<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Hacker News: tasoeur</title><link>https://news.ycombinator.com/user?id=tasoeur</link><description>Hacker News RSS</description><docs>https://hnrss.org/</docs><generator>hnrss v2.1.1</generator><lastBuildDate>Thu, 09 Apr 2026 06:42:42 +0000</lastBuildDate><atom:link href="https://hnrss.org/user?id=tasoeur" rel="self" type="application/rss+xml"></atom:link><item><title><![CDATA[New comment by tasoeur in "I've been waiting over a month for Anthropic to respond to my billing issue"]]></title><description><![CDATA[
<p>I’ve submitted an app (connectors?) to their store and their submission form indicated a 2 weeks turnaround for an answer, including the possibility of not even getting a response at all (it was written verbatim). Not sure who’s responsible for customer support but damn. 
(Needless to say I never heard back)</p>
]]></description><pubDate>Thu, 09 Apr 2026 05:42:32 +0000</pubDate><link>https://news.ycombinator.com/item?id=47699704</link><dc:creator>tasoeur</dc:creator><comments>https://news.ycombinator.com/item?id=47699704</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47699704</guid></item><item><title><![CDATA[New comment by tasoeur in "OpenAI, the US government and Persona built an identity surveillance machine"]]></title><description><![CDATA[
<p>Just requested deletion through this form: <a href="https://withpersona.com/dsar" rel="nofollow">https://withpersona.com/dsar</a></p>
]]></description><pubDate>Wed, 25 Feb 2026 09:09:41 +0000</pubDate><link>https://news.ycombinator.com/item?id=47149181</link><dc:creator>tasoeur</dc:creator><comments>https://news.ycombinator.com/item?id=47149181</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47149181</guid></item><item><title><![CDATA[New comment by tasoeur in "Ask HN: What are you working on? (January 2026)"]]></title><description><![CDATA[
<p>Hey there!<p>For the past month I’ve been working on a creative / VFX / 3D tool that connects Apple devices into an all-in one node editor: <a href="https://subjectivedesigner.com/" rel="nofollow">https://subjectivedesigner.com/</a><p>With it, you can build interactive experiences, connect device sensors, compose shaders with AI models, orchestrate real-time data flows, and create projects that span across the entire Apple ecosystem.
I’m posting about it regularly on social media and you can see some of it here: <a href="https://x.com/sxpstudio" rel="nofollow">https://x.com/sxpstudio</a>
(Though it’s still early and most content is on socials thus far).<p>It’s done fully in SwiftUI + metal and also a good occasion to ramp up on agentic-powered software engineering. So far it’s been a lot of fun and working really great for me. And to be clear I’m absolutely not talking about vibe coding :-)</p>
]]></description><pubDate>Sun, 11 Jan 2026 20:03:50 +0000</pubDate><link>https://news.ycombinator.com/item?id=46579399</link><dc:creator>tasoeur</dc:creator><comments>https://news.ycombinator.com/item?id=46579399</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=46579399</guid></item><item><title><![CDATA[New comment by tasoeur in "A2UI: A Protocol for Agent-Driven Interfaces"]]></title><description><![CDATA[
<p>In an ideal world, people would be implementing UI/UX accessibility in the first place, and a lot of those problems would be solved in the first place. 
But one can also hope that having the motivation to get agents running on those things could actually bring a lot of accessibility features to newer apps.</p>
]]></description><pubDate>Tue, 16 Dec 2025 10:19:41 +0000</pubDate><link>https://news.ycombinator.com/item?id=46286846</link><dc:creator>tasoeur</dc:creator><comments>https://news.ycombinator.com/item?id=46286846</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=46286846</guid></item><item><title><![CDATA[New comment by tasoeur in "Valve reveals it’s the architect behind a push to bring Windows games to Arm"]]></title><description><![CDATA[
<p>The last time I can remember a collaboration between Valve and Apple was for the SteamVR support on macOS back in 2016. Sadly it fell apart a year(-ish) after that.
But… one can dream!</p>
]]></description><pubDate>Wed, 03 Dec 2025 18:31:57 +0000</pubDate><link>https://news.ycombinator.com/item?id=46138118</link><dc:creator>tasoeur</dc:creator><comments>https://news.ycombinator.com/item?id=46138118</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=46138118</guid></item><item><title><![CDATA[New comment by tasoeur in "EU Council Approves New "Chat Control" Mandate Pushing Mass Surveillance"]]></title><description><![CDATA[
<p>At this point, it’s clear these sort of measures will go through, if not now but in some foreseeable future. What would be our best bet moving forward? Moving to signal/telegram?</p>
]]></description><pubDate>Fri, 28 Nov 2025 12:05:49 +0000</pubDate><link>https://news.ycombinator.com/item?id=46077925</link><dc:creator>tasoeur</dc:creator><comments>https://news.ycombinator.com/item?id=46077925</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=46077925</guid></item><item><title><![CDATA[Unity and Epic Games: Open Interoperable Future for Video Gaming]]></title><description><![CDATA[
<p>Article URL: <a href="https://www.unrealengine.com/en-US/news/unity-and-epic-games-together-advance-the-open-interoperable-future-for-video-gaming">https://www.unrealengine.com/en-US/news/unity-and-epic-games-together-advance-the-open-interoperable-future-for-video-gaming</a></p>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=45978461">https://news.ycombinator.com/item?id=45978461</a></p>
<p>Points: 2</p>
<p># Comments: 0</p>
]]></description><pubDate>Wed, 19 Nov 2025 11:51:19 +0000</pubDate><link>https://www.unrealengine.com/en-US/news/unity-and-epic-games-together-advance-the-open-interoperable-future-for-video-gaming</link><dc:creator>tasoeur</dc:creator><comments>https://news.ycombinator.com/item?id=45978461</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=45978461</guid></item><item><title><![CDATA[New comment by tasoeur in "Zürich voters ban noisy leaf blowers"]]></title><description><![CDATA[
<p>Your points make sense, I didn’t think about it that way. I wish there was a standard to override nearby vehicles with radio / audio to signal the presence of the emergency ones, but probably not happening anytime soon…
Maybe another future win for self driving cars that can be more aware of those things and smooth out traffic</p>
]]></description><pubDate>Mon, 06 Oct 2025 22:17:41 +0000</pubDate><link>https://news.ycombinator.com/item?id=45496925</link><dc:creator>tasoeur</dc:creator><comments>https://news.ycombinator.com/item?id=45496925</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=45496925</guid></item><item><title><![CDATA[New comment by tasoeur in "Zürich voters ban noisy leaf blowers"]]></title><description><![CDATA[
<p>I live in Paris, France and it’s so loud (but people here don’t really respect emergency vehicle so it could be part of why it’s so loud). In contrast, I spent a month in Tokyo Japan; and even though I was near a police station, it was nowhere near the sound level of what we have here. Curious what other countries you have in mind?</p>
]]></description><pubDate>Mon, 06 Oct 2025 22:14:59 +0000</pubDate><link>https://news.ycombinator.com/item?id=45496903</link><dc:creator>tasoeur</dc:creator><comments>https://news.ycombinator.com/item?id=45496903</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=45496903</guid></item><item><title><![CDATA[New comment by tasoeur in "Zürich voters ban noisy leaf blowers"]]></title><description><![CDATA[
<p>Maybe it’s just me but I wonder why western countries don’t implement noise limits for vehicles with sirens in residential areas (fire trucks, police, ambulance etc.).
It always felt to me unnecessarily loud.</p>
]]></description><pubDate>Mon, 06 Oct 2025 09:11:01 +0000</pubDate><link>https://news.ycombinator.com/item?id=45489342</link><dc:creator>tasoeur</dc:creator><comments>https://news.ycombinator.com/item?id=45489342</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=45489342</guid></item><item><title><![CDATA[Meta Wearables Device Access Toolkit]]></title><description><![CDATA[
<p>Article URL: <a href="https://developers.meta.com/blog/introducing-meta-wearables-device-access-toolkit/">https://developers.meta.com/blog/introducing-meta-wearables-device-access-toolkit/</a></p>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=45296862">https://news.ycombinator.com/item?id=45296862</a></p>
<p>Points: 2</p>
<p># Comments: 0</p>
]]></description><pubDate>Fri, 19 Sep 2025 01:07:13 +0000</pubDate><link>https://developers.meta.com/blog/introducing-meta-wearables-device-access-toolkit/</link><dc:creator>tasoeur</dc:creator><comments>https://news.ycombinator.com/item?id=45296862</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=45296862</guid></item><item><title><![CDATA[New comment by tasoeur in "ERP Therapy Sucks"]]></title><description><![CDATA[
<p>That sounds pretty neat! Are you able to share more about it?</p>
]]></description><pubDate>Tue, 16 Sep 2025 08:34:33 +0000</pubDate><link>https://news.ycombinator.com/item?id=45259630</link><dc:creator>tasoeur</dc:creator><comments>https://news.ycombinator.com/item?id=45259630</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=45259630</guid></item><item><title><![CDATA[Balatro 1.1 update delayed: "I'm slow"]]></title><description><![CDATA[
<p>Article URL: <a href="https://localthunk.com/blog/im-slow">https://localthunk.com/blog/im-slow</a></p>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=45234862">https://news.ycombinator.com/item?id=45234862</a></p>
<p>Points: 4</p>
<p># Comments: 0</p>
]]></description><pubDate>Sat, 13 Sep 2025 19:58:47 +0000</pubDate><link>https://localthunk.com/blog/im-slow</link><dc:creator>tasoeur</dc:creator><comments>https://news.ycombinator.com/item?id=45234862</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=45234862</guid></item><item><title><![CDATA[New comment by tasoeur in "Ask HN: Who wants to be hired? (September 2025)"]]></title><description><![CDATA[
<p>- Location: Paris, France (but work internationally)<p>- Remote: Yes<p>- Willing to relocate: No<p>- Technologies: VisionOS, Swift, RealityKit, etc.<p>- Résumé/CV: <a href="https://sxp.studio" rel="nofollow">https://sxp.studio</a> || <a href="https://linkedin.com/in/clemzio" rel="nofollow">https://linkedin.com/in/clemzio</a><p>- Email: contact@sxp.studio<p>Starting September 1st, I’m freeing up time for select freelance work & collaboration on Apple Vision Pro and other XR platforms.
From helping build the visionOS platform back in 2016 to publishing several immersive apps, I bring hands-on expertise across the stack — from concept to launch.<p>Available for:<p>- Early concept & rapid prototyping<p>- 3D interaction design, environments and visual effects<p>- End-to-end native app development (No Unity)<p>- Strategic, product & technical review<p>Though I usually work solo, I'm also part of a broader collective of people consisting of XR devs & 3D artists that can help scale for more ambitious projects.</p>
]]></description><pubDate>Mon, 01 Sep 2025 17:26:49 +0000</pubDate><link>https://news.ycombinator.com/item?id=45094712</link><dc:creator>tasoeur</dc:creator><comments>https://news.ycombinator.com/item?id=45094712</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=45094712</guid></item><item><title><![CDATA[New comment by tasoeur in "What makes you still work for Meta, when it's clear how toxic the company is?"]]></title><description><![CDATA[
<p>Back when Meta was still called Facebook, I was in a spot where I had a few offers (including Meta) and the reason why I picked it was the following:<p>- cool project that is somewhat not related to shady stuff (Oculus)<p>- cool people I knew there<p>- I got down-leveled, so money was just a small % bump to my previous salary<p>I ended up quitting after less than a year due to said toxic culture and a bunch of other reasons.<p>Meta employees had (has?) this little stat on your profile page that gives you a title based on how long you were there. Staying 4 years gave you the title of "Mercenary". I think it speaks by itself :-)<p>Honestly speaking, some people actually thrive in the Meta culture and end up making bank with repeated promotions, but they are also clearly able to abstract the ethical side of things to focus on maximizing impact at all cost.</p>
]]></description><pubDate>Fri, 15 Aug 2025 10:53:23 +0000</pubDate><link>https://news.ycombinator.com/item?id=44910792</link><dc:creator>tasoeur</dc:creator><comments>https://news.ycombinator.com/item?id=44910792</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=44910792</guid></item><item><title><![CDATA[New comment by tasoeur in "Ask HN: What Are You Working On? (June 2025)"]]></title><description><![CDATA[
<p>Last year I quickly built then released an experimental mixed reality horror game for Apple VisionPro: <a href="https://pulsargeist.com" rel="nofollow">https://pulsargeist.com</a>. It was a lot of fun and people actually liked the early prototypes of it. The game ended up completely tanking on VisionPro. Most people are on Meta Quest anyway so I'm now trying to re-implement the whole thing with Godot for Quest.<p>It's been a lot of fun but Meta HorizonOS (or whatever) is such a poorer dev experience... Anyway I'm now trying to rebuild the live environment mesh reconstruction feature that doesn't exist while encountering first limitations with Godot... Hopefully it will be ready in a couple months!<p>If this whole thing got you curious you can watch a technical talk I made about this game at the Letsvision conference in Shanghai, CN. <a href="https://www.youtube.com/watch?v=CYFH2hiRNqk" rel="nofollow">https://www.youtube.com/watch?v=CYFH2hiRNqk</a><p>...and if social media doesn't somehow destroy your soul, you can follow me here: <a href="https://x.com/sxpstudio" rel="nofollow">https://x.com/sxpstudio</a></p>
]]></description><pubDate>Sun, 29 Jun 2025 21:33:07 +0000</pubDate><link>https://news.ycombinator.com/item?id=44416613</link><dc:creator>tasoeur</dc:creator><comments>https://news.ycombinator.com/item?id=44416613</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=44416613</guid></item><item><title><![CDATA[New comment by tasoeur in "U.S. bombs Iranian nuclear sites"]]></title><description><![CDATA[
<p>Do you mean as a new development? Because France (and the UK) already had them for a while.
<a href="https://en.m.wikipedia.org/wiki/List_of_states_with_nuclear_weapons" rel="nofollow">https://en.m.wikipedia.org/wiki/List_of_states_with_nuclear_...</a></p>
]]></description><pubDate>Sun, 22 Jun 2025 12:30:06 +0000</pubDate><link>https://news.ycombinator.com/item?id=44346367</link><dc:creator>tasoeur</dc:creator><comments>https://news.ycombinator.com/item?id=44346367</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=44346367</guid></item><item><title><![CDATA[1€ Filter Algorithm]]></title><description><![CDATA[
<p>Article URL: <a href="https://gery.casiez.net/1euro/">https://gery.casiez.net/1euro/</a></p>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=44308628">https://news.ycombinator.com/item?id=44308628</a></p>
<p>Points: 1</p>
<p># Comments: 0</p>
]]></description><pubDate>Wed, 18 Jun 2025 10:39:32 +0000</pubDate><link>https://gery.casiez.net/1euro/</link><dc:creator>tasoeur</dc:creator><comments>https://news.ycombinator.com/item?id=44308628</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=44308628</guid></item><item><title><![CDATA[New comment by tasoeur in "Show HN: Curved Space Shader in Three.js (via 4D sphere projection)"]]></title><description><![CDATA[
<p>I wonder if there’s something interesting visually if this shader could be explored immersively (VR).
Could be worth prototyping it on my little app :-)
(<a href="https://shader.vision" rel="nofollow">https://shader.vision</a>).</p>
]]></description><pubDate>Thu, 22 May 2025 14:29:41 +0000</pubDate><link>https://news.ycombinator.com/item?id=44062426</link><dc:creator>tasoeur</dc:creator><comments>https://news.ycombinator.com/item?id=44062426</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=44062426</guid></item><item><title><![CDATA[New comment by tasoeur in "Ask HN: What are you working on? (April 2025)"]]></title><description><![CDATA[
<p>Fixed in the upcoming update. Thanks for the feedback :-)</p>
]]></description><pubDate>Wed, 30 Apr 2025 08:05:07 +0000</pubDate><link>https://news.ycombinator.com/item?id=43842420</link><dc:creator>tasoeur</dc:creator><comments>https://news.ycombinator.com/item?id=43842420</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=43842420</guid></item></channel></rss>