<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Hacker News: winphoneappdev</title><link>https://news.ycombinator.com/user?id=winphoneappdev</link><description>Hacker News RSS</description><docs>https://hnrss.org/</docs><generator>hnrss v2.1.1</generator><lastBuildDate>Tue, 07 Apr 2026 03:50:17 +0000</lastBuildDate><atom:link href="https://hnrss.org/user?id=winphoneappdev" rel="self" type="application/rss+xml"></atom:link><item><title><![CDATA[New comment by winphoneappdev in "Microsoft gives up on Windows 10 Mobile"]]></title><description><![CDATA[
<p>Having done my fair share of windows phone app development (8.0, 8.1, 10) I can confirm. Microsoft incentivized app development, and paid top game development companies millions and gave them featured placements for their half-assed windows phone ports.<p>And then as a regular joe you would actually put in the effort* to get things working well. Then you would watch these bug-plagued big name 3-star ports appear out of nowhere and usurp you on the top free lists and search results due to their favorable placements. And then you would move on to a fairer market, and when microsoft stopped paying them, the big app developers did too (not that they ever updated or fixed the bugs on windows phone releases.)<p>* Difficult as windows phone was the only mobile platform not supporting openGL in hardware and the top sold windows phones were incredibly low spec.</p>
]]></description><pubDate>Mon, 09 Oct 2017 14:42:48 +0000</pubDate><link>https://news.ycombinator.com/item?id=15434175</link><dc:creator>winphoneappdev</dc:creator><comments>https://news.ycombinator.com/item?id=15434175</comments><guid isPermaLink="false">https://news.ycombinator.com/item?id=15434175</guid></item></channel></rss>