<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Hacker News: tizzdogg</title><link>https://news.ycombinator.com/user?id=tizzdogg</link><description>Hacker News RSS</description><docs>https://hnrss.org/</docs><generator>hnrss v2.1.1</generator><lastBuildDate>Wed, 21 Oct 2026 07:51:05 +0000</lastBuildDate><atom:link href="https://hnrss.org/user?id=tizzdogg" rel="self" type="application/rss+xml"></atom:link><item><title><![CDATA[New comment by tizzdogg in "DMV approves Cruise and Waymo for commercial service in parts of Bay Area"]]></title><description><![CDATA[
<p>The parent poster is correct though. "Disengagement rate" is the term used in the industry, and what would get you results in google searches.
"Disconnect rate" is not what it's called, so it's helpful to correct that.</p>
]]></description><pubDate>Fri, 01 Oct 2021 17:52:58 +0000</pubDate><link>https://news.ycombinator.com/item?id=28721526</link><dc:creator>tizzdogg</dc:creator><comments>https://news.ycombinator.com/item?id=28721526</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=28721526</guid></item><item><title><![CDATA[New comment by tizzdogg in "The hottest temperature ever reliably measured recorded in Death Valley today"]]></title><description><![CDATA[
<p><a href="https://www.abc.net.au/news/2021-07-09/global-temperature-record-mistake/100244736" rel="nofollow">https://www.abc.net.au/news/2021-07-09/global-temperature-re...</a></p>
]]></description><pubDate>Sat, 10 Jul 2021 03:18:13 +0000</pubDate><link>https://news.ycombinator.com/item?id=27790861</link><dc:creator>tizzdogg</dc:creator><comments>https://news.ycombinator.com/item?id=27790861</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=27790861</guid></item><item><title><![CDATA[New comment by tizzdogg in "Which hypercube unfoldings tile space?"]]></title><description><![CDATA[
<p>If all 261 unfoldings tile space, it makes me wonder if all arbitrary collections of 8 connected cubes do as well.<p>Is there an example of 8 cubes that are proven to <i>not</i> tile space?</p>
]]></description><pubDate>Mon, 17 May 2021 21:05:24 +0000</pubDate><link>https://news.ycombinator.com/item?id=27188437</link><dc:creator>tizzdogg</dc:creator><comments>https://news.ycombinator.com/item?id=27188437</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=27188437</guid></item><item><title><![CDATA[New comment by tizzdogg in "Cycles X"]]></title><description><![CDATA[
<p>“ Their content is so profitable that the people in charge don't really give a fuck.”<p>Sorry but that’s completely wrong. Almost every animation or vfx studio is barely scraping by. Margins have been reduced so much for film work it’s extremely difficult to turn a profit, which is why so much work is outsourced overseas these days. The reason software isn’t better is because they barely have the resources to improve it.<p>Everyone’s aware of newer tools, but things like unreal still arnt as good as traditional non-realtime pipelines in terms of flexibility and scalability.</p>
]]></description><pubDate>Sat, 24 Apr 2021 01:29:35 +0000</pubDate><link>https://news.ycombinator.com/item?id=26921378</link><dc:creator>tizzdogg</dc:creator><comments>https://news.ycombinator.com/item?id=26921378</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=26921378</guid></item><item><title><![CDATA[New comment by tizzdogg in "Apple plans new U.S. campus, to pay $38B in foreign cash taxes"]]></title><description><![CDATA[
<p>The expression is "jump through hoops". Sorry to nitpick.</p>
]]></description><pubDate>Thu, 18 Jan 2018 01:29:32 +0000</pubDate><link>https://news.ycombinator.com/item?id=16173854</link><dc:creator>tizzdogg</dc:creator><comments>https://news.ycombinator.com/item?id=16173854</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=16173854</guid></item><item><title><![CDATA[New comment by tizzdogg in "How do you prove that Earth is older than 10,000 years?"]]></title><description><![CDATA[
<p>Note also the picture of her at the top of the page.</p>
]]></description><pubDate>Thu, 23 Nov 2017 21:51:07 +0000</pubDate><link>https://news.ycombinator.com/item?id=15768016</link><dc:creator>tizzdogg</dc:creator><comments>https://news.ycombinator.com/item?id=15768016</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=15768016</guid></item><item><title><![CDATA[New comment by tizzdogg in "Dither stabilisation"]]></title><description><![CDATA[
<p>I replied on the original thread too, but I wonder if it’d work to use a mipmapped dither texture in texture space like this old hatching paper: <a href="http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.28.8017&rep=rep1&type=pdf" rel="nofollow">http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.28....</a>
It probably won’t give you exact 1 pixel dither without some hacks, but maybe something along those lines could work.</p>
]]></description><pubDate>Thu, 23 Nov 2017 21:12:50 +0000</pubDate><link>https://news.ycombinator.com/item?id=15767827</link><dc:creator>tizzdogg</dc:creator><comments>https://news.ycombinator.com/item?id=15767827</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=15767827</guid></item><item><title><![CDATA[New comment by tizzdogg in "San Francisco Is Burning"]]></title><description><![CDATA[
<p>One of San Francisco's problems, from the perspective of being appealing to outsiders, is that there are a few small areas with lots of homeless and the other problems you describe. And those also happen to be the main areas visited by tourists, and people coming to the city for conferences: Civic Center, Tenderloin, Downtown, South of Market. But the vast majority of the city is more residential and much more livable. Of course it has the problems of any big city, but in my day to day life living here I manage to almost always avoid all of the problems you mention. I live on a tree-lined street a couple blocks from a park with a playground. I havnt been to fishermans wharf in basically my entire life. Locals just dont go there because we know its a terrible tourist trap.
It actually can be a very pleasant city with a lot to offer. There is a reason housing in SF is so desirable and why tech companies want to be located there. I wish it could be made more obviously appealing to the casual tourist though, because we're giving ourselves a bad rep.</p>
]]></description><pubDate>Fri, 23 Jun 2017 23:18:03 +0000</pubDate><link>https://news.ycombinator.com/item?id=14623469</link><dc:creator>tizzdogg</dc:creator><comments>https://news.ycombinator.com/item?id=14623469</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=14623469</guid></item><item><title><![CDATA[New comment by tizzdogg in "Don’t go to art school (2013)"]]></title><description><![CDATA[
<p>I think a better analogy are all the assistants and apprentices that worked in the larger Renaissance studios. They produced work in the style of the masters, or duplicated their works, but they weren't doing original work, and are mostly forgotten today. Are they doing art? Or are they just craftsmen?
I dint think it's about patronage.. most professional artists today have some form of patronage. I think it's a distinction between how much freedom that patronage gives you to do what you want vs realize someone else's vision.</p>
]]></description><pubDate>Sun, 30 Oct 2016 15:46:34 +0000</pubDate><link>https://news.ycombinator.com/item?id=12830398</link><dc:creator>tizzdogg</dc:creator><comments>https://news.ycombinator.com/item?id=12830398</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=12830398</guid></item><item><title><![CDATA[New comment by tizzdogg in "Don’t go to art school (2013)"]]></title><description><![CDATA[
<p>The digital artists at big studios that he's talking about are micromanaged precisely like this. I think concept artists maybe have more freedom for creativity, but the majority of artists in animation and film graphics are constantly being told to make shades lighter and change shapes arbitrarily. A lot of the job is learning how to be flexible to appease those who are in charge.</p>
]]></description><pubDate>Sun, 30 Oct 2016 15:36:42 +0000</pubDate><link>https://news.ycombinator.com/item?id=12830341</link><dc:creator>tizzdogg</dc:creator><comments>https://news.ycombinator.com/item?id=12830341</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=12830341</guid></item><item><title><![CDATA[New comment by tizzdogg in "Don’t go to art school (2013)"]]></title><description><![CDATA[
<p>Good luck getting a job at Pixar or WDAS without doing a lot of contract work at smaller studios to build up your reel first.</p>
]]></description><pubDate>Sun, 30 Oct 2016 07:03:02 +0000</pubDate><link>https://news.ycombinator.com/item?id=12828543</link><dc:creator>tizzdogg</dc:creator><comments>https://news.ycombinator.com/item?id=12828543</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=12828543</guid></item><item><title><![CDATA[New comment by tizzdogg in "Don’t go to art school (2013)"]]></title><description><![CDATA[
<p>I am a visual effects animator at one of the major VFX studios, and did not go to art school so I am one of these self-taught graphic artists. And I totally agree with what you're saying here. I don't consider what I do to be art. It is highly-skilled craft with a lot of specialized technique. But I am not personally creating meaning in any way. The filmmakers and directors who bring us projects might be artists, but I am just a cog in a large machine which produces their vision. 
I also work with many people who did go to art school and I can say that in general they have a better understanding of fundamentals like color theory and composition than those who did not. Also often a better approach to tackling creative problems. I frequently find myself wishing I'd hard those years of formal instruction.. It would make some things a lot easier.</p>
]]></description><pubDate>Sun, 30 Oct 2016 06:59:26 +0000</pubDate><link>https://news.ycombinator.com/item?id=12828542</link><dc:creator>tizzdogg</dc:creator><comments>https://news.ycombinator.com/item?id=12828542</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=12828542</guid></item><item><title><![CDATA[Maybe be careful with OS X Sierra]]></title><description><![CDATA[
<p>Article URL: <a href="http://talkingpointsmemo.com/edblog/maybe-be-careful-with-osx-sierra">http://talkingpointsmemo.com/edblog/maybe-be-careful-with-osx-sierra</a></p>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=12569326">https://news.ycombinator.com/item?id=12569326</a></p>
<p>Points: 4</p>
<p># Comments: 0</p>
]]></description><pubDate>Sat, 24 Sep 2016 03:36:48 +0000</pubDate><link>http://talkingpointsmemo.com/edblog/maybe-be-careful-with-osx-sierra</link><dc:creator>tizzdogg</dc:creator><comments>https://news.ycombinator.com/item?id=12569326</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=12569326</guid></item><item><title><![CDATA[New comment by tizzdogg in "Ship found in Arctic 168 years after doomed Northwest Passage attempt"]]></title><description><![CDATA[
<p>I wondered about the same thing. Weird it's not remarked on more in the article.</p>
]]></description><pubDate>Wed, 14 Sep 2016 00:07:37 +0000</pubDate><link>https://news.ycombinator.com/item?id=12493287</link><dc:creator>tizzdogg</dc:creator><comments>https://news.ycombinator.com/item?id=12493287</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=12493287</guid></item><item><title><![CDATA[New comment by tizzdogg in "Recreating Our Galaxy in a Supercomputer"]]></title><description><![CDATA[
<p>Again, I would wager that you have seen many, many shots on TV and in movies which were fully, 100% CG already. You just didn't notice because they really were indistinguishable. We've definitely already crossed that boundary in many areas, and the main things which still stand out is just bad work.</p>
]]></description><pubDate>Tue, 13 Sep 2016 23:15:59 +0000</pubDate><link>https://news.ycombinator.com/item?id=12493018</link><dc:creator>tizzdogg</dc:creator><comments>https://news.ycombinator.com/item?id=12493018</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=12493018</guid></item><item><title><![CDATA[New comment by tizzdogg in "Recreating Our Galaxy in a Supercomputer"]]></title><description><![CDATA[
<p>I work in film vfx, and if you think we dont compare our rendered images to real photographs and video constantly, then you dont really know how modern graphics are produced. We shoot reference for everything, and use things like gonioreflectometers to sample real world BSDFs. Yes, lighting models are always necessarily simplified from the real world physics. But the thing is that 99% of the time that doesnt matter, because most common types of surfaces are able to be reproduced accurately enough to fool the majority of people. I would wager that most of the CG things you see these days on TV or in movies you have no idea was CG.. it's only the bad stuff (or obviously impossible) that stands out.<p>I actually am a bit confused what you are arguing here.. all of these problems you're mentioning have been well-understood by graphics researchers for the past couple decades.</p>
]]></description><pubDate>Fri, 09 Sep 2016 20:15:46 +0000</pubDate><link>https://news.ycombinator.com/item?id=12465702</link><dc:creator>tizzdogg</dc:creator><comments>https://news.ycombinator.com/item?id=12465702</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=12465702</guid></item><item><title><![CDATA[New comment by tizzdogg in "Jupiter’s North Pole Unlike Anything Encountered in Solar System"]]></title><description><![CDATA[
<p>Why are people getting bent out of shape about the word "unique"? It is unique because Jupiter has features that we have not observed on any other planet, some of which are mentioned in the article (different types of storm systems, high altitude clouds casting shadows etc). From context, he is clearly not only talking about Saturn's hexagon. This pedantry is ridiculous.</p>
]]></description><pubDate>Fri, 02 Sep 2016 23:08:05 +0000</pubDate><link>https://news.ycombinator.com/item?id=12416880</link><dc:creator>tizzdogg</dc:creator><comments>https://news.ycombinator.com/item?id=12416880</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=12416880</guid></item><item><title><![CDATA[New comment by tizzdogg in "Gchat Was the Future of Messaging, but Google Didn’t Know"]]></title><description><![CDATA[
<p>Yeah I still use it daily, and now I'm worried it's going away. I wonder how many holdouts there are out there?</p>
]]></description><pubDate>Sun, 29 May 2016 05:07:57 +0000</pubDate><link>https://news.ycombinator.com/item?id=11794897</link><dc:creator>tizzdogg</dc:creator><comments>https://news.ycombinator.com/item?id=11794897</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=11794897</guid></item><item><title><![CDATA[New comment by tizzdogg in "Scientists say sudden oak death epidemic is no longer stoppable"]]></title><description><![CDATA[
<p>It does tease with hidden information by making you want to read the article to see what "this disease" is. And the "unstoppable" bit, while true, reads as very sensationalist. 
A less clickbaity title might be something like: "The Sudden Oak Death fungus has killed a million trees in California, and is no longer stoppable". Or something like that.. I'm no journalist.</p>
]]></description><pubDate>Tue, 03 May 2016 18:15:36 +0000</pubDate><link>https://news.ycombinator.com/item?id=11622964</link><dc:creator>tizzdogg</dc:creator><comments>https://news.ycombinator.com/item?id=11622964</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=11622964</guid></item><item><title><![CDATA[New comment by tizzdogg in "Comcast's NBCUniversal buys DreamWorks Animation in $3.8B deal"]]></title><description><![CDATA[
<p>There are only so many jobs to be had at ILM and Pixar, and its been a while since I've checked but I think ILM is mostly hiring for its studios in London, Vancouver and Singapore.</p>
]]></description><pubDate>Fri, 29 Apr 2016 01:56:34 +0000</pubDate><link>https://news.ycombinator.com/item?id=11593299</link><dc:creator>tizzdogg</dc:creator><comments>https://news.ycombinator.com/item?id=11593299</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=11593299</guid></item></channel></rss>