<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Hacker News: tamat</title><link>https://news.ycombinator.com/user?id=tamat</link><description>Hacker News RSS</description><docs>https://hnrss.org/</docs><generator>hnrss v2.1.1</generator><lastBuildDate>Thu, 16 Apr 2026 14:42:01 +0000</lastBuildDate><atom:link href="https://hnrss.org/user?id=tamat" rel="self" type="application/rss+xml"></atom:link><item><title><![CDATA[New comment by tamat in "Show HN: Moongate – Ultima Online server emulator in .NET 10 with Lua scripting"]]></title><description><![CDATA[
<p>Is the UO protocol documented?<p>Are there UO clients besides the official one?</p>
]]></description><pubDate>Fri, 06 Mar 2026 19:01:37 +0000</pubDate><link>https://news.ycombinator.com/item?id=47279505</link><dc:creator>tamat</dc:creator><comments>https://news.ycombinator.com/item?id=47279505</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47279505</guid></item><item><title><![CDATA[New comment by tamat in "Gaussian Splatting – A$AP Rocky "Helicopter" music video"]]></title><description><![CDATA[
<p>nice work.<p>I can see that relighting is still a work in progress, as the virtual spot lights tends to look flat and fake. 
I understand that you are just making brighter splats that fall inside the spotlight cone and darker the ones behind lots of splats.<p>Do you know if there are plans for gaussian splats to capture unlit albedo, roughness and metalness? So we can relight in a more realistic manner?<p>Also, environment radiosity doesnt seem to translate to the splats, am I right?<p>Thanks</p>
]]></description><pubDate>Mon, 19 Jan 2026 09:11:43 +0000</pubDate><link>https://news.ycombinator.com/item?id=46676647</link><dc:creator>tamat</dc:creator><comments>https://news.ycombinator.com/item?id=46676647</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=46676647</guid></item><item><title><![CDATA[New comment by tamat in "I'm making a game engine based on dynamic signed distance fields (SDFs) [video]"]]></title><description><![CDATA[
<p>the problem with SDF engines is that you have to reinvent everything, as current pipelines rely on triangles.<p>That means:<p>- Software to model using SDF (like Womp)<p>- Technique to animate skeletons using SDFs<p>- Tool to procedural texture surfaces using SDFs<p>At least he solved the physics part, which is also complex.<p>And also, his way of carving is by instantiating new elements, which works for small carves, but if you plan to have lots of tunels, then the number of instances is going to skyrocket.</p>
]]></description><pubDate>Mon, 12 Jan 2026 09:16:41 +0000</pubDate><link>https://news.ycombinator.com/item?id=46585992</link><dc:creator>tamat</dc:creator><comments>https://news.ycombinator.com/item?id=46585992</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=46585992</guid></item><item><title><![CDATA[New comment by tamat in "How to teach your kids to play poker: Start with one card"]]></title><description><![CDATA[
<p>It´s about normalizing something we think it could lead to problems.<p>I dont want to romanticize the game in his mind, so when he grows up people ask him to play poker and he sees it as "that nice game we played at home!".<p>It is a game with very strong connections with gambling. There are thousands of other games without that association which are as rewarding as poker.</p>
]]></description><pubDate>Tue, 12 Aug 2025 08:22:40 +0000</pubDate><link>https://news.ycombinator.com/item?id=44873749</link><dc:creator>tamat</dc:creator><comments>https://news.ycombinator.com/item?id=44873749</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=44873749</guid></item><item><title><![CDATA[New comment by tamat in "Copyparty – Turn almost any device into a file server"]]></title><description><![CDATA[
<p>this guy protocols</p>
]]></description><pubDate>Tue, 29 Jul 2025 12:45:41 +0000</pubDate><link>https://news.ycombinator.com/item?id=44722665</link><dc:creator>tamat</dc:creator><comments>https://news.ycombinator.com/item?id=44722665</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=44722665</guid></item><item><title><![CDATA[New comment by tamat in "OpenFront: Realtime Risk-like multiplayer game in the browser"]]></title><description><![CDATA[
<p>You must plant your nation during the generation fase, otherwise you wont exist in the game!!! (took me 10 minutes to figure out)</p>
]]></description><pubDate>Fri, 11 Jul 2025 07:56:21 +0000</pubDate><link>https://news.ycombinator.com/item?id=44529457</link><dc:creator>tamat</dc:creator><comments>https://news.ycombinator.com/item?id=44529457</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=44529457</guid></item><item><title><![CDATA[New comment by tamat in "Spain and Brazil push global action to tax the super-rich and curb inequality"]]></title><description><![CDATA[
<p>so you want to help the rich so they can be richer...</p>
]]></description><pubDate>Wed, 02 Jul 2025 11:29:08 +0000</pubDate><link>https://news.ycombinator.com/item?id=44442407</link><dc:creator>tamat</dc:creator><comments>https://news.ycombinator.com/item?id=44442407</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=44442407</guid></item><item><title><![CDATA[New comment by tamat in "Rendering Crispy Text on the GPU"]]></title><description><![CDATA[
<p>wow, I love the format of the site.<p>Can you tell me more about it? I love making tutorials about GPU stuff and I would love to structure them like yours.<p>Is it an existing template? Is it part of some sort of course?</p>
]]></description><pubDate>Fri, 13 Jun 2025 09:59:35 +0000</pubDate><link>https://news.ycombinator.com/item?id=44267149</link><dc:creator>tamat</dc:creator><comments>https://news.ycombinator.com/item?id=44267149</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=44267149</guid></item><item><title><![CDATA[New comment by tamat in "How can AI researchers save energy? By going backward"]]></title><description><![CDATA[
<p>Thanks for your explanation</p>
]]></description><pubDate>Mon, 02 Jun 2025 13:56:21 +0000</pubDate><link>https://news.ycombinator.com/item?id=44158908</link><dc:creator>tamat</dc:creator><comments>https://news.ycombinator.com/item?id=44158908</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=44158908</guid></item><item><title><![CDATA[New comment by tamat in "How can AI researchers save energy? By going backward"]]></title><description><![CDATA[
<p>thanks for your reply</p>
]]></description><pubDate>Mon, 02 Jun 2025 13:54:52 +0000</pubDate><link>https://news.ycombinator.com/item?id=44158897</link><dc:creator>tamat</dc:creator><comments>https://news.ycombinator.com/item?id=44158897</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=44158897</guid></item><item><title><![CDATA[New comment by tamat in "How can AI researchers save energy? By going backward"]]></title><description><![CDATA[
<p>As a Software Engineer I found it hard to grasp the concepts explained here.<p>First it says we lose electrons by deleting information. But AFAIK we are losing electrons everywhere, most gates will operate on negation of a current, which I understand is what they refeer to losing electrons. So, are all gates bad now?<p>Also, why keeping a history of all memory changes will prevent losing heat? You will have to keep all that memory running so...<p>And finally, why would this be useful? Who needs to go back in time in their computations??</p>
]]></description><pubDate>Mon, 02 Jun 2025 07:33:05 +0000</pubDate><link>https://news.ycombinator.com/item?id=44156487</link><dc:creator>tamat</dc:creator><comments>https://news.ycombinator.com/item?id=44156487</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=44156487</guid></item><item><title><![CDATA[New comment by tamat in "Show HN: DaedalOS – Desktop Environment in the Browser"]]></title><description><![CDATA[
<p>On one side Im amazed by the amount of good work you have done, but on the other, I feel it lacks true useful scenarios.<p>For instance, I would love to install it in my server to handle my own server files, but it doesnt support mounting a folder to access from the OS.<p>Or I would love to have an SSH client, or a terminal that is executed in the server, to run my own nodejs apps.<p>Also some form of login/pass would be helpfull in case somebody got access to the URL.<p>But none of them are available.<p>I understand than the goal was to see whats possible in a browser, but to make it more appealing to people I would love to see some real usecases covered.<p>Cheers</p>
]]></description><pubDate>Mon, 26 May 2025 07:41:55 +0000</pubDate><link>https://news.ycombinator.com/item?id=44094987</link><dc:creator>tamat</dc:creator><comments>https://news.ycombinator.com/item?id=44094987</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=44094987</guid></item><item><title><![CDATA[New comment by tamat in "WorldGen: Open-source 3D scene generator for Game/VR/XR"]]></title><description><![CDATA[
<p>which for me doesnt make any sense as why to generate a 3D mesh that can only be seen from one point of view? why not map the panorama to an sphere?</p>
]]></description><pubDate>Wed, 30 Apr 2025 14:24:36 +0000</pubDate><link>https://news.ycombinator.com/item?id=43845714</link><dc:creator>tamat</dc:creator><comments>https://news.ycombinator.com/item?id=43845714</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=43845714</guid></item><item><title><![CDATA[New comment by tamat in "Qwen3: Think deeper, act faster"]]></title><description><![CDATA[
<p>I always feel that if you share a problem here where LLMs fail, it will end up in their training set and it wont fail to that problem anymore, which means the future models will have the same errors but you have lost your ability to detect them.</p>
]]></description><pubDate>Tue, 29 Apr 2025 10:24:16 +0000</pubDate><link>https://news.ycombinator.com/item?id=43830720</link><dc:creator>tamat</dc:creator><comments>https://news.ycombinator.com/item?id=43830720</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=43830720</guid></item><item><title><![CDATA[New comment by tamat in "Show HN: My from-scratch OS kernel that runs DOOM"]]></title><description><![CDATA[
<p>thanks for your response. Thats what I heard but I was wishing things to change...<p>I was also thinking about integrated GPUs like the one in a RPi or other SoCs</p>
]]></description><pubDate>Thu, 24 Apr 2025 10:33:11 +0000</pubDate><link>https://news.ycombinator.com/item?id=43781049</link><dc:creator>tamat</dc:creator><comments>https://news.ycombinator.com/item?id=43781049</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=43781049</guid></item><item><title><![CDATA[New comment by tamat in "Show HN: My from-scratch OS kernel that runs DOOM"]]></title><description><![CDATA[
<p>Great work, I would love to have the skills to do something like this, but I can see you had to read lots of specifications to achieve this and thats my weakest point.<p>One silly question you may know: Imagine you wanted to use GPU acceleration, even in the smallest form. How hard would it be to build a driver for the GPU? Do you think there is good documentation about it?</p>
]]></description><pubDate>Thu, 24 Apr 2025 08:45:20 +0000</pubDate><link>https://news.ycombinator.com/item?id=43780522</link><dc:creator>tamat</dc:creator><comments>https://news.ycombinator.com/item?id=43780522</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=43780522</guid></item><item><title><![CDATA[New comment by tamat in "Why the Chip Industry Is Struggling to Attract the Next Generation"]]></title><description><![CDATA[
<p>The one from Sebastian Lague is great too:
<a href="https://sebastian.itch.io/digital-logic-sim" rel="nofollow">https://sebastian.itch.io/digital-logic-sim</a></p>
]]></description><pubDate>Wed, 23 Apr 2025 09:41:40 +0000</pubDate><link>https://news.ycombinator.com/item?id=43770235</link><dc:creator>tamat</dc:creator><comments>https://news.ycombinator.com/item?id=43770235</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=43770235</guid></item><item><title><![CDATA[New comment by tamat in "Ask HN: Who is hiring? (April 2025)"]]></title><description><![CDATA[
<p>hey, what if a very experienced WebGL/WebGPU+WASM developer wanted to find a role. Do you work in these areas?</p>
]]></description><pubDate>Thu, 03 Apr 2025 16:53:08 +0000</pubDate><link>https://news.ycombinator.com/item?id=43572409</link><dc:creator>tamat</dc:creator><comments>https://news.ycombinator.com/item?id=43572409</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=43572409</guid></item><item><title><![CDATA[New comment by tamat in "City simulator I made in Scratch"]]></title><description><![CDATA[
<p>but... WHY?</p>
]]></description><pubDate>Mon, 17 Mar 2025 16:44:52 +0000</pubDate><link>https://news.ycombinator.com/item?id=43390385</link><dc:creator>tamat</dc:creator><comments>https://news.ycombinator.com/item?id=43390385</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=43390385</guid></item><item><title><![CDATA[New comment by tamat in "Clara.io Shutting Down"]]></title><description><![CDATA[
<p>WebGLStudio creator here, yup, there is no market for generic 3D solutions. You need to find a very specific niche to have some revenue.</p>
]]></description><pubDate>Mon, 05 Dec 2022 09:19:03 +0000</pubDate><link>https://news.ycombinator.com/item?id=33863255</link><dc:creator>tamat</dc:creator><comments>https://news.ycombinator.com/item?id=33863255</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=33863255</guid></item></channel></rss>