<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Hacker News: stonecauldron</title><link>https://news.ycombinator.com/user?id=stonecauldron</link><description>Hacker News RSS</description><docs>https://hnrss.org/</docs><generator>hnrss v2.1.1</generator><lastBuildDate>Tue, 21 Apr 2026 01:43:14 +0000</lastBuildDate><atom:link href="https://hnrss.org/user?id=stonecauldron" rel="self" type="application/rss+xml"></atom:link><item><title><![CDATA[New comment by stonecauldron in "Turtle WoW classic server announces shutdown after Blizzard wins injunction"]]></title><description><![CDATA[
<p>Exactly, so this means they're probably gaining something from it.</p>
]]></description><pubDate>Mon, 20 Apr 2026 07:23:18 +0000</pubDate><link>https://news.ycombinator.com/item?id=47831291</link><dc:creator>stonecauldron</dc:creator><comments>https://news.ycombinator.com/item?id=47831291</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47831291</guid></item><item><title><![CDATA[New comment by stonecauldron in "Show HN: Wageslave – I quit my soul sucking job to make a game about it"]]></title><description><![CDATA[
<p>Glad to hear it made an impression on you! Thanks for trying it :-)</p>
]]></description><pubDate>Wed, 08 Apr 2026 12:20:07 +0000</pubDate><link>https://news.ycombinator.com/item?id=47689186</link><dc:creator>stonecauldron</dc:creator><comments>https://news.ycombinator.com/item?id=47689186</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47689186</guid></item><item><title><![CDATA[New comment by stonecauldron in "Show HN: Wageslave – I quit my soul sucking job to make a game about it"]]></title><description><![CDATA[
<p>Oh, thanks! I wasn't aware of HN Arcade.<p>Yup, I did the art, glad to know you like it. I wasn't a complete novice at drawing when I started the project, but I still have a lot to learn. The black and white colour palette, and the minimalist style were both an artistic and strategic choice based on my current skill level.<p>But I'd wager that the game would be much easier to market if the protagonist was an overworked cute anime girl or something.</p>
]]></description><pubDate>Sat, 04 Apr 2026 13:26:20 +0000</pubDate><link>https://news.ycombinator.com/item?id=47638877</link><dc:creator>stonecauldron</dc:creator><comments>https://news.ycombinator.com/item?id=47638877</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47638877</guid></item><item><title><![CDATA[New comment by stonecauldron in "AI overly affirms users asking for personal advice"]]></title><description><![CDATA[
<p>Yeah, that makes a lot sense.</p>
]]></description><pubDate>Thu, 02 Apr 2026 08:48:11 +0000</pubDate><link>https://news.ycombinator.com/item?id=47611716</link><dc:creator>stonecauldron</dc:creator><comments>https://news.ycombinator.com/item?id=47611716</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47611716</guid></item><item><title><![CDATA[New comment by stonecauldron in "Show HN: Wageslave – I quit my soul sucking job to make a game about it"]]></title><description><![CDATA[
<p>Haha, that's not what HR thinks ;-)
Thanks for the encouragement, it means a lot at this stage!</p>
]]></description><pubDate>Wed, 01 Apr 2026 16:11:32 +0000</pubDate><link>https://news.ycombinator.com/item?id=47602795</link><dc:creator>stonecauldron</dc:creator><comments>https://news.ycombinator.com/item?id=47602795</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47602795</guid></item><item><title><![CDATA[New comment by stonecauldron in "Show HN: Wageslave – I quit my soul sucking job to make a game about it"]]></title><description><![CDATA[
<p>Haha, happy to hear you found it worth your time! Thanks for trying it!</p>
]]></description><pubDate>Wed, 01 Apr 2026 08:35:54 +0000</pubDate><link>https://news.ycombinator.com/item?id=47598376</link><dc:creator>stonecauldron</dc:creator><comments>https://news.ycombinator.com/item?id=47598376</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47598376</guid></item><item><title><![CDATA[New comment by stonecauldron in "Show HN: Wageslave – I quit my soul sucking job to make a game about it"]]></title><description><![CDATA[
<p>Hey, thanks a lot for trying it!<p>Did you progress past the initial dialogue with the HR and the CEO?<p>Because you should be able to get up after that. If not, it's a bug.<p>To progress through the dialogues you have to click the space bar.<p>But maybe this I should make this clearer in-game, thanks for reporting it!</p>
]]></description><pubDate>Wed, 01 Apr 2026 08:35:02 +0000</pubDate><link>https://news.ycombinator.com/item?id=47598371</link><dc:creator>stonecauldron</dc:creator><comments>https://news.ycombinator.com/item?id=47598371</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47598371</guid></item><item><title><![CDATA[Show HN: Wageslave – I quit my soul sucking job to make a game about it]]></title><description><![CDATA[
<p>Game development used to be something I dabbled in and off, and despite having chosen to major in Computer Science to follow a career in the field, I never managed to establish any consistency with it.<p>So I relegated this aspiration to the realm of pipe dreams, something whose idea I preferred to the actual process of doing it, and I continued working as a software engineer.<p>This only changed after a disruption to my job: the fintech I worked for got acquired by a big traditional bank and we were absorbed into their ranks.<p>Long story short: it wasn't a culture fit.<p>After six months, I decided to quit; earning a salary was the only thing keeping me there.<p>With all this newfound free time, I decided to give game dev another chance. I would never get back those six months, but I could use them as fuel for creative inspiration.<p>That's how the idea of wageslave came to be: I wanted to embody the absurdity of the 9 to 5 into an interactive format. As well as include winks and nods to developer culture.<p>I don't know if I was successful with this goal, but it's been lots of fun creating it as well as being a cathartic experience for me. I am actually enjoying the process and not just the results. So much so that I'm aiming to complete at least two more projects before I reevaluate whether this is viable.<p>I initially planned on releasing the game for free, but in the spirit of taking game dev seriously, I will be selling it for a small amount.<p>Feel free to try the demo, I'd be happy to hear about any feedback!</p>
<hr>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=47589735">https://news.ycombinator.com/item?id=47589735</a></p>
<p>Points: 16</p>
<p># Comments: 10</p>
]]></description><pubDate>Tue, 31 Mar 2026 16:21:28 +0000</pubDate><link>https://cauldron.itch.io/wageslave</link><dc:creator>stonecauldron</dc:creator><comments>https://news.ycombinator.com/item?id=47589735</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47589735</guid></item><item><title><![CDATA[New comment by stonecauldron in "AI overly affirms users asking for personal advice"]]></title><description><![CDATA[
<p>Exactly, I think that by their very design, LLMs are very sensitive to how a question is framed.<p>But I wonder how much of that comes from RLHF itself or just from the way token prediction works.</p>
]]></description><pubDate>Sun, 29 Mar 2026 10:34:17 +0000</pubDate><link>https://news.ycombinator.com/item?id=47561950</link><dc:creator>stonecauldron</dc:creator><comments>https://news.ycombinator.com/item?id=47561950</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47561950</guid></item><item><title><![CDATA[New comment by stonecauldron in "AI overly affirms users asking for personal advice"]]></title><description><![CDATA[
<p>This is especially problematic because of how easily (and unconsciously) one can bias LLMs with how the prompt is framed.<p>As an experiment, I recently asked an LLM to analyse the export of a text chat to uncover relationship dynamics.<p>Simply stating that I was one of the people in the chat would make the LLM turn the other person into the villain. None of that was visible if I framed the chat as only involving third party people.</p>
]]></description><pubDate>Sun, 29 Mar 2026 10:25:19 +0000</pubDate><link>https://news.ycombinator.com/item?id=47561891</link><dc:creator>stonecauldron</dc:creator><comments>https://news.ycombinator.com/item?id=47561891</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47561891</guid></item><item><title><![CDATA[Wageslave: A short, narrative, dystopian dev survival game]]></title><description><![CDATA[
<p>Article URL: <a href="https://cauldron.itch.io/wageslave">https://cauldron.itch.io/wageslave</a></p>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=47466145">https://news.ycombinator.com/item?id=47466145</a></p>
<p>Points: 1</p>
<p># Comments: 0</p>
]]></description><pubDate>Sat, 21 Mar 2026 11:41:27 +0000</pubDate><link>https://cauldron.itch.io/wageslave</link><dc:creator>stonecauldron</dc:creator><comments>https://news.ycombinator.com/item?id=47466145</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47466145</guid></item><item><title><![CDATA[Show HN: hōki a maintenance tracker for iOS]]></title><description><![CDATA[
<p>Hello HN,<p>When was the last time you swapped your toothbrush? What about your sheets?<p>Life is full of these mundane tasks that have to be done at semi-regular intervals, but where the exact timing doesn't matter too much.<p>I used to track these tasks with the built-in reminders app, but it wasn't a good match: the tasks only have two states, and the intervals are computed based on the due date rather than the completion date.<p>It just didn't feel like the right tool for the job.<p>I created hōki in my spare time to scratch my own itch, so to say, and I have been using it daily.<p>Maybe you'll find it useful as well.<p>It certainly has helped me wean off the all or nothing mentality that I had when doing chores.</p>
<hr>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=40132259">https://news.ycombinator.com/item?id=40132259</a></p>
<p>Points: 1</p>
<p># Comments: 0</p>
]]></description><pubDate>Tue, 23 Apr 2024 14:15:28 +0000</pubDate><link>https://apps.apple.com/us/app/h%C5%8Dki/id6447468529</link><dc:creator>stonecauldron</dc:creator><comments>https://news.ycombinator.com/item?id=40132259</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=40132259</guid></item></channel></rss>