<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Hacker News: wilbur_whateley</title><link>https://news.ycombinator.com/user?id=wilbur_whateley</link><description>Hacker News RSS</description><docs>https://hnrss.org/</docs><generator>hnrss v2.1.1</generator><lastBuildDate>Sat, 04 Jul 2026 11:03:58 +0000</lastBuildDate><atom:link href="https://hnrss.org/user?id=wilbur_whateley" rel="self" type="application/rss+xml"></atom:link><item><title><![CDATA[New comment by wilbur_whateley in "International chess federation sanctions Kramnik"]]></title><description><![CDATA[
<p>How did he punish them?</p>
]]></description><pubDate>Fri, 03 Jul 2026 20:55:06 +0000</pubDate><link>https://news.ycombinator.com/item?id=48779850</link><dc:creator>wilbur_whateley</dc:creator><comments>https://news.ycombinator.com/item?id=48779850</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48779850</guid></item><item><title><![CDATA[New comment by wilbur_whateley in "I cut my AI API costs 99% by switching from Claude to DeepSeek"]]></title><description><![CDATA[
<p>My own experience. I'm working on something complex that's not in the datasets these models were trained on. There I see V4 flash breaking down and hallucinating much more often than GPT/Claude. For normal, common tasks, I also don't see much of a difference.</p>
]]></description><pubDate>Thu, 28 May 2026 19:23:36 +0000</pubDate><link>https://news.ycombinator.com/item?id=48314124</link><dc:creator>wilbur_whateley</dc:creator><comments>https://news.ycombinator.com/item?id=48314124</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48314124</guid></item><item><title><![CDATA[New comment by wilbur_whateley in "I cut my AI API costs 99% by switching from Claude to DeepSeek"]]></title><description><![CDATA[
<p>V4 flash is much worse than any Claude model. If you're doing something simple, it can be a good way to save money though.</p>
]]></description><pubDate>Thu, 28 May 2026 14:00:31 +0000</pubDate><link>https://news.ycombinator.com/item?id=48309079</link><dc:creator>wilbur_whateley</dc:creator><comments>https://news.ycombinator.com/item?id=48309079</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48309079</guid></item><item><title><![CDATA[New comment by wilbur_whateley in "Ask HN: What are you working on? (May 2026)"]]></title><description><![CDATA[
<p>Working on Nichess (chess with health points) - <a href="https://www.nichess.org/" rel="nofollow">https://www.nichess.org/</a></p>
]]></description><pubDate>Sun, 10 May 2026 21:45:46 +0000</pubDate><link>https://news.ycombinator.com/item?id=48088424</link><dc:creator>wilbur_whateley</dc:creator><comments>https://news.ycombinator.com/item?id=48088424</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=48088424</guid></item><item><title><![CDATA[New comment by wilbur_whateley in "Turning chess into a roguelike via design first principles"]]></title><description><![CDATA[
<p>If you like this, you might find Nichess interesting - <a href="https://news.ycombinator.com/item?id=47947041">https://news.ycombinator.com/item?id=47947041</a><p>Adding health points to chess gives you a lot more options for balancing and abilities.</p>
]]></description><pubDate>Fri, 01 May 2026 21:38:58 +0000</pubDate><link>https://news.ycombinator.com/item?id=47980740</link><dc:creator>wilbur_whateley</dc:creator><comments>https://news.ycombinator.com/item?id=47980740</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47980740</guid></item><item><title><![CDATA[New comment by wilbur_whateley in "Show HN: Nichess – Chess with Health Points"]]></title><description><![CDATA[
<p>Games from that time had so much soul. I wish I were better at the art side of things.</p>
]]></description><pubDate>Wed, 29 Apr 2026 20:21:19 +0000</pubDate><link>https://news.ycombinator.com/item?id=47954028</link><dc:creator>wilbur_whateley</dc:creator><comments>https://news.ycombinator.com/item?id=47954028</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47954028</guid></item><item><title><![CDATA[New comment by wilbur_whateley in "Show HN: Nichess – Chess with Health Points"]]></title><description><![CDATA[
<p>You're right, I'll add that. You remember them after playing for some time, but it is useful for a new player.</p>
]]></description><pubDate>Wed, 29 Apr 2026 20:06:29 +0000</pubDate><link>https://news.ycombinator.com/item?id=47953818</link><dc:creator>wilbur_whateley</dc:creator><comments>https://news.ycombinator.com/item?id=47953818</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47953818</guid></item><item><title><![CDATA[New comment by wilbur_whateley in "Show HN: Nichess – Chess with Health Points"]]></title><description><![CDATA[
<p>Yes! Special abilities (Queen-Maenad and Pirate-Pirate) deal 20 damage to neighboring pieces. The only difference between 10 HP pieces and 30 HP pieces is that 30 HP pieces can survive that.</p>
]]></description><pubDate>Wed, 29 Apr 2026 12:06:53 +0000</pubDate><link>https://news.ycombinator.com/item?id=47947190</link><dc:creator>wilbur_whateley</dc:creator><comments>https://news.ycombinator.com/item?id=47947190</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47947190</guid></item><item><title><![CDATA[New comment by wilbur_whateley in "Show HN: Nichess – Chess with Health Points"]]></title><description><![CDATA[
<p>AI playing Nichess 1 against itself - <a href="https://youtube.com/playlist?list=PLN0TnHkszmgQSnFrvF_ANIzX8GmDD5GFR&si=9TfgfwZij18Nq1FS" rel="nofollow">https://youtube.com/playlist?list=PLN0TnHkszmgQSnFrvF_ANIzX8...</a></p>
]]></description><pubDate>Wed, 29 Apr 2026 11:53:44 +0000</pubDate><link>https://news.ycombinator.com/item?id=47947069</link><dc:creator>wilbur_whateley</dc:creator><comments>https://news.ycombinator.com/item?id=47947069</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47947069</guid></item><item><title><![CDATA[Show HN: Nichess – Chess with Health Points]]></title><description><![CDATA[
<p>Hi, I've been making a game like chess where pieces have special abilities and health points. This allows for much finer balancing and many more variants compared to regular chess. For example, pieces can push or pull other pieces, deal area of effect (AOE) damage, have lots of health points and be difficult to destroy, use ranged attacks, etc.<p>There is no video explaining all the rules, but the current version is very similar to chess. These are the main things you need to know:<p>1) Standard attack - <a href="https://www.youtube.com/watch?v=OhGNNlnM7K8" rel="nofollow">https://www.youtube.com/watch?v=OhGNNlnM7K8</a><p>2) Special abilities - <a href="https://www.youtube.com/watch?v=XbE_jL7RB0E" rel="nofollow">https://www.youtube.com/watch?v=XbE_jL7RB0E</a><p>Here's the link - <a href="https://www.nichess.org/" rel="nofollow">https://www.nichess.org/</a> (you can try it without making an account, just start a new game).<p>If anyone has any thoughts or suggestions, I'd love to hear them.</p>
<hr>
<p>Comments URL: <a href="https://news.ycombinator.com/item?id=47947041">https://news.ycombinator.com/item?id=47947041</a></p>
<p>Points: 3</p>
<p># Comments: 8</p>
]]></description><pubDate>Wed, 29 Apr 2026 11:51:24 +0000</pubDate><link>https://news.ycombinator.com/item?id=47947041</link><dc:creator>wilbur_whateley</dc:creator><comments>https://news.ycombinator.com/item?id=47947041</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47947041</guid></item><item><title><![CDATA[New comment by wilbur_whateley in "I cancelled Claude: Token issues, declining quality, and poor support"]]></title><description><![CDATA[
<p>Claude with Sonnet medium effort just used  100% of my session limit, some extra dollars, thought for 53 minutes, and said:<p>API Error: Claude's response exceeded the 32000 output token maximum. To configure this behavior, set the CLAUDE_CODE_MAX_OUTPUT_TOKENS environment variable.</p>
]]></description><pubDate>Fri, 24 Apr 2026 16:29:22 +0000</pubDate><link>https://news.ycombinator.com/item?id=47892412</link><dc:creator>wilbur_whateley</dc:creator><comments>https://news.ycombinator.com/item?id=47892412</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47892412</guid></item><item><title><![CDATA[New comment by wilbur_whateley in "Ask HN: What Are You Working On? (April 2026)"]]></title><description><![CDATA[
<p>Working on <a href="https://www.nichess.org/" rel="nofollow">https://www.nichess.org/</a><p>Nichess is a game like chess, where pieces have special abilities and health points. This allows for much finer balancing and many more variants compared to the original chess. It will take some time, but it will become great eventually.</p>
]]></description><pubDate>Mon, 13 Apr 2026 10:36:57 +0000</pubDate><link>https://news.ycombinator.com/item?id=47750146</link><dc:creator>wilbur_whateley</dc:creator><comments>https://news.ycombinator.com/item?id=47750146</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=47750146</guid></item></channel></rss>