<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Hacker News: tomovo</title><link>https://news.ycombinator.com/user?id=tomovo</link><description>Hacker News RSS</description><docs>https://hnrss.org/</docs><generator>hnrss v2.1.1</generator><lastBuildDate>Wed, 22 Apr 2026 08:43:36 +0000</lastBuildDate><atom:link href="https://hnrss.org/user?id=tomovo" rel="self" type="application/rss+xml"></atom:link><item><title><![CDATA[New comment by tomovo in "I put my whole life into a single database"]]></title><description><![CDATA[
<p>You mean removing sense of humour? No thanks. But I can see they work.</p>
]]></description><pubDate>Tue, 10 Mar 2026 21:49:31 +0000</pubDate><link>https://news.ycombinator.com/item?id=47329208</link><dc:creator>tomovo</dc:creator><comments>https://news.ycombinator.com/item?id=47329208</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47329208</guid></item><item><title><![CDATA[New comment by tomovo in "I put my whole life into a single database"]]></title><description><![CDATA[
<p>Stop bragging, mine fits into a csv file.</p>
]]></description><pubDate>Tue, 10 Mar 2026 12:17:02 +0000</pubDate><link>https://news.ycombinator.com/item?id=47322193</link><dc:creator>tomovo</dc:creator><comments>https://news.ycombinator.com/item?id=47322193</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47322193</guid></item><item><title><![CDATA[New comment by tomovo in "macOS Tahoe windows have different corner radiuses"]]></title><description><![CDATA[
<p>The justification by Apple is that it keeps the concentricity between window corner and the red/green/yellow window controls. Which, as you may notice, it does.<p>It's wrong though, because the window is the higher element in the hierarchy (container) and should not be affected by what is inside. It creates a larger inconsistency than the "consistency" it supposedly brings.</p>
]]></description><pubDate>Tue, 10 Mar 2026 10:21:18 +0000</pubDate><link>https://news.ycombinator.com/item?id=47321320</link><dc:creator>tomovo</dc:creator><comments>https://news.ycombinator.com/item?id=47321320</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47321320</guid></item><item><title><![CDATA[New comment by tomovo in "Layoffs at Block"]]></title><description><![CDATA[
<p>Owning stock?</p>
]]></description><pubDate>Fri, 27 Feb 2026 08:09:33 +0000</pubDate><link>https://news.ycombinator.com/item?id=47177935</link><dc:creator>tomovo</dc:creator><comments>https://news.ycombinator.com/item?id=47177935</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47177935</guid></item><item><title><![CDATA[New comment by tomovo in "Closing this as we are no longer pursuing Swift adoption"]]></title><description><![CDATA[
<p>Sunk cost fallacy. It didn't work out, the decision was made, they move on. I like that.</p>
]]></description><pubDate>Wed, 18 Feb 2026 23:58:26 +0000</pubDate><link>https://news.ycombinator.com/item?id=47068108</link><dc:creator>tomovo</dc:creator><comments>https://news.ycombinator.com/item?id=47068108</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47068108</guid></item><item><title><![CDATA[New comment by tomovo in "How virtual textures work"]]></title><description><![CDATA[
<p>Now at least parts of it are paged out...</p>
]]></description><pubDate>Fri, 06 Feb 2026 23:49:32 +0000</pubDate><link>https://news.ycombinator.com/item?id=46919762</link><dc:creator>tomovo</dc:creator><comments>https://news.ycombinator.com/item?id=46919762</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=46919762</guid></item><item><title><![CDATA[New comment by tomovo in "Netflix Animation Studios Joins the Blender Development Fund as Corporate Patron"]]></title><description><![CDATA[
<p>I loved Coffee Run and the BCON24 Identity. Brilliant stuff. When it comes to Blender itself the only regret I have is that they ended support for Intel Macs but I understand it's a burden to support older platforms.</p>
]]></description><pubDate>Fri, 30 Jan 2026 11:45:40 +0000</pubDate><link>https://news.ycombinator.com/item?id=46823297</link><dc:creator>tomovo</dc:creator><comments>https://news.ycombinator.com/item?id=46823297</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=46823297</guid></item><item><title><![CDATA[New comment by tomovo in "Apple Creator Studio"]]></title><description><![CDATA[
<p>Sadly mac-assedness doesn't automatically mean feature richness or overall robustness. Those are actually quite hard to achieve when you spend half of each year updating the UI widgets to the latest SDK and fixing new performance problems you didn't cause. That should be clear when you compare Affinity Photo and Pixelmator Pro.</p>
]]></description><pubDate>Thu, 15 Jan 2026 15:15:12 +0000</pubDate><link>https://news.ycombinator.com/item?id=46633661</link><dc:creator>tomovo</dc:creator><comments>https://news.ycombinator.com/item?id=46633661</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=46633661</guid></item><item><title><![CDATA[New comment by tomovo in "We rolled our own documentation site"]]></title><description><![CDATA[
<p>Regarding the "searchability" point: I tried using the Google search field on the left to search for "openbao", which is listed right below as one of the topics. Got 0 results. Second time I tried, I got a reCaptcha from Google itself: a first in years. That's not very reassuring.</p>
]]></description><pubDate>Wed, 14 Jan 2026 00:46:01 +0000</pubDate><link>https://news.ycombinator.com/item?id=46610824</link><dc:creator>tomovo</dc:creator><comments>https://news.ycombinator.com/item?id=46610824</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=46610824</guid></item><item><title><![CDATA[New comment by tomovo in "Apple Creator Studio"]]></title><description><![CDATA[
<p>I guess it depends a lot on the use cases. I've used both the original Pixelmator app and the "Pro" may have been a rewrite internally but it didn't feel like a significant step up for me at the time, more like a rebrand and a way to charge for it again. And so many bugs. The development team did respond to a few of my bug reports, which was nice.</p>
]]></description><pubDate>Tue, 13 Jan 2026 19:56:25 +0000</pubDate><link>https://news.ycombinator.com/item?id=46606896</link><dc:creator>tomovo</dc:creator><comments>https://news.ycombinator.com/item?id=46606896</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=46606896</guid></item><item><title><![CDATA[New comment by tomovo in "Apple Creator Studio"]]></title><description><![CDATA[
<p>Maybe. Form over function, not a surprise.</p>
]]></description><pubDate>Tue, 13 Jan 2026 19:49:01 +0000</pubDate><link>https://news.ycombinator.com/item?id=46606784</link><dc:creator>tomovo</dc:creator><comments>https://news.ycombinator.com/item?id=46606784</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=46606784</guid></item><item><title><![CDATA[New comment by tomovo in "Apple Creator Studio"]]></title><description><![CDATA[
<p>It's a pity Apple didn't choose to acquire Affinity when there was a chance. Pixelmator Pro looks like a toy app compared to Logic or Final Cut. I don't see how it could ever catch up to Photoshop. Even at such small scale it's always been very buggy in my experience and development seems to have stalled (apart from some obligatory AI features).<p>I am glad the standalone purchases are still available and I assume they will stay updated in sync with the subscription-based ones. I would hate my copy of Logic getting slowly obsolete..</p>
]]></description><pubDate>Tue, 13 Jan 2026 16:07:21 +0000</pubDate><link>https://news.ycombinator.com/item?id=46602867</link><dc:creator>tomovo</dc:creator><comments>https://news.ycombinator.com/item?id=46602867</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=46602867</guid></item><item><title><![CDATA[New comment by tomovo in "Mozilla's new CEO is doubling down on an AI future for Firefox"]]></title><description><![CDATA[
<p>I don't see any connection between catching up and being a dead end.</p>
]]></description><pubDate>Wed, 17 Dec 2025 17:24:14 +0000</pubDate><link>https://news.ycombinator.com/item?id=46302530</link><dc:creator>tomovo</dc:creator><comments>https://news.ycombinator.com/item?id=46302530</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=46302530</guid></item><item><title><![CDATA[New comment by tomovo in "Mozilla's new CEO is doubling down on an AI future for Firefox"]]></title><description><![CDATA[
<p>I think Ladybird is becoming more than that. It's actually helping set the web standard specifications straight in many cases and a from-scratch implementation will have its own advantages once it catches up. Which it will. There's no permanent winner as long as the standards are open.</p>
]]></description><pubDate>Tue, 16 Dec 2025 15:35:05 +0000</pubDate><link>https://news.ycombinator.com/item?id=46289832</link><dc:creator>tomovo</dc:creator><comments>https://news.ycombinator.com/item?id=46289832</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=46289832</guid></item><item><title><![CDATA[New comment by tomovo in "Valve: HDMI Forum Continues to Block HDMI 2.1 for Linux"]]></title><description><![CDATA[
<p>I'm guessing the DisplayPort is there to support the original Valve Index directly.</p>
]]></description><pubDate>Thu, 11 Dec 2025 00:14:49 +0000</pubDate><link>https://news.ycombinator.com/item?id=46225978</link><dc:creator>tomovo</dc:creator><comments>https://news.ycombinator.com/item?id=46225978</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=46225978</guid></item><item><title><![CDATA[New comment by tomovo in "After 40 years of adventure games, Ron Gilbert pivots to outrunning Death"]]></title><description><![CDATA[
<p>Yes and the podcast was fun to listen to. Great chance to follow work in progress of an experienced game developer, week by week.</p>
]]></description><pubDate>Fri, 05 Dec 2025 11:16:33 +0000</pubDate><link>https://news.ycombinator.com/item?id=46159777</link><dc:creator>tomovo</dc:creator><comments>https://news.ycombinator.com/item?id=46159777</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=46159777</guid></item><item><title><![CDATA[New comment by tomovo in "Valve reveals it’s the architect behind a push to bring Windows games to Arm"]]></title><description><![CDATA[
<p>I don't think that's the end of the discussion. Let's try to talk separately about developers and publishers. I'm sure game developers would love to spend time making the game run on everything. But publishers work with a budget and schedule and have to consider the returns. If the potential new customers bring more support load and bad reviews, it's not worth it. That, I think, is the end of the discussion for the publisher.</p>
]]></description><pubDate>Thu, 04 Dec 2025 12:18:55 +0000</pubDate><link>https://news.ycombinator.com/item?id=46146823</link><dc:creator>tomovo</dc:creator><comments>https://news.ycombinator.com/item?id=46146823</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=46146823</guid></item><item><title><![CDATA[New comment by tomovo in "The lazy Git UI you didn't know you need"]]></title><description><![CDATA[
<p>Now I've got to mention Sublime Merge as my personal favorite: super fast, nice clean UI on all platforms, still maintained, single purchase license.</p>
]]></description><pubDate>Mon, 10 Nov 2025 23:13:42 +0000</pubDate><link>https://news.ycombinator.com/item?id=45882200</link><dc:creator>tomovo</dc:creator><comments>https://news.ycombinator.com/item?id=45882200</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=45882200</guid></item><item><title><![CDATA[New comment by tomovo in "The Swift SDK for Android"]]></title><description><![CDATA[
<p>Are they putting work into the SDK or is there some integration going on? The way I understand it the SDK is compiled straight into Android binaries, whereas Skip transpiles? How does that work together?</p>
]]></description><pubDate>Sun, 26 Oct 2025 10:01:46 +0000</pubDate><link>https://news.ycombinator.com/item?id=45710492</link><dc:creator>tomovo</dc:creator><comments>https://news.ycombinator.com/item?id=45710492</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=45710492</guid></item><item><title><![CDATA[New comment by tomovo in "The Swift SDK for Android"]]></title><description><![CDATA[
<p>If you mean Kotlin Multiplatform, it works pretty well. Not easy to debug, the GC is a bit weaker than the Android implementation and optimized builds can get crazy slow as the app grows. The interface uses auto-generated ObjC headers which are very verbose. Native Swift API is in beta. Overall still worth it for a commercial app, I think.</p>
]]></description><pubDate>Fri, 24 Oct 2025 21:37:06 +0000</pubDate><link>https://news.ycombinator.com/item?id=45699362</link><dc:creator>tomovo</dc:creator><comments>https://news.ycombinator.com/item?id=45699362</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=45699362</guid></item></channel></rss>