiple times. And it will happen again.<p>Regarding the argument about modification of the assets - I don't see the issue. Nobody will hold the publisher responsible for what other people do. You can already do that with e.g. Counter Strike - host your own server, take an official Valve map and replace some textures with something inappropriate. No one will blame Valve for this, since they do not host those servers.<p>So I have thought it through. Also, AI has nothing to do with this, not sure why you bring it up...</p>
]]></description><pubDate>Thu, 04 Jun 2026 19:02:41 +0000</pubDate><link>https://news.ycombinator.com/item?id=48403131</link><dc:creator>skotobaza</dc:creator><comments>https://news.ycombinator.com/item?id=48403131</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48403131</guid></item><item><title><![CDATA[New comment by skotobaza in "The California state assembly has passed the 'Protect Our Games Act'"]]></title><description><![CDATA[
<p>>I'd rather discuss actual problems people had with specific titles<p>Here is one - I never got to play The Crew which got closed in 2024. But I would certainly like to do that now and some time later (10, 20 or even 50 years later). The same goes for Diablo 3 and 4, which did not shut down yet but they might. I just want to be sure that I will be able to play a game in the future. I do replay and reevaluate games, so for me it's important to keep them available all the time. Especially if I paid money for them.</p>
]]></description><pubDate>Thu, 04 Jun 2026 10:21:18 +0000</pubDate><link>https://news.ycombinator.com/item?id=48396554</link><dc:creator>skotobaza</dc:creator><comments>https://news.ycombinator.com/item?id=48396554</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48396554</guid></item><item><title><![CDATA[New comment by skotobaza in "The California state assembly has passed the 'Protect Our Games Act'"]]></title><description><![CDATA[
<p>>Perhaps "they" can write games however they want?<p>No? I don't want any developer to suddenly "want" to write code that bricks my OS for instance. What if they decide to do this after the game was released and I bought it?</p>
]]></description><pubDate>Thu, 04 Jun 2026 06:04:54 +0000</pubDate><link>https://news.ycombinator.com/item?id=48394620</link><dc:creator>skotobaza</dc:creator><comments>https://news.ycombinator.com/item?id=48394620</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48394620</guid></item><item><title><![CDATA[New comment by skotobaza in "Stop Killing Games"]]></title><description><![CDATA[
<p>The industry was doing fine without online-only games.</p>
]]></description><pubDate>Thu, 04 Jun 2026 05:31:21 +0000</pubDate><link>https://news.ycombinator.com/item?id=48394388</link><dc:creator>skotobaza</dc:creator><comments>https://news.ycombinator.com/item?id=48394388</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48394388</guid></item><item><title><![CDATA[New comment by skotobaza in "Stop Killing Games"]]></title><description><![CDATA[
<p>No, the moral argument is "I want to be able to (re)play the experience ten years from now". If the servers aren't available in any form (so I can't event self-host), then it's an issue. That is the moral part, not the financial one.</p>
]]></description><pubDate>Thu, 04 Jun 2026 05:30:29 +0000</pubDate><link>https://news.ycombinator.com/item?id=48394380</link><dc:creator>skotobaza</dc:creator><comments>https://news.ycombinator.com/item?id=48394380</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48394380</guid></item><item><title><![CDATA[New comment by skotobaza in "Stop Killing Games"]]></title><description><![CDATA[
<p>"Few decades" is a stretch I think. More like one decade.</p>
]]></description><pubDate>Thu, 04 Jun 2026 05:10:27 +0000</pubDate><link>https://news.ycombinator.com/item?id=48394208</link><dc:creator>skotobaza</dc:creator><comments>https://news.ycombinator.com/item?id=48394208</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48394208</guid></item><item><title><![CDATA[New comment by skotobaza in "Stop Killing Games"]]></title><description><![CDATA[
<p>> one that would probably leave most of us better off if they all disappeared tomorrow<p>I get what you are trying to say, but in general video games offer unique experience that no other media can provide - interactivity, e.g. exploring different worlds with different mechanics. I think this experience can invoke something in people that no other media can replicate. So I think we will lose something important if it suddenly vanishes.</p>
]]></description><pubDate>Thu, 04 Jun 2026 05:08:51 +0000</pubDate><link>https://news.ycombinator.com/item?id=48394188</link><dc:creator>skotobaza</dc:creator><comments>https://news.ycombinator.com/item?id=48394188</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48394188</guid></item><item><title><![CDATA[New comment by skotobaza in "Stop Killing Games"]]></title><description><![CDATA[
<p>It's not a problem, you can replace such function calls with stubs and document it. Some games that released their source code already did that.</p>
]]></description><pubDate>Thu, 04 Jun 2026 05:01:26 +0000</pubDate><link>https://news.ycombinator.com/item?id=48394125</link><dc:creator>skotobaza</dc:creator><comments>https://news.ycombinator.com/item?id=48394125</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48394125</guid></item><item><title><![CDATA[New comment by skotobaza in "Stop Killing Games"]]></title><description><![CDATA[
<p>> Games like these evolve their content over time<p>This is true, but the issue is not with the content, it's with the ability (or rather inability) to access any of the content past some point. Even if only the latest content is left accessible after EOL, it will still be better than having nothing at all. The older content can be added back, no matter how finicky it can sometimes be.<p>Regarding the dependencies, no one is forcing the developers to release closed ones, you can replace them with stubs. But it will be beneficial from a developer to think about it beforehand - how they will implement online systems with additional requirement of EOL etc. It's not an implementation problem, but rather an architectural one.</p>
]]></description><pubDate>Thu, 04 Jun 2026 04:59:54 +0000</pubDate><link>https://news.ycombinator.com/item?id=48394114</link><dc:creator>skotobaza</dc:creator><comments>https://news.ycombinator.com/item?id=48394114</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48394114</guid></item><item><title><![CDATA[New comment by skotobaza in "200 MB RAM FreeBSD desktop"]]></title><description><![CDATA[
<p>> Lunduke spreads misinformation<p>He doesn't. He just reports events as a journalist. He doesn't fight against open source.</p>
]]></description><pubDate>Thu, 22 Jan 2026 05:13:03 +0000</pubDate><link>https://news.ycombinator.com/item?id=46715579</link><dc:creator>skotobaza</dc:creator><comments>https://news.ycombinator.com/item?id=46715579</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=46715579</guid></item><item><title><![CDATA[New comment by skotobaza in "200 MB RAM FreeBSD desktop"]]></title><description><![CDATA[
<p>I think he did a good job with a report on Mozilla's spendings. Also in general he shows a lot of cases of hypocrisy in the modern software industry.</p>
]]></description><pubDate>Wed, 21 Jan 2026 16:35:31 +0000</pubDate><link>https://news.ycombinator.com/item?id=46707989</link><dc:creator>skotobaza</dc:creator><comments>https://news.ycombinator.com/item?id=46707989</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=46707989</guid></item><item><title><![CDATA[New comment by skotobaza in "All Delisted Steam Games"]]></title><description><![CDATA[
<p>Depends on what you mean by "still work". If you bought them, you can download and play them. If you mean "Do they work on modern OS", it depends entirely on the game. You also have games that are still being sold but don't properly work on modern OSes without community patches (one example is Max Payne 1).</p>
]]></description><pubDate>Tue, 30 Dec 2025 05:30:04 +0000</pubDate><link>https://news.ycombinator.com/item?id=46429877</link><dc:creator>skotobaza</dc:creator><comments>https://news.ycombinator.com/item?id=46429877</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=46429877</guid></item><item><title><![CDATA[New comment by skotobaza in "All Delisted Steam Games"]]></title><description><![CDATA[
<p>>I was unable to know what games were those<p>You can check by copying the url of the blank game and pasting it into SteamDB's search field.</p>
]]></description><pubDate>Tue, 30 Dec 2025 05:16:03 +0000</pubDate><link>https://news.ycombinator.com/item?id=46429786</link><dc:creator>skotobaza</dc:creator><comments>https://news.ycombinator.com/item?id=46429786</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=46429786</guid></item><item><title><![CDATA[New comment by skotobaza in "All Delisted Steam Games"]]></title><description><![CDATA[
<p>The same is currently happening with Forza games (at least Horizon ones, not sure about original Motorsport series). You can only buy the latest game, others have been delisted. You can still get physical copies, but the DLCs have been delisted as well, so you can't get the full version, at least not officially. And more than that, the online servers have been shut down as well.<p>It baffles me that this is still an issue, publishers are not concerned with implementing some sort of "kill switch" for expired content to keep getting money for the games. GTA also suffered from this.</p>
]]></description><pubDate>Tue, 30 Dec 2025 05:11:17 +0000</pubDate><link>https://news.ycombinator.com/item?id=46429756</link><dc:creator>skotobaza</dc:creator><comments>https://news.ycombinator.com/item?id=46429756</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=46429756</guid></item><item><title><![CDATA[New comment by skotobaza in "GOG is getting acquired by its original co-founder"]]></title><description><![CDATA[
<p>> What's preventing me from buying, getting the offline installer and then sharing it later?<p>Nothing. People already do that. GOG does not fight against this, to my knowledge they believe that people will willingly pay for good games. It worked with Witcher 3 10 years ago as an example.</p>
]]></description><pubDate>Mon, 29 Dec 2025 18:06:43 +0000</pubDate><link>https://news.ycombinator.com/item?id=46423402</link><dc:creator>skotobaza</dc:creator><comments>https://news.ycombinator.com/item?id=46423402</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=46423402</guid></item><item><title><![CDATA[New comment by skotobaza in "Why is Zig so cool?"]]></title><description><![CDATA[
<p>The idea of modern society is "get hyped for the new thing". Tech crowd did not escape that unfortunately, and keeps rediscovering techniques that were already possible more that 50 years ago. Because they don't want to learn the history of the technology they are using.</p>
]]></description><pubDate>Sat, 08 Nov 2025 10:16:09 +0000</pubDate><link>https://news.ycombinator.com/item?id=45855633</link><dc:creator>skotobaza</dc:creator><comments>https://news.ycombinator.com/item?id=45855633</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=45855633</guid></item><item><title><![CDATA[New comment by skotobaza in "Rockstar employee shares account of the company's union-busting efforts"]]></title><description><![CDATA[
<p>I think directly reducing the games' prices will not have the same effect as with traveling, since games are digital and non-mandatory goods, so less people will be swayed by reduced price; unless we are talking about 50% less, of course, which is why people use key reselling sites, because there it is noticeable (and people don't care about legality in that case).<p>That said, Epic is indirectly competing "on price" by paying publishers and developers for their store exclusivity, for free giveaways and even for just using Unreal Engine. But it's the price for developers, not customers. Tim Sweeney said multiple times that he thought supporting developers was more important than customers, and that customers would follow developers. I don't know how whether it worked though.</p>
]]></description><pubDate>Sat, 08 Nov 2025 09:22:30 +0000</pubDate><link>https://news.ycombinator.com/item?id=45855389</link><dc:creator>skotobaza</dc:creator><comments>https://news.ycombinator.com/item?id=45855389</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=45855389</guid></item></channel></rss>