<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Hacker News: whizzter</title><link>https://news.ycombinator.com/user?id=whizzter</link><description>Hacker News RSS</description><docs>https://hnrss.org/</docs><generator>hnrss v2.1.1</generator><lastBuildDate>Thu, 18 Jun 2026 11:40:17 +0000</lastBuildDate><atom:link href="https://hnrss.org/user?id=whizzter" rel="self" type="application/rss+xml"></atom:link><item><title><![CDATA[New comment by whizzter in "MicroUI – A tiny, portable, immediate-mode UI library written in ANSI C"]]></title><description><![CDATA[
<p>This is a library in similar vein to "Dear imgui", minimal requirements for integration (rectangle and text rendering) so that it's easy to embed into game-engines,etc for debug UI's and similar things.</p>
]]></description><pubDate>Wed, 17 Jun 2026 13:20:21 +0000</pubDate><link>https://news.ycombinator.com/item?id=48570156</link><dc:creator>whizzter</dc:creator><comments>https://news.ycombinator.com/item?id=48570156</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48570156</guid></item><item><title><![CDATA[New comment by whizzter in "GrapheneOS has been ported to Android 17"]]></title><description><![CDATA[
<p>And that's the unserious part, they really don't want anything to do with consumers despite making consumer products (gmail, Android, etc.) so you're always at the mercy of their automatic systems.</p>
]]></description><pubDate>Wed, 17 Jun 2026 08:45:54 +0000</pubDate><link>https://news.ycombinator.com/item?id=48567562</link><dc:creator>whizzter</dc:creator><comments>https://news.ycombinator.com/item?id=48567562</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48567562</guid></item><item><title><![CDATA[New comment by whizzter in "Humanity isn't ready for the coming intelligence explosion"]]></title><description><![CDATA[
<p>It's in the first paragraph of the article:<p>"Strikingly, this concern is being openly voiced by the very people who have the strongest incentives to project confidence rather than alarm: the founders of the largest AI laboratories."<p>It's amazing how a writer can write something like that and not even question the premise of someone with the "strongest incentive" to be "critical" as not being a marketing ploy.</p>
]]></description><pubDate>Wed, 17 Jun 2026 06:12:40 +0000</pubDate><link>https://news.ycombinator.com/item?id=48566415</link><dc:creator>whizzter</dc:creator><comments>https://news.ycombinator.com/item?id=48566415</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48566415</guid></item><item><title><![CDATA[New comment by whizzter in "Ported my C game to WASM, here's every bug that I hit"]]></title><description><![CDATA[
<p>1: Something like Figma could probably offload some of the memory pressure to GPU textures. (But they'd probably run into safety browser limits before that).<p>2: Most runtimes are 64bit already, A runtime detecting a wasm32 binary will just continue to generate code with the current JIT compiler whilst WASM64 will require another JIT (and perhaps memory system since WASM32 runtimes are often based on "hacks" where 4gb of address space is reserved but not given real memory so that the JIT compiler gets an easier job without security implications).</p>
]]></description><pubDate>Mon, 15 Jun 2026 13:55:54 +0000</pubDate><link>https://news.ycombinator.com/item?id=48541343</link><dc:creator>whizzter</dc:creator><comments>https://news.ycombinator.com/item?id=48541343</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48541343</guid></item><item><title><![CDATA[New comment by whizzter in "Being an old school web-based sports sim dev in the era of vibe coded games"]]></title><description><![CDATA[
<p>You overvalue the HN crowd (or undervalue the AI hype-machine) considering you're downvoted and GP is upvoted (Another gamedev here smiling at GP's comment).</p>
]]></description><pubDate>Mon, 15 Jun 2026 12:23:52 +0000</pubDate><link>https://news.ycombinator.com/item?id=48540237</link><dc:creator>whizzter</dc:creator><comments>https://news.ycombinator.com/item?id=48540237</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48540237</guid></item><item><title><![CDATA[New comment by whizzter in "Ported my C game to WASM, here's every bug that I hit"]]></title><description><![CDATA[
<p>Apple</p>
]]></description><pubDate>Mon, 15 Jun 2026 12:17:23 +0000</pubDate><link>https://news.ycombinator.com/item?id=48540196</link><dc:creator>whizzter</dc:creator><comments>https://news.ycombinator.com/item?id=48540196</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48540196</guid></item><item><title><![CDATA[New comment by whizzter in "Ported my C game to WASM, here's every bug that I hit"]]></title><description><![CDATA[
<p>1: Letting your code break on pointer size changes is a quite bad sign imho (it's a sign that many other things are probably done with aliasing,etc and has a high risk of breaking due to undefined behaviour once gcc/clang gets around to utilizing it for an optimization).<p>2: iirc WASM was initially designed to be shimmable via Asm.JS to force laggards(Apple, Google) to implement it, Asm.JS in turn relied on specific rules in JS to get reliable 32bit arithmetic (but impossible for 64bit).<p>Wasm64 is implemented and works in Chrome and Firefox.. Apple is lagging again with Safari.</p>
]]></description><pubDate>Mon, 15 Jun 2026 12:16:58 +0000</pubDate><link>https://news.ycombinator.com/item?id=48540193</link><dc:creator>whizzter</dc:creator><comments>https://news.ycombinator.com/item?id=48540193</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48540193</guid></item><item><title><![CDATA[New comment by whizzter in "Foreign business owners are scrambling to raise capital to stay in Japan"]]></title><description><![CDATA[
<p>Iirc there's a scrap-n-build culture in Japan, houses are not really valued compared to land (due earthquake, quality, culture,etc).</p>
]]></description><pubDate>Mon, 15 Jun 2026 11:57:45 +0000</pubDate><link>https://news.ycombinator.com/item?id=48540009</link><dc:creator>whizzter</dc:creator><comments>https://news.ycombinator.com/item?id=48540009</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48540009</guid></item><item><title><![CDATA[New comment by whizzter in "Ryanair dark UX patterns summer 2026 refresher"]]></title><description><![CDATA[
<p>If Ryanair was in the computing world, Oracle's audit department would look like nice guys.</p>
]]></description><pubDate>Fri, 12 Jun 2026 12:43:54 +0000</pubDate><link>https://news.ycombinator.com/item?id=48503421</link><dc:creator>whizzter</dc:creator><comments>https://news.ycombinator.com/item?id=48503421</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48503421</guid></item><item><title><![CDATA[New comment by whizzter in "A giant star may have destroyed itself in one of the rarest explosions"]]></title><description><![CDATA[
<p>Doesn't that validate the dark forest theory?<p>A more powerful hidden intelligent system will probably fear a medium power intelligent civlization that sets out to destroy "newcomers" as a civilization that might cause their destruction so the best course of action would be to destroy the medium power one before they become as powerful.<p>Once multiple destructions have occured, every sentient party capable of becoming aware will fear the others.</p>
]]></description><pubDate>Wed, 10 Jun 2026 14:31:30 +0000</pubDate><link>https://news.ycombinator.com/item?id=48476881</link><dc:creator>whizzter</dc:creator><comments>https://news.ycombinator.com/item?id=48476881</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48476881</guid></item><item><title><![CDATA[New comment by whizzter in "The iPhone's Last Stand?"]]></title><description><![CDATA[
<p>And that's the thing, 90% of people's interactions with "AI" is negatives in places it didn't belong, Klarna had to roll back "AI" customer service, useless chatbots everywhere "because AI", copilot this and that and so on.<p>And yes, ChatGPT is a hit but who will subsidize the hardware for freeloaders, Google's (cheap to run) AI is good enough now that I don't need to move over to ChatGPT for simple answers, thus the Google moat will probably remain intact denying OpenAI the search revenue stream all whilst OpenAI proposals/trials to add ADs were met with annoyance.<p>AI where useful is becoming a commodity, Apple did the correct thing in waiting and using the commodity parts and we're otherwise also quickly heading to the bubble's pop, HN even censoring articles on the topic sure seems to be an indicator that those in power are afraid.</p>
]]></description><pubDate>Tue, 09 Jun 2026 13:27:03 +0000</pubDate><link>https://news.ycombinator.com/item?id=48460862</link><dc:creator>whizzter</dc:creator><comments>https://news.ycombinator.com/item?id=48460862</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48460862</guid></item><item><title><![CDATA[New comment by whizzter in "Tracing a powerful GNSS interference source over Europe"]]></title><description><![CDATA[
<p>If you start shooting down stuff in orbit, it'll invite retaliation, but even without retaliation there's a huge risk of a Kessler syndrome (especially with all the stuff that SpaceX has put into orbit in recent years).</p>
]]></description><pubDate>Fri, 05 Jun 2026 10:50:10 +0000</pubDate><link>https://news.ycombinator.com/item?id=48410633</link><dc:creator>whizzter</dc:creator><comments>https://news.ycombinator.com/item?id=48410633</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48410633</guid></item><item><title><![CDATA[New comment by whizzter in "32GB of DDR5 now costs $375 – AI shortage continues to squeeze PC building"]]></title><description><![CDATA[
<p>Exactly, AI firms can and will pay premium to hoard, and without that pressure hobbyists and regular users will let demand slide down to "normal" levels.<p>Except, Chinese firms have entered the market now to capture the public market while the "top tier" firms supply AI firms. If the AI firms stops buying everything the toptier firms will come back into a market that has begun to be overrun by cheaper Chinese alternatives. It could get damn bloody (but good for consumers).</p>
]]></description><pubDate>Thu, 04 Jun 2026 11:11:41 +0000</pubDate><link>https://news.ycombinator.com/item?id=48396981</link><dc:creator>whizzter</dc:creator><comments>https://news.ycombinator.com/item?id=48396981</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48396981</guid></item><item><title><![CDATA[New comment by whizzter in "PlayStation Architecture"]]></title><description><![CDATA[
<p>Interesting video, we also made a PS2 game with streaming and fragmentation was definetly the worst part (as we also used Renderware) and funnily enough iirc the release version also had a built-in defragmentation system to move memory around (an annoying thing to do in C++ projects that weren't prepared for that from the start).</p>
]]></description><pubDate>Wed, 03 Jun 2026 17:42:23 +0000</pubDate><link>https://news.ycombinator.com/item?id=48387135</link><dc:creator>whizzter</dc:creator><comments>https://news.ycombinator.com/item?id=48387135</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48387135</guid></item><item><title><![CDATA[New comment by whizzter in "PlayStation Architecture"]]></title><description><![CDATA[
<p>It probably had to do more with the evolution of chipset manufacturing and transistor counts (and costs).<p>The ps1 was released 1.5 years before the N64, the 3dfx voodoo chip is as capable as the n64 (maybe more so considering memory available), but I guess both Nintendo and Sony did opt for a bit more cost-efficient designs to make a profit on their consoles.<p>Looking at the release dates, the progression of capability is quite matched.<p>1994 dec  3  ps1
1995 nov  6  3dfx voodoo
1996 jun 23  n64
1998 nov 27  dc 
2000 mar  4  ps2</p>
]]></description><pubDate>Wed, 03 Jun 2026 17:27:20 +0000</pubDate><link>https://news.ycombinator.com/item?id=48386936</link><dc:creator>whizzter</dc:creator><comments>https://news.ycombinator.com/item?id=48386936</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48386936</guid></item><item><title><![CDATA[New comment by whizzter in "PlayStation Architecture"]]></title><description><![CDATA[
<p>The PS1 didn't even have perpsective corrected texture mapping, some titles handled that manually to make it look less shit but not all titles did so.<p>The evolution of graphics was brutal in the 90s and early 00s, but somewhere around the PS3's appearance it slowed down since lighting models were becoming "good enough" on the PS3 for not being annoyingly bad and asset creation costs became the limiting factor rather than hardware.</p>
]]></description><pubDate>Wed, 03 Jun 2026 17:08:01 +0000</pubDate><link>https://news.ycombinator.com/item?id=48386659</link><dc:creator>whizzter</dc:creator><comments>https://news.ycombinator.com/item?id=48386659</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48386659</guid></item><item><title><![CDATA[New comment by whizzter in "PlayStation Architecture"]]></title><description><![CDATA[
<p>You can see this on many consoles, iirc it basically just boils down to some address pins not being connected anywhere, so whatever the pins are set to doesn't matter as they're just out in the air so to say.</p>
]]></description><pubDate>Wed, 03 Jun 2026 17:07:12 +0000</pubDate><link>https://news.ycombinator.com/item?id=48386649</link><dc:creator>whizzter</dc:creator><comments>https://news.ycombinator.com/item?id=48386649</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48386649</guid></item><item><title><![CDATA[New comment by whizzter in "32GB of DDR5 now costs $375 – AI shortage continues to squeeze PC building"]]></title><description><![CDATA[
<p>My bet is that the prices will crash once OpenAI (and/or Antrophic) IPO's have happened.<p>Right now the biggest threat to their IPO's is that people realize that local models are good enough for whatever they're peddling, what's the most important factor to even running good enough models? RAM since you want the models in memory to not be total slogs.</p>
]]></description><pubDate>Wed, 03 Jun 2026 13:45:59 +0000</pubDate><link>https://news.ycombinator.com/item?id=48384018</link><dc:creator>whizzter</dc:creator><comments>https://news.ycombinator.com/item?id=48384018</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48384018</guid></item><item><title><![CDATA[New comment by whizzter in "32GB of DDR5 now costs $375 – AI shortage continues to squeeze PC building"]]></title><description><![CDATA[
<p>It'll calm down once the Antrophic and/or OpenAI IPO's are done, no need to protect themselves from people running local models by buying everything once the bosses have gotten their money.</p>
]]></description><pubDate>Wed, 03 Jun 2026 13:41:47 +0000</pubDate><link>https://news.ycombinator.com/item?id=48383957</link><dc:creator>whizzter</dc:creator><comments>https://news.ycombinator.com/item?id=48383957</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48383957</guid></item><item><title><![CDATA[New comment by whizzter in "Chibil: A C compiler targeting .NET IL"]]></title><description><![CDATA[
<p>The CLR model has always had support for instruction to support the C/C++ language, compile plugins or similar once and load/run on multiple platforms should be possible.<p>However, iirc there might've been some issues with libraries making the cl /clr code unportable (don't quote me on that though), starting from scratch might yield a better result if one just wants to run C code everywhere.</p>
]]></description><pubDate>Sun, 31 May 2026 17:27:48 +0000</pubDate><link>https://news.ycombinator.com/item?id=48347595</link><dc:creator>whizzter</dc:creator><comments>https://news.ycombinator.com/item?id=48347595</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48347595</guid></item></channel></rss>