<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Hacker News: valorzard</title><link>https://news.ycombinator.com/user?id=valorzard</link><description>Hacker News RSS</description><docs>https://hnrss.org/</docs><generator>hnrss v2.1.1</generator><lastBuildDate>Wed, 14 Oct 2026 14:09:33 +0000</lastBuildDate><atom:link href="https://hnrss.org/user?id=valorzard" rel="self" type="application/rss+xml"></atom:link><item><title><![CDATA[New comment by valorzard in "Using any C++ library in Godot"]]></title><description><![CDATA[
<p>defold is really cool, the only downside is its really weird build system for native extensions</p>
]]></description><pubDate>Tue, 29 Sep 2026 19:59:06 +0000</pubDate><link>https://news.ycombinator.com/item?id=49899456</link><dc:creator>valorzard</dc:creator><comments>https://news.ycombinator.com/item?id=49899456</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=49899456</guid></item><item><title><![CDATA[New comment by valorzard in "Using any C++ library in Godot"]]></title><description><![CDATA[
<p>If you know rust, the Godot rust bindings for GDExtension are also really good and let you use any Rust library in Godot (including tokio and async rust if you really want)
<a href="https://godot-rust.github.io/" rel="nofollow">https://godot-rust.github.io/</a></p>
]]></description><pubDate>Tue, 29 Sep 2026 08:58:57 +0000</pubDate><link>https://news.ycombinator.com/item?id=49890189</link><dc:creator>valorzard</dc:creator><comments>https://news.ycombinator.com/item?id=49890189</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=49890189</guid></item><item><title><![CDATA[New comment by valorzard in "Kids turned low-traffic NPR Spotify comments into a secret group chat"]]></title><description><![CDATA[
<p>Me and my friends used to do this in middle school/high school with Google Docs.<p>We would share a Google Docs link with each other and use it to communicate, and then pretend we were doing homework</p>
]]></description><pubDate>Mon, 28 Sep 2026 16:26:33 +0000</pubDate><link>https://news.ycombinator.com/item?id=49880525</link><dc:creator>valorzard</dc:creator><comments>https://news.ycombinator.com/item?id=49880525</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=49880525</guid></item><item><title><![CDATA[New comment by valorzard in "A Friendly Introduction to Racket"]]></title><description><![CDATA[
<p>wasn't Caine written in common lisp? Pretty sure they show that the debugger they used in the command line was gdb (which ... is that even actually possible?)</p>
]]></description><pubDate>Sat, 22 Aug 2026 16:31:39 +0000</pubDate><link>https://news.ycombinator.com/item?id=49401325</link><dc:creator>valorzard</dc:creator><comments>https://news.ycombinator.com/item?id=49401325</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=49401325</guid></item><item><title><![CDATA[New comment by valorzard in "Chicken Scheme 6.0"]]></title><description><![CDATA[
<p>CRUNCH is really cool, I helped make it work better on Windows (although it requires a bit of setup)</p>
]]></description><pubDate>Tue, 11 Aug 2026 03:03:23 +0000</pubDate><link>https://news.ycombinator.com/item?id=49252886</link><dc:creator>valorzard</dc:creator><comments>https://news.ycombinator.com/item?id=49252886</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=49252886</guid></item><item><title><![CDATA[New comment by valorzard in "Show HN: Wyzer Programming Language"]]></title><description><![CDATA[
<p>this REALLY reads like claude responded to this comment, so I really hope that I'm just mistaken and you just naturally talk like this</p>
]]></description><pubDate>Fri, 07 Aug 2026 19:11:30 +0000</pubDate><link>https://news.ycombinator.com/item?id=49215002</link><dc:creator>valorzard</dc:creator><comments>https://news.ycombinator.com/item?id=49215002</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=49215002</guid></item><item><title><![CDATA[New comment by valorzard in "How to Make a Nintendo 64 Game in 2026"]]></title><description><![CDATA[
<p>At some point I reallly gotta sit down and play around with Pyrite64, it looks super cool</p>
]]></description><pubDate>Thu, 06 Aug 2026 08:01:01 +0000</pubDate><link>https://news.ycombinator.com/item?id=49193842</link><dc:creator>valorzard</dc:creator><comments>https://news.ycombinator.com/item?id=49193842</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=49193842</guid></item><item><title><![CDATA[New comment by valorzard in "Cloudflare OS: an open platform for agents, apps, and work"]]></title><description><![CDATA[
<p>dumb question: is this javascript/typescript only?
can you use webassembly based languages instead?</p>
]]></description><pubDate>Wed, 05 Aug 2026 17:55:48 +0000</pubDate><link>https://news.ycombinator.com/item?id=49186418</link><dc:creator>valorzard</dc:creator><comments>https://news.ycombinator.com/item?id=49186418</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=49186418</guid></item><item><title><![CDATA[New comment by valorzard in "Introduction to Formal Verification with Lean Part 1"]]></title><description><![CDATA[
<p>They’re working on adding a whole HTTP API right now</p>
]]></description><pubDate>Wed, 22 Jul 2026 16:45:37 +0000</pubDate><link>https://news.ycombinator.com/item?id=49009639</link><dc:creator>valorzard</dc:creator><comments>https://news.ycombinator.com/item?id=49009639</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=49009639</guid></item><item><title><![CDATA[New comment by valorzard in "VTubing: How a Japanese Phenomenon Is Going Worldwide"]]></title><description><![CDATA[
<p>I’ve met a decent amount of lesbian vtuber fans so I don’t think this is necessarily true.</p>
]]></description><pubDate>Tue, 21 Jul 2026 16:43:01 +0000</pubDate><link>https://news.ycombinator.com/item?id=48994769</link><dc:creator>valorzard</dc:creator><comments>https://news.ycombinator.com/item?id=48994769</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48994769</guid></item><item><title><![CDATA[New comment by valorzard in "VTubing: How a Japanese Phenomenon Is Going Worldwide"]]></title><description><![CDATA[
<p>Yeah it really hit its peak with gen 1 of Hololive English I want to say, along with the explosion of indie vtubers on twitch and stuff that followed.<p>A lot of female content creators I followed online became vtubers.
HikaruStation used to be a singer, but now she’s a whale Vtuber by the name of Bao.<p>AmaLee (of LeeAndLie) also got famous through anime song covers, but she’s mostly a vtuber now.<p>I think the current vtuber “market” is a lot harder to break into now than it used to be though.</p>
]]></description><pubDate>Tue, 21 Jul 2026 08:49:44 +0000</pubDate><link>https://news.ycombinator.com/item?id=48989737</link><dc:creator>valorzard</dc:creator><comments>https://news.ycombinator.com/item?id=48989737</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48989737</guid></item><item><title><![CDATA[New comment by valorzard in "Show HN: Q3Edit – Edit and play Quake 3 maps in the browser"]]></title><description><![CDATA[
<p>When trying to do quick play on Windows 11 Firefox, I got an error saying it couldn't capture my mouse</p>
]]></description><pubDate>Sat, 18 Jul 2026 20:47:24 +0000</pubDate><link>https://news.ycombinator.com/item?id=48962216</link><dc:creator>valorzard</dc:creator><comments>https://news.ycombinator.com/item?id=48962216</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48962216</guid></item><item><title><![CDATA[New comment by valorzard in "Topcoat: The full full-stack framework for Rust"]]></title><description><![CDATA[
<p>yeah i mean more so, is the goal for topcoat and toasty and friends to become like Spring Boot from Java but for Rust.
(also it was nice meeting you at the zscaler talk you gave a couple of weeks ago)</p>
]]></description><pubDate>Sat, 18 Jul 2026 04:29:53 +0000</pubDate><link>https://news.ycombinator.com/item?id=48955223</link><dc:creator>valorzard</dc:creator><comments>https://news.ycombinator.com/item?id=48955223</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48955223</guid></item><item><title><![CDATA[New comment by valorzard in "Topcoat: The full full-stack framework for Rust"]]></title><description><![CDATA[
<p>This might sound dumb, but is Tokio slowly (if it hasn't already) become the Spring/Spring Boot for Rust?</p>
]]></description><pubDate>Sat, 18 Jul 2026 03:59:28 +0000</pubDate><link>https://news.ycombinator.com/item?id=48955086</link><dc:creator>valorzard</dc:creator><comments>https://news.ycombinator.com/item?id=48955086</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48955086</guid></item><item><title><![CDATA[New comment by valorzard in "Show HN: Clx – Compile Lua to Native Executables Through C++20"]]></title><description><![CDATA[
<p>Does the backend output c++20? 
If so, why? I’m curious what specific features you guys are using from c++20.<p>Have c++20 coroutines been useful at all?</p>
]]></description><pubDate>Thu, 16 Jul 2026 23:48:23 +0000</pubDate><link>https://news.ycombinator.com/item?id=48941777</link><dc:creator>valorzard</dc:creator><comments>https://news.ycombinator.com/item?id=48941777</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48941777</guid></item><item><title><![CDATA[New comment by valorzard in "LuaJIT 3.0 proposed syntax extensions"]]></title><description><![CDATA[
<p>Also, one issue I have with this repo is that, since so much of it seems to use Claude, as an actual human I struggle to read and parse any of the information.<p>For example, what’s the performance like?</p>
]]></description><pubDate>Thu, 25 Jun 2026 06:11:49 +0000</pubDate><link>https://news.ycombinator.com/item?id=48669618</link><dc:creator>valorzard</dc:creator><comments>https://news.ycombinator.com/item?id=48669618</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48669618</guid></item><item><title><![CDATA[New comment by valorzard in "PgDog is funded and coming to a database near you"]]></title><description><![CDATA[
<p>I've seen a couple of these "distributed" postgres extensions.<p>My question is, has any of them been talked about being upstreamed to postgres itself? Or, adding a custom built in feature to postgres itself?</p>
]]></description><pubDate>Wed, 10 Jun 2026 16:27:07 +0000</pubDate><link>https://news.ycombinator.com/item?id=48478742</link><dc:creator>valorzard</dc:creator><comments>https://news.ycombinator.com/item?id=48478742</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48478742</guid></item><item><title><![CDATA[New comment by valorzard in "Theseus: Translating Win32 to WASM"]]></title><description><![CDATA[
<p>So if you are writing a WASM component model, and you were hoping to use Web Workers/SharedArrayBuffer, how would that work?<p>Do the virtual threads map on top of the Web Workers? Or are the Web Workers themselves green threads?<p>I was assuming Web Workers are OS threads</p>
]]></description><pubDate>Wed, 27 May 2026 23:58:12 +0000</pubDate><link>https://news.ycombinator.com/item?id=48302438</link><dc:creator>valorzard</dc:creator><comments>https://news.ycombinator.com/item?id=48302438</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48302438</guid></item><item><title><![CDATA[New comment by valorzard in "Theseus: Translating Win32 to WASM"]]></title><description><![CDATA[
<p>Iirc the async stuff in the component model isn’t actual threads but rather green threads, but correct me if I’m wrong</p>
]]></description><pubDate>Wed, 27 May 2026 18:19:26 +0000</pubDate><link>https://news.ycombinator.com/item?id=48298270</link><dc:creator>valorzard</dc:creator><comments>https://news.ycombinator.com/item?id=48298270</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48298270</guid></item><item><title><![CDATA[New comment by valorzard in "Theseus: Translating Win32 to WASM"]]></title><description><![CDATA[
<p>I also tried doing multithreaded wasm in Rust, and I got some weiiiiird errors. Definitely not stable yet.</p>
]]></description><pubDate>Wed, 27 May 2026 16:27:05 +0000</pubDate><link>https://news.ycombinator.com/item?id=48296631</link><dc:creator>valorzard</dc:creator><comments>https://news.ycombinator.com/item?id=48296631</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48296631</guid></item></channel></rss>